Player Matchup

Hachiman
Hachiman
Alm1ghtyMeech
Hachiman
Level 128
God Stats
3W - 3L
1,549 SR
Queue Stats
70W - 63L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Big_Cricket777
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 91L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
Q_Shuttlesworth
Baron Samedi
Level 103
God Stats
42W - 27L
1,571 SR
Queue Stats
232W - 242L
1,479 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,494 Elo+

VS

Team Averages
Level 153
1,735 SR
1,693 Elo+
Loki
Loki
CHExMACK
Loki
Level 168
God Stats
13W - 11L
1,543 SR
Queue Stats
414W - 390L
1,508 Elo+
Solo
Cerberus
Cerberus
DERSistheWORD
Cerberus
Level 133
God Stats
4W - 2L
1,648 SR
Queue Stats
64W - 15L
1,787 Elo+
Party 2
Odin
Odin
Schmidt623
Odin
Level 158
God Stats
4W - 0L
2,014 SR
Queue Stats
65W - 16L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alm1ghtyMeech
Hachiman
13
1 / 4 / 2
7,583
758
4,182
6,670
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Big_Cricket777
Sun Wukong
13
3 / 2 / 0
7,931
793
6,030
7,254
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Q_Shuttlesworth
Baron Samedi
12
1 / 6 / 4
7,437
744
3,777
10,058
6,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 3 / 6
9,207
921
7,346
7,052
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
DERSistheWORD
Cerberus
14
6 / 0 / 5
8,777
878
6,675
8,192
7,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 10
8,059
806
7,394
8,524
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alm1ghtyMeech
Hachiman
1
4
2
0.5
L
Sun Wukong
Big_Cricket777
Sun Wukong
3
2
0
1.5
W
Loki
5
3
6
2.67
W
Cerberus
DERSistheWORD
Cerberus
6
0
5
8.5
L
Baron Samedi
Q_Shuttlesworth
Baron Samedi
1
6
4
0.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
21,415
23,982
Taken
23,768
16,469
Mitigated
16,529
4,537
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alm1ghtyMeech
Hachiman
4,182
1,983
0
1,248
6,670
1,922
0
1,642
4,967
0
21,340
L
Sun Wukong
Big_Cricket777
Sun Wukong
6,030
743
127
2,107
7,254
8,467
0
1,647
5,574
0
15,711
W
Loki
7,346
1,074
0
300
7,052
2,432
889
436
6,250
0
30,820
W
Cerberus
DERSistheWORD
Cerberus
6,675
409
0
1,857
8,192
7,373
364
1,265
6,504
17,923
656
L
Baron Samedi
Q_Shuttlesworth
Baron Samedi
3,777
369
107
948
10,058
6,080
0
3,069
6,969
16,344
164
W
7,394
1,768
0
0
8,524
6,724
423
1,314
6,768
507
20,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,951
Gold Earned
26,043
92
Minions Killed
124
0
Camps Cleared
0
480,743
Distance Traveled
559,518
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,583
758
43
4
0
152,679
4
L
Sun Wukong
7,931
793
20
2
0
188,536
2
W
Loki
9,207
921
41
4
0
185,885
0
W
Cerberus
8,777
878
46
5
0
189,227
0
L
Baron Samedi
7,437
744
29
3
0
139,528
1
W
Odin
8,059
806
37
4
0
184,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role