Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KaptinCrunch
Heimdallr
Level 37
God Stats
4W - 5L
1,789 SR
Queue Stats
35W - 35L
1,527 Elo+
Party 2
Achilles
Achilles
Rocketeer99
Achilles
Level 151
God Stats
1W - 0L
1,838 SR
Queue Stats
45W - 42L
1,531 Elo+
Party 2
Hera
Hera
SkyNinja117
Hera
Level 69
God Stats
2W - 0L
1,721 SR
Queue Stats
102W - 103L
1,521 Elo+
Solo
Anubis
Anubis
cguerrero0823
Anubis
Level 103
God Stats
37W - 36L
1,540 SR
Queue Stats
379W - 360L
1,457 Elo+
Solo
Team Averages
Level 104
1,678 SR
1,507 Elo+

VS

Team Averages
Level 116
1,475 SR
1,498 Elo+
Anubis
Anubis
IamKratos1998
Anubis
Level 148
God Stats
2W - 2L
1,365 SR
Queue Stats
59W - 43L
1,563 Elo+
Solo
Neith
Neith
LulDinkleButt
Neith
Level 49
God Stats
4W - 6L
1,477 SR
Queue Stats
83W - 91L
1,443 Elo+
Party 1
Arachne
Arachne
LulsubbyButt
Arachne
Level 138
God Stats
1W - 3L
1,565 SR
Queue Stats
146W - 148L
1,485 Elo+
Party 1
Agni
Agni
pitibu200
Agni
Level 118
God Stats
6W - 13L
1,372 SR
Queue Stats
93W - 115L
1,465 Elo+
Solo
Cthulhu
Cthulhu
temp-9535071017
Cthulhu
Level 129
God Stats
2W - 3L
1,598 SR
Queue Stats
164W - 147L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 3
5,984
544
3,175
7,927
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
KaptinCrunch
Heimdallr
10
0 / 2 / 4
5,800
527
3,951
5,657
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Rocketeer99
Achilles
11
6 / 0 / 2
5,969
543
6,317
7,301
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 1 / 6
6,323
575
6,305
5,037
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 1 / 0
7,182
653
5,347
8,027
2,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,749
523
4,965
7,724
2,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 1
5,490
499
2,861
5,902
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
LulsubbyButt
Arachne
10
2 / 3 / 1
5,564
506
2,139
6,497
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
1 / 4 / 0
5,728
521
4,607
8,383
2,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,597
509
3,367
8,542
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
6
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
3
2.25
L
1
6
0
0.17
W
Heimdallr
KaptinCrunch
Heimdallr
0
2
4
1
L
1
1
1
1.5
L
Arachne
LulsubbyButt
Arachne
2
3
1
0.83
W
Achilles
Rocketeer99
Achilles
6
0
2
7
W
2
1
6
5
W
6
1
0
6
L
Agni
1
4
0
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,095
Damage
17,939
33,949
Taken
37,048
13,962
Mitigated
13,280
12,305
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,175
520
0
4,458
7,927
2,552
0
1,933
5,994
0
42,073
L
4,965
103
0
1,674
7,724
2,336
72
4,177
3,533
37,404
446
W
Heimdallr
KaptinCrunch
Heimdallr
3,951
1,057
0
2,047
5,657
2,058
0
406
5,251
0
37,355
L
2,861
598
0
2,744
5,902
1,654
0
0
5,902
0
28,009
L
Arachne
LulsubbyButt
Arachne
2,139
1,548
0
1,786
6,497
2,063
0
926
5,505
0
24,722
W
Achilles
Rocketeer99
Achilles
6,317
796
0
610
7,301
5,112
0
2,276
5,025
0
26,313
W
6,305
1,575
0
750
5,037
1,445
18
3,560
1,477
31,113
2,452
W
5,347
591
0
4,440
8,027
2,795
0
4,697
3,330
51,754
0
L
Agni
4,607
384
0
3,328
8,383
2,107
0
3,532
4,579
33,708
1,575
L
3,367
283
0
2,696
8,542
5,120
0
2,311
6,012
20,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
28,128
346
Minions Killed
268
0
Camps Cleared
0
1,079,737
Distance Traveled
1,103,845
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,984
544
80
7
0
264,881
0
L
Anubis
5,749
523
69
6
0
189,145
2
W
Heimdallr
5,800
527
74
7
0
206,699
3
L
Neith
5,490
499
60
5
0
215,247
2
L
Arachne
5,564
506
44
4
0
250,894
0
W
Achilles
5,969
543
33
3
0
236,783
2
W
Hera
6,323
575
71
6
0
200,577
0
W
Anubis
7,182
653
88
8
0
170,797
0
L
Agni
5,728
521
65
6
0
218,702
3
L
Cthulhu
5,597
509
30
3
0
229,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role