Player Matchup

Hun Batz
Hun Batz
Ben5622
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 120L
1,526 Elo+
Party 2
Vulcan
Vulcan
LittleOne004
Vulcan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
OpTiCpatriots
Baron Samedi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 52L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
Rapter5647
Gilgamesh
Level 140
God Stats
1W - 2L
1,832 SR
Queue Stats
58W - 50L
1,542 Elo+
Party 2
Neith
Neith
SurrenderAt10Pls
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,579 Elo+
Party 2
Team Averages
Level 128
1,566 SR
1,554 Elo+

VS

Team Averages
Level 163
1,526 SR
1,546 Elo+
Cupid
Cupid
Dextroyer327
Cupid
Level 138
God Stats
3W - 2L
1,429 SR
Queue Stats
287W - 290L
1,536 Elo+
Solo
Chaac
Chaac
Jcolesmazda
Chaac
Level 89
God Stats
7W - 5L
1,651 SR
Queue Stats
311W - 219L
1,556 Elo+
Party 1
Scylla
Scylla
KissMyKappa
Scylla
Level 221
God Stats
1W - 3L
1,172 SR
Queue Stats
227W - 219L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lcrane
Kumbhakarna
Level 158
God Stats
10W - 3L
1,690 SR
Queue Stats
410W - 360L
1,601 Elo+
Party 1
Ah Puch
Ah Puch
Loud Xtendo
Ah Puch
Level 210
God Stats
6W - 5L
1,686 SR
Queue Stats
470W - 338L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ben5622
Hun Batz
14
2 / 3 / 10
8,155
816
9,908
7,845
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
14
2 / 6 / 10
7,636
764
9,304
7,659
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
OpTiCpatriots
Baron Samedi
13
4 / 4 / 4
8,069
807
7,291
8,341
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rapter5647
Gilgamesh
15
7 / 5 / 5
9,319
932
11,264
16,219
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 3 / 14
8,536
854
11,723
9,350
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
8,446
845
5,002
11,540
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 10
9,052
905
12,717
16,430
18,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Scylla
14
4 / 4 / 7
8,683
868
9,259
7,810
3,336
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Lcrane
Kumbhakarna
13
1 / 5 / 13
8,618
862
5,533
18,639
19,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Loud Xtendo
Ah Puch
17
8 / 3 / 9
10,120
1,012
13,239
10,072
6,223
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
67
17
Kills
21
21
Deaths
18
43
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ben5622
Hun Batz
2
3
10
2.33
W
3
3
7
2.17
W
5
3
10
3.33
W
Scylla
4
4
7
1.88
W
Kumbhakarna
Lcrane
Kumbhakarna
1
5
13
1.5
L
Vulcan
2
6
10
1.17
W
Ah Puch
Loud Xtendo
Ah Puch
8
3
9
4.17
L
Baron Samedi
OpTiCpatriots
Baron Samedi
4
4
4
1.5
L
Gilgamesh
Rapter5647
Gilgamesh
7
5
5
1.9
L
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,490
Damage
45,750
49,414
Taken
64,491
24,269
Mitigated
55,951
12,239
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ben5622
Hun Batz
9,908
644
347
966
7,845
2,988
0
4,428
3,288
0
25,179
W
5,002
1,989
3,364
4,365
11,540
8,757
601
2,951
8,391
0
12,083
W
12,717
734
619
3,305
16,430
18,467
17
4,528
11,535
5,639
17,271
W
Scylla
9,259
1,742
481
598
7,810
3,336
0
2,260
5,404
24,233
0
W
Kumbhakarna
Lcrane
Kumbhakarna
5,533
127
2,661
2,747
18,639
19,168
116
5,127
13,395
12,559
1,359
L
Vulcan
9,304
0
67
255
7,659
2,527
0
4,800
2,823
16,098
0
W
Ah Puch
Loud Xtendo
Ah Puch
13,239
407
460
2,003
10,072
6,223
294
1,522
8,468
28,556
0
L
Baron Samedi
OpTiCpatriots
Baron Samedi
7,291
7
1,718
2,331
8,341
3,439
0
5,879
2,317
11,244
386
L
Gilgamesh
Rapter5647
Gilgamesh
11,264
2,379
274
3,121
16,219
11,880
0
9,069
6,585
0
15,393
L
11,723
3,733
788
2,372
9,350
3,435
0
5,864
3,380
0
24,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
44,919
103
Minions Killed
120
0
Camps Cleared
0
930,934
Distance Traveled
1,013,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,155
816
31
3
0
214,327
0
W
Cupid
8,446
845
12
1
0
191,369
0
W
Chaac
9,052
905
18
2
0
224,949
0
W
Scylla
8,683
868
39
4
0
181,167
0
W
Kumbhakarna
8,618
862
15
2
0
201,577
0
L
Vulcan
7,636
764
11
1
0
198,949
0
W
Ah Puch
10,120
1,012
36
4
0
214,561
0
L
Baron Samedi
8,069
807
10
1
0
133,517
0
L
Gilgamesh
9,319
932
16
2
0
187,924
0
L
Neith
8,536
854
35
4
0
196,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role