Player Matchup

Thanatos
Thanatos
Leswelker
Thanatos
Level 11
God Stats
4W - 8L
1,275 SR
Queue Stats
4W - 10L
1,074 Elo+
Party 1
Bellona
Bellona
MattyDuzz
Bellona
Level 25
God Stats
0W - 3L
1,258 SR
Queue Stats
2W - 9L
1,083 Elo+
Party 1
Artemis
Artemis
PinkPanther0827
Artemis
Level 97
God Stats
0W - 1L
1,468 SR
Queue Stats
13W - 15L
1,260 Elo+
Party 1
Geb
Geb
Vultorusleader
Geb
Level 129
God Stats
0W - 1L
1,845 SR
Queue Stats
26W - 32L
1,445 Elo+
Party 1
Zeus
Zeus
Zombiekill3230
Zeus
Level 124
God Stats
9W - 9L
1,547 SR
Queue Stats
69W - 73L
1,447 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,262 Elo+

VS

Team Averages
Level 84
1,497 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CORNMSTRFLEX420
Olorun
Level 99
God Stats
35W - 26L
1,520 SR
Queue Stats
317W - 290L
1,515 Elo+
Solo
Danzaburou
Danzaburou
RheaTurncoat
Danzaburou
Level 14
God Stats
2W - 3L
1,227 SR
Queue Stats
11W - 25L
1,319 Elo+
Party 2
Khepri
Khepri
Upchuck-
Khepri
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,302 Elo+
Party 2
Kali
Kali
brita7869
Kali
Level 120
God Stats
5W - 2L
1,740 SR
Queue Stats
321W - 339L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leswelker
Thanatos
8
2 / 6 / 0
5,210
474
6,436
9,000
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
MattyDuzz
Bellona
7
0 / 3 / 0
4,742
431
1,001
7,022
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 0
5,345
486
3,849
3,672
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
5,698
518
2,663
8,621
5,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
2 / 1 / 0
5,415
492
3,776
3,305
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
6 / 0 / 1
7,829
712
5,709
8,624
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 0
6,445
586
1,819
6,598
2,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
RheaTurncoat
Danzaburou
11
3 / 0 / 0
6,556
596
6,046
4,698
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Khepri
Upchuck-
Khepri
11
0 / 1 / 3
6,372
579
2,688
5,900
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
2 / 2 / 3
6,369
579
2,930
8,742
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
12
12
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
1
6.5
W
1
2
0
0.5
L
Thanatos
Leswelker
Thanatos
2
6
0
0.33
L
Bellona
MattyDuzz
Bellona
0
3
0
0
L
1
0
0
1
W
Danzaburou
RheaTurncoat
Danzaburou
3
0
0
3
W
Khepri
Upchuck-
Khepri
0
1
3
1.5
L
0
2
1
0.25
L
2
1
0
2
W
Kali
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
19,192
31,620
Taken
34,562
13,437
Mitigated
18,199
10,157
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,709
1,215
0
3,435
8,624
6,610
0
336
8,288
0
47,890
W
1,819
870
370
3,254
6,598
2,188
2,339
2,577
4,021
35,852
2,560
L
Thanatos
Leswelker
Thanatos
6,436
1,842
0
4,474
9,000
2,666
0
1,101
7,746
0
25,994
L
Bellona
MattyDuzz
Bellona
1,001
429
0
1,860
7,022
3,310
0
0
6,730
0
19,360
L
3,849
1,212
0
900
3,672
1,152
0
1,137
2,535
0
29,560
W
Danzaburou
RheaTurncoat
Danzaburou
6,046
3,556
0
2,193
4,698
1,893
941
1,410
3,288
0
41,452
W
Khepri
Upchuck-
Khepri
2,688
30
369
1,482
5,900
4,257
0
780
5,120
19,032
0
L
2,663
26
0
2,150
8,621
5,401
0
868
7,625
19,688
137
L
3,776
235
0
773
3,305
908
0
1,393
1,912
22,404
514
W
Kali
2,930
1,568
0
1,437
8,742
3,251
324
1,070
7,672
0
41,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
33,571
199
Minions Killed
339
0
Camps Cleared
0
1,047,476
Distance Traveled
1,085,697
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,829
712
85
8
0
212,535
0
W
Olorun
6,445
586
75
7
0
193,607
0
L
Thanatos
5,210
474
46
4
0
234,917
0
L
Bellona
4,742
431
35
3
0
205,762
1
L
Artemis
5,345
486
49
4
0
217,761
0
W
Danzaburou
6,556
596
89
8
0
205,702
0
W
Khepri
6,372
579
28
3
0
220,756
1
L
Geb
5,698
518
32
3
0
226,595
1
L
Zeus
5,415
492
37
3
0
162,441
0
W
Kali
6,369
579
62
6
0
253,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role