Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DIRTYCUPCAKES99
Chaac
Level 159
God Stats
4W - 3L
1,652 SR
Queue Stats
291W - 282L
1,586 Elo+
Solo
Kukulkan
Kukulkan
NegaChinnn
Kukulkan
Level 135
God Stats
2W - 3L
1,497 SR
Queue Stats
23W - 20L
1,591 Elo+
Solo
Susano
Susano
RedsoulW
Susano
Level 147
God Stats
651W - 435L
1,671 SR
Queue Stats
655W - 442L
1,637 Elo+
Solo
Team Averages
Level 152
1,564 SR
1,563 Elo+

VS

Team Averages
Level 165
1,627 SR
1,565 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AdiTupa
Anubis
Level 157
God Stats
10W - 10L
1,556 SR
Queue Stats
538W - 519L
1,574 Elo+
Solo
Da Ji
Da Ji
AsapAintRocky
Da Ji
Level 186
God Stats
11W - 5L
1,713 SR
Queue Stats
154W - 146L
1,559 Elo+
Solo
Cupid
Cupid
TheHumblingRiver
Cupid
Level 188
God Stats
11W - 4L
1,708 SR
Queue Stats
49W - 36L
1,650 Elo+
Solo
Odin
Odin
zerodes2809
Odin
Level 151
God Stats
62W - 44L
1,658 SR
Queue Stats
1,035W - 1,076L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 4 / 4
7,396
1,233
5,973
6,065
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
12
0 / 4 / 3
6,616
1,103
6,833
6,242
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
1 / 2 / 2
6,414
1,069
4,443
4,059
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NegaChinnn
Kukulkan
10
0 / 0 / 0
5,504
917
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
RedsoulW
Susano
12
3 / 3 / 2
7,385
1,231
6,054
5,267
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

298

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 6
7,664
1,277
4,344
8,515
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
AdiTupa
Anubis
12
1 / 3 / 10
6,734
1,122
5,592
5,485
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 1 / 9
7,849
1,308
2,206
3,208
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 0 / 7
7,991
1,332
4,417
3,548
1,112
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 1 / 8
6,655
1,109
2,337
4,950
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
13
13
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
4
1
L
Izanami
 
Izanami
0
4
3
0.38
W
Cerberus
 
Cerberus
2
1
6
5
W
Anubis
AdiTupa
Anubis
1
3
10
2
W
4
1
9
8.5
L
1
2
2
1
L
Kukulkan
NegaChinnn
Kukulkan
0
0
0
0
L
Susano
RedsoulW
Susano
3
3
2
1.33
W
5
0
7
8.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,303
Damage
18,896
21,633
Taken
25,706
9,209
Mitigated
15,872
2,054
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,973
297
0
331
6,065
2,527
0
3,187
2,690
17,220
0
L
Izanami
 
Izanami
6,833
4,749
0
796
6,242
1,460
0
3,058
3,006
0
28,571
W
Cerberus
 
Cerberus
4,344
332
0
1,740
8,515
7,460
0
2,009
6,153
12,808
260
W
Anubis
AdiTupa
Anubis
5,592
288
0
149
5,485
2,348
0
1,823
3,623
16,660
394
W
2,206
336
0
400
3,208
1,436
0
518
2,690
0
4,123
L
4,443
124
0
674
4,059
3,829
0
1,119
2,780
0
13,465
L
Kukulkan
NegaChinnn
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Susano
RedsoulW
Susano
6,054
948
0
253
5,267
1,393
0
1,758
3,254
0
18,129
W
4,417
2,129
449
749
3,548
1,112
0
334
3,214
0
25,083
W
2,337
84
0
508
4,950
3,516
0
1,289
3,594
0
10,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
36,893
116
Minions Killed
143
5
Camps Cleared
7
452,320
Distance Traveled
604,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,396
1,233
10
2
1
117,203
0
L
Izanami
6,616
1,103
56
9
2
102,535
0
W
Cerberus
7,664
1,277
21
4
1
128,277
0
W
Anubis
6,734
1,122
38
6
0
109,292
0
W
Da Ji
7,849
1,308
8
1
2
127,029
0
L
Chaac
6,414
1,069
29
5
0
111,647
0
L
Kukulkan
5,504
917
0
0
0
406
0
L
Susano
7,385
1,231
21
4
2
120,529
0
W
Cupid
7,991
1,332
63
11
3
109,643
0
W
Odin
6,655
1,109
13
2
1
129,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role