Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Jhere21F
Kumbhakarna
Gold I
Level 159
God Stats
6W - 5L
1,579 SR
Queue Stats
422W - 428L
1,632 MMR
Solo
Agni
Agni
Diamond IV
NoéGutierrez
Agni
Diamond IV
Level 171
God Stats
5W - 8L
1,469 SR
Queue Stats
257W - 248L
1,952 MMR
Solo
Yemoja
Yemoja
Gold I
TwinCeed
Yemoja
Gold I
Level 179
God Stats
9W - 6L
1,611 SR
Queue Stats
145W - 139L
1,589 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 172
1,532 SR
1,635 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,658 SR
1,735 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum I
BocchiLaRoca
Guan Yu
Platinum I
Level 82
God Stats
3W - 1L
1,933 SR
Queue Stats
62W - 46L
1,753 MMR
Solo
Sol
Sol
Platinum II
Rayooo
Sol
Platinum II
Level 183
God Stats
4W - 2L
1,764 SR
Queue Stats
83W - 69L
1,966 MMR
Solo
Fafnir
Fafnir
Diamond IV
Zenphrar
Fafnir
Diamond IV
Level 158
God Stats
5W - 6L
1,591 SR
Queue Stats
318W - 318L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 2
7,140
714
6,019
9,206
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
12
2 / 3 / 3
6,541
654
5,975
7,327
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Jhere21F
Kumbhakarna
11
1 / 0 / 2
6,871
687
2,161
4,896
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 4
7,869
787
3,407
3,791
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
TwinCeed
Yemoja
11
3 / 0 / 5
6,941
694
4,600
6,570
3,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoAresMaman BrigitteAwilixApollo

VS

Bans
AthenaMulanThothCerberusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 5 / 2
5,617
562
3,851
7,131
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
 
Erlang Shen
4
0 / 2 / 0
3,869
387
1,572
3,481
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
BocchiLaRoca
Guan Yu
7
0 / 3 / 0
4,389
439
2,832
5,516
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Rayooo
Sol
11
0 / 3 / 0
5,740
574
2,171
6,180
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Zenphrar
Fafnir
8
3 / 3 / 1
5,835
584
3,872
9,381
8,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
4
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
2
9
W
Artemis
 
Artemis
2
3
3
1.17
L
Medusa
 
Medusa
1
5
2
0.4
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Guan Yu
BocchiLaRoca
Guan Yu
0
3
0
0
W
Kumbhakarna
Jhere21F
Kumbhakarna
1
0
2
2
W
2
0
4
4
L
Sol
Rayooo
Sol
0
3
0
0
W
Yemoja
TwinCeed
Yemoja
3
0
5
5.5
L
Fafnir
Zenphrar
Fafnir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
14,298
31,790
Taken
31,689
13,093
Mitigated
15,851
11,615
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,019
1,747
0
3,130
9,206
2,938
0
1,660
7,422
0
37,715
W
Artemis
 
Artemis
5,975
3,215
0
1,652
7,327
2,432
867
2,153
5,174
0
44,771
L
Medusa
 
Medusa
3,851
1,036
0
843
7,131
2,040
0
2,082
5,049
0
42,769
L
Erlang Shen
 
Erlang Shen
1,572
895
0
834
3,481
1,164
0
1,332
1,931
0
7,992
L
Guan Yu
BocchiLaRoca
Guan Yu
2,832
1,025
0
832
5,516
2,156
0
821
4,633
0
19,139
W
Kumbhakarna
Jhere21F
Kumbhakarna
2,161
794
0
875
4,896
3,545
0
0
4,896
33,671
2,088
W
3,407
99
0
1,250
3,791
1,140
122
785
2,870
60,966
0
L
Sol
Rayooo
Sol
2,171
455
0
1,425
6,180
1,688
0
2,513
3,416
39,233
152
W
Yemoja
TwinCeed
Yemoja
4,600
1,131
2,643
2,065
6,570
3,038
125
1,173
5,397
17,289
1,086
L
Fafnir
Zenphrar
Fafnir
3,872
1,039
0
2,366
9,381
8,803
4
2,712
6,649
13,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
25,450
371
Minions Killed
233
0
Camps Cleared
0
1,072,208
Distance Traveled
834,082
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,140
714
62
6
0
274,755
0
W
Artemis
6,541
654
77
8
0
188,225
0
L
Medusa
5,617
562
81
8
0
210,042
0
L
Erlang Shen
3,869
387
11
1
0
83,635
1
L
Guan Yu
4,389
439
38
4
0
134,368
0
W
Kumbhakarna
6,871
687
70
7
0
183,042
0
W
Agni
7,869
787
132
13
0
233,286
2
L
Sol
5,740
574
90
9
0
188,512
1
W
Yemoja
6,941
694
30
3
0
192,900
5
L
Fafnir
5,835
584
13
1
0
217,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role