Player Matchup

Janus
Janus
Ciscisser
Janus
Level 39
God Stats
1W - 1L
1,752 SR
Queue Stats
113W - 132L
1,440 Elo+
Party 2
Awilix
Awilix
Ithuriel15
Awilix
Level 125
God Stats
1W - 5L
1,080 SR
Queue Stats
137W - 130L
1,479 Elo+
Party 2
Mercury
Mercury
covagames
Mercury
Level 111
God Stats
9W - 15L
1,476 SR
Queue Stats
296W - 274L
1,530 Elo+
Solo
Yemoja
Yemoja
sideadde
Yemoja
Level 153
God Stats
1W - 4L
1,243 SR
Queue Stats
300W - 317L
1,480 Elo+
Party 2
Artemis
Artemis
socksr
Artemis
Level 124
God Stats
4W - 6L
1,409 SR
Queue Stats
210W - 223L
1,459 Elo+
Party 2
Team Averages
Level 110
1,392 SR
1,478 Elo+

VS

Team Averages
Level 114
1,405 SR
1,429 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazyG23
Neith
Level 151
God Stats
2W - 1L
1,357 SR
Queue Stats
46W - 59L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DragonMage2k360
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,116 SR
Queue Stats
22W - 40L
1,340 Elo+
Party 1
Thoth
Thoth
Huncho Jback
Thoth
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,508 Elo+
Solo
Cthulhu
Cthulhu
trahmillionaie
Cthulhu
Level 144
God Stats
10W - 6L
1,550 SR
Queue Stats
445W - 422L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ciscisser
Janus
15
4 / 7 / 4
9,072
756
9,967
11,486
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Ithuriel15
Awilix
15
2 / 8 / 7
8,147
679
8,088
14,782
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
covagames
Mercury
14
2 / 4 / 5
7,441
620
6,125
11,420
6,321
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
sideadde
Yemoja
17
3 / 5 / 5
10,041
837
2,328
16,130
11,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
socksr
Artemis
15
2 / 5 / 5
7,808
651
13,329
12,723
4,747
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 1 / 16
9,722
810
6,469
11,759
8,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
CrazyG23
Neith
16
4 / 2 / 17
9,687
807
11,443
12,574
5,538
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
DragonMage2k360
Morgan Le Fay
19
14 / 3 / 10
11,548
962
22,713
15,106
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 8
8,719
727
6,987
8,809
3,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 20
10,340
862
14,325
18,690
17,461
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
13
Kills
29
29
Deaths
13
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
16
13
L
Janus
Ciscisser
Janus
4
7
4
0.86
W
Neith
CrazyG23
Neith
4
2
17
6.25
W
Morgan Le Fay
DragonMage2k360
Morgan Le Fay
14
3
10
6.33
W
4
4
8
2
L
Awilix
Ithuriel15
Awilix
2
8
7
0.69
L
Mercury
covagames
Mercury
2
4
5
1.13
L
Yemoja
sideadde
Yemoja
3
5
5
1.1
L
Artemis
socksr
Artemis
2
5
5
0.9
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,837
Damage
61,937
66,541
Taken
66,938
32,591
Mitigated
42,688
17,285
Healing
38,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,469
1,518
15,848
7,900
11,759
8,764
190
2,698
8,887
12,216
709
L
Janus
Ciscisser
Janus
9,967
602
0
0
11,486
4,029
0
8,880
2,606
20,119
0
W
Neith
CrazyG23
Neith
11,443
960
556
5,004
12,574
5,538
1,107
1,902
10,522
0
22,864
W
Morgan Le Fay
DragonMage2k360
Morgan Le Fay
22,713
4,465
262
3,090
15,106
7,800
152
2,241
12,783
41,273
2,020
W
6,987
441
182
801
8,809
3,125
0
1,378
7,338
13,836
444
L
Awilix
Ithuriel15
Awilix
8,088
1,219
617
1,465
14,782
5,506
0
9,254
5,528
0
22,743
L
Mercury
covagames
Mercury
6,125
1,094
481
1,315
11,420
6,321
0
7,476
3,944
0
13,806
L
Yemoja
sideadde
Yemoja
2,328
700
7,952
3,231
16,130
11,988
0
11,588
4,542
5,558
0
L
Artemis
socksr
Artemis
13,329
3,095
113
2,111
12,723
4,747
0
9,686
3,037
0
24,967
W
14,325
223
2,346
2,440
18,690
17,461
106
3,341
15,113
25,297
2,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
50,016
94
Minions Killed
140
0
Camps Cleared
0
1,018,514
Distance Traveled
1,040,879
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,722
810
21
2
0
199,698
0
L
Janus
9,072
756
27
2
0
182,524
0
W
Neith
9,687
807
31
3
0
225,505
0
W
Morgan Le Fay
11,548
962
38
3
0
228,953
0
W
Thoth
8,719
727
19
2
0
148,166
0
L
Awilix
8,147
679
23
2
0
186,138
0
L
Mercury
7,441
620
10
1
0
281,137
0
L
Yemoja
10,041
837
6
1
0
199,017
0
L
Artemis
7,808
651
28
2
0
169,698
0
W
Cthulhu
10,340
862
31
3
0
238,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role