Player Matchup

Skadi
Skadi
LORD-OdaNobunaga
Skadi
Level 89
God Stats
127W - 112L
1,543 SR
Queue Stats
127W - 114L
1,509 Elo+
Solo
Bellona
Bellona
TadeoGM
Bellona
Level 159
God Stats
3W - 2L
1,550 SR
Queue Stats
103W - 107L
1,435 Elo+
Solo
Set
Set
ThatNerdLOL
Set
Level 155
God Stats
7W - 10L
1,453 SR
Queue Stats
446W - 394L
1,559 Elo+
Solo
Janus
Janus
Ting_Ting9
Janus
Level 116
God Stats
1W - 0L
1,666 SR
Queue Stats
17W - 9L
1,628 Elo+
Party 1
Susano
Susano
VirginsIn2K
Susano
Level 125
God Stats
2W - 0L
1,821 SR
Queue Stats
8W - 4L
1,629 Elo+
Party 1
Team Averages
Level 129
1,606 SR
1,552 Elo+

VS

Team Averages
Level 147
1,416 SR
1,479 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DarthQu4ker
Anhur
Level 158
God Stats
12W - 15L
1,534 SR
Queue Stats
214W - 272L
1,468 Elo+
Party 3
Susano
Susano
ELCABALLERO2330
Susano
Level 157
God Stats
15W - 24L
1,436 SR
Queue Stats
166W - 170L
1,462 Elo+
Party 2
Ravana
Ravana
assasins2187
Ravana
Level 134
God Stats
10W - 12L
1,463 SR
Queue Stats
138W - 139L
1,478 Elo+
Party 2
Mulan
Mulan
cvquil
Mulan
Level 142
God Stats
2W - 10L
1,149 SR
Queue Stats
187W - 224L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,906
591
6,105
6,839
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bellona
TadeoGM
Bellona
9
1 / 0 / 4
4,970
497
2,440
6,327
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
3 / 1 / 3
5,244
524
4,844
5,678
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
11
2 / 0 / 1
6,264
626
1,658
2,585
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
6 / 0 / 3
6,119
612
8,221
6,152
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 0
5,538
554
1,353
4,102
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 0
4,789
479
2,702
6,878
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,436
444
3,879
5,767
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
9
0 / 4 / 0
4,939
494
3,038
6,346
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Mulan
cvquil
Mulan
11
1 / 1 / 0
6,522
652
4,601
10,195
7,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
1
4
0
0.25
L
0
2
1
0.25
W
1
1
1
1.5
W
Bellona
TadeoGM
Bellona
1
0
4
3
W
3
1
3
4.5
W
Janus
2
0
1
2.5
W
Susano
6
0
3
7.5
L
Ravana
0
4
0
0
L
Mulan
cvquil
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
15,573
27,581
Taken
33,288
13,204
Mitigated
15,164
7,942
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,353
37
0
925
4,102
978
0
377
3,625
34,206
0
L
2,702
897
0
1,213
6,878
1,798
0
0
6,636
0
25,670
L
3,879
35
0
1,466
5,767
3,303
0
0
5,702
0
11,679
W
6,105
1,626
0
973
6,839
3,829
0
0
6,839
0
37,292
W
Bellona
TadeoGM
Bellona
2,440
189
0
2,075
6,327
4,064
0
0
6,128
0
19,179
W
4,844
2,197
0
1,593
5,678
2,526
0
0
5,524
0
28,321
W
Janus
1,658
44
0
500
2,585
744
0
439
2,146
42,407
1,845
W
Susano
8,221
1,964
0
2,801
6,152
2,041
0
914
5,130
0
38,627
L
Ravana
3,038
587
242
1,657
6,346
1,874
0
696
5,507
0
32,278
L
Mulan
cvquil
Mulan
4,601
265
0
2,275
10,195
7,211
0
319
9,836
0
41,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
26,224
300
Minions Killed
316
0
Camps Cleared
0
1,055,047
Distance Traveled
996,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,538
554
84
8
0
198,470
2
L
Anhur
4,789
479
60
6
0
181,383
0
L
Susano
4,436
444
12
1
0
219,191
0
W
Skadi
5,906
591
67
7
0
172,310
0
W
Bellona
4,970
497
32
3
0
224,551
2
W
Set
5,244
524
49
5
0
228,662
2
W
Janus
6,264
626
95
10
0
198,982
0
W
Susano
6,119
612
57
6
0
230,542
0
L
Ravana
4,939
494
65
7
0
206,893
0
L
Mulan
6,522
652
95
10
0
190,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role