Player Matchup

Ao Kuang
Ao Kuang
AnthonyUSVI
Ao Kuang
Level 180
God Stats
3W - 4L
1,533 SR
Queue Stats
73W - 83L
1,561 Elo+
Solo
Mulan
Mulan
Takilla
Mulan
Level 157
God Stats
1W - 1L
1,687 SR
Queue Stats
35W - 29L
1,604 Elo+
Party 1
Medusa
Medusa
nyxfulloftricks
Medusa
Level 159
God Stats
13W - 7L
1,766 SR
Queue Stats
201W - 203L
1,555 Elo+
Party 2
Anubis
Anubis
thegenresavvy
Anubis
Level 161
God Stats
1W - 2L
1,685 SR
Queue Stats
192W - 187L
1,521 Elo+
Party 2
Ra
Ra
Đionysus
Ra
Level 139
God Stats
10W - 7L
1,631 SR
Queue Stats
186W - 167L
1,554 Elo+
Party 1
Team Averages
Level 159
1,660 SR
1,559 Elo+

VS

Team Averages
Level 138
1,658 SR
1,552 Elo+
Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GORGERofAnts
Artio
Level 129
God Stats
5W - 7L
1,447 SR
Queue Stats
437W - 392L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
J0SE07
Danzaburou
Level 205
God Stats
6W - 1L
1,862 SR
Queue Stats
325W - 303L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
TypicalEgirlUwU
Gilgamesh
Level 76
God Stats
6W - 0L
1,980 SR
Queue Stats
79W - 46L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnthonyUSVI
Ao Kuang
10
0 / 2 / 0
6,341
423
1,534
6,165
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Takilla
Mulan
12
1 / 4 / 5
7,500
500
7,304
13,865
6,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 5 / 1
7,703
514
5,249
11,220
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 7 / 2
7,278
485
3,257
12,422
4,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 6 / 0
7,047
470
5,214
8,208
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
9 / 1 / 5
10,053
670
12,184
4,793
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
15
0 / 2 / 7
8,683
579
5,366
5,489
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 4
9,182
612
5,216
10,796
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
J0SE07
Danzaburou
14
9 / 1 / 4
9,034
602
8,880
10,020
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Gilgamesh
TypicalEgirlUwU
Gilgamesh
11
2 / 2 / 11
6,962
464
9,083
15,025
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
24
24
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
1
5
11.5
W
Neith
 
Neith
0
2
7
1.75
L
Ao Kuang
AnthonyUSVI
Ao Kuang
0
2
0
0
W
4
0
4
6
W
Danzaburou
J0SE07
Danzaburou
9
1
4
11
L
Mulan
Takilla
Mulan
1
4
5
0.88
W
Gilgamesh
TypicalEgirlUwU
Gilgamesh
2
2
11
3.75
L
4
5
1
0.9
L
1
7
2
0.29
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
40,729
51,880
Taken
46,123
21,862
Mitigated
24,094
8,976
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,184
2,139
0
970
4,793
1,384
1,791
1,003
3,778
70,817
956
W
Neith
 
Neith
5,366
729
0
1,658
5,489
1,660
406
355
5,134
0
70,048
L
Ao Kuang
AnthonyUSVI
Ao Kuang
1,534
378
0
902
6,165
2,049
0
158
5,976
31,042
959
W
5,216
482
120
6,004
10,796
9,163
140
2,168
8,195
53,222
3,139
W
Danzaburou
J0SE07
Danzaburou
8,880
3,017
0
2,723
10,020
3,654
0
2,926
6,969
0
63,638
L
Mulan
Takilla
Mulan
7,304
1,168
0
1,659
13,865
6,913
0
3,888
9,319
0
30,556
W
Gilgamesh
TypicalEgirlUwU
Gilgamesh
9,083
1,814
0
4,194
15,025
8,233
0
2,373
12,402
529
24,558
L
5,249
2,011
0
1,934
11,220
3,109
1
2,075
8,782
0
38,212
L
3,257
0
0
2,699
12,422
4,300
0
7,022
5,327
49,007
1,048
L
5,214
459
72
1,710
8,208
5,491
0
4,085
3,650
40,315
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
43,914
370
Minions Killed
486
0
Camps Cleared
0
1,321,180
Distance Traveled
1,598,190
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,053
670
136
9
0
305,290
0
W
Neith
8,683
579
126
8
0
308,710
2
L
Ao Kuang
6,341
423
67
4
0
220,749
0
W
Artio
9,182
612
108
7
0
284,025
0
W
Danzaburou
9,034
602
94
6
0
346,621
0
L
Mulan
7,500
500
42
3
0
282,533
3
W
Gilgamesh
6,962
464
22
1
0
353,544
3
L
Medusa
7,703
514
78
5
0
290,576
3
L
Anubis
7,278
485
109
7
0
261,882
1
L
Ra
7,047
470
74
5
0
265,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role