Player Matchup

Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FIuffy-Unlcorn
Fenrir
Level 184
God Stats
21W - 18L
1,598 SR
Queue Stats
551W - 551L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
KayWhyElEe
Kumbhakarna
Level 84
God Stats
3W - 6L
1,510 SR
Queue Stats
72W - 84L
1,517 Elo+
Solo
Ra
Ra
SATINYDUCKLORD
Ra
Level 158
God Stats
14W - 21L
1,552 SR
Queue Stats
334W - 346L
1,535 Elo+
Solo
King Arthur
King Arthur
SkillsBoii1
King Arthur
Level 107
God Stats
2W - 4L
1,641 SR
Queue Stats
106W - 160L
1,426 Elo+
Solo
Team Averages
Level 137
1,560 SR
1,497 Elo+

VS

Team Averages
Level 148
1,670 SR
1,553 Elo+
Jing Wei
Jing Wei
KramiuZ
Jing Wei
Level 146
God Stats
2W - 0L
1,728 SR
Queue Stats
173W - 155L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
SebasMR25
Ne Zha
Level 168
God Stats
11W - 3L
1,774 SR
Queue Stats
294W - 287L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
TarmaLinkII
Kuzenbo
Level 145
God Stats
8W - 3L
1,723 SR
Queue Stats
249W - 252L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zeke101
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
filthyb0ngwater4
Baron Samedi
Level 155
God Stats
2W - 2L
1,624 SR
Queue Stats
138W - 146L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 3 / 1
6,764
520
4,474
7,059
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
5 / 3 / 2
7,190
553
5,083
9,656
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
KayWhyElEe
Kumbhakarna
10
1 / 2 / 2
6,444
496
4,581
10,523
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 4
7,797
600
7,808
7,108
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
SkillsBoii1
King Arthur
2
0 / 1 / 0
4,216
324
406
1,137
551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KramiuZ
Jing Wei
13
8 / 2 / 1
8,449
650
6,493
7,300
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
SebasMR25
Ne Zha
13
1 / 1 / 2
7,770
598
5,727
11,921
8,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
TarmaLinkII
Kuzenbo
9
0 / 1 / 8
6,306
485
4,750
7,405
6,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Zeke101
Tsukuyomi
12
1 / 4 / 2
6,716
517
5,219
10,509
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
filthyb0ngwater4
Baron Samedi
8
0 / 2 / 0
5,425
417
611
2,809
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
10
10
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
L
5
3
2
2
L
Kumbhakarna
KayWhyElEe
Kumbhakarna
1
2
2
1
W
Jing Wei
KramiuZ
Jing Wei
8
2
1
4.25
L
4
1
4
6
W
Ne Zha
SebasMR25
Ne Zha
1
1
2
2
L
King Arthur
SkillsBoii1
King Arthur
0
1
0
0
W
Kuzenbo
TarmaLinkII
Kuzenbo
0
1
8
4
W
Tsukuyomi
Zeke101
Tsukuyomi
1
4
2
0.5
W
Baron Samedi
filthyb0ngwater4
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
22,800
35,483
Taken
39,944
15,299
Mitigated
21,134
10,610
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,474
1,990
0
1,538
7,059
2,095
0
758
6,301
0
51,549
L
5,083
891
0
4,320
9,656
3,512
0
1,012
8,644
0
48,710
L
Kumbhakarna
KayWhyElEe
Kumbhakarna
4,581
701
0
1,212
10,523
6,501
0
2,644
7,879
22,145
0
W
Jing Wei
KramiuZ
Jing Wei
6,493
4,844
0
2,333
7,300
2,313
1,170
1,293
5,967
0
49,441
L
7,808
1,143
602
2,688
7,108
2,640
706
947
6,161
64,945
969
W
Ne Zha
SebasMR25
Ne Zha
5,727
1,622
0
5,641
11,921
8,555
1,151
4,222
7,699
0
55,251
L
King Arthur
SkillsBoii1
King Arthur
406
96
0
250
1,137
551
0
0
1,137
0
3,046
W
Kuzenbo
TarmaLinkII
Kuzenbo
4,750
2,355
0
2,330
7,405
6,106
5
2,726
4,637
15,116
0
W
Tsukuyomi
Zeke101
Tsukuyomi
5,219
1,038
0
1,729
10,509
3,364
0
3,168
7,341
0
46,455
W
Baron Samedi
filthyb0ngwater4
Baron Samedi
611
87
0
346
2,809
796
0
882
1,927
19,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
34,666
329
Minions Killed
309
0
Camps Cleared
0
1,090,412
Distance Traveled
1,228,103
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,764
520
90
7
0
204,510
0
L
Fenrir
7,190
553
86
7
0
296,487
4
L
Kumbhakarna
6,444
496
34
3
0
263,571
0
W
Jing Wei
8,449
650
97
7
0
273,326
4
L
Ra
7,797
600
115
9
0
292,465
0
W
Ne Zha
7,770
598
85
7
0
247,466
0
L
King Arthur
4,216
324
4
0
0
33,379
0
W
Kuzenbo
6,306
485
15
1
0
303,505
4
W
Tsukuyomi
6,716
517
71
5
0
271,975
0
W
Baron Samedi
5,425
417
41
3
0
131,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role