Player Matchup

Vulcan
Vulcan
BuckShot4Bluegum
Vulcan
Level 94
God Stats
3W - 6L
1,500 SR
Queue Stats
51W - 52L
1,382 Elo+
Solo
Fafnir
Fafnir
CaptDiabetez
Fafnir
Level 81
God Stats
2W - 1L
1,792 SR
Queue Stats
70W - 71L
1,482 Elo+
Party 2
Loki
Loki
Goldkey11
Loki
Level 88
God Stats
2W - 2L
1,286 SR
Queue Stats
83W - 96L
1,463 Elo+
Party 2
Team Averages
Level 88
1,526 SR
1,442 Elo+

VS

Team Averages
Level 130
1,468 SR
1,399 Elo+
Ix Chel
Ix Chel
AlfaJ507
Ix Chel
Level 107
God Stats
2W - 2L
1,344 SR
Queue Stats
8W - 9L
1,304 Elo+
Solo
Cthulhu
Cthulhu
CrImSoNKiNg6o8
Cthulhu
Level 155
God Stats
3W - 4L
1,566 SR
Queue Stats
31W - 37L
1,426 Elo+
Party 1
Shiva
Shiva
GTHANG86
Shiva
Level 128
God Stats
8W - 8L
1,494 SR
Queue Stats
33W - 35L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
7,909
791
10,509
4,623
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
10
0 / 3 / 0
6,474
647
1,963
5,398
5,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
13
0 / 3 / 1
7,295
730
4,398
7,437
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlfaJ507
Ix Chel
14
3 / 0 / 3
8,226
823
5,087
5,066
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 6
7,932
793
3,918
5,963
4,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
GTHANG86
Shiva
14
3 / 1 / 2
7,974
797
4,683
9,601
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AlfaJ507
Ix Chel
3
0
3
4.5
L
1
1
0
1
L
Fafnir
0
3
0
0
W
1
0
6
4
W
Shiva
GTHANG86
Shiva
3
1
2
4
L
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
13,688
17,458
Taken
20,630
9,695
Mitigated
11,220
2,806
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AlfaJ507
Ix Chel
5,087
712
1,301
2,470
5,066
1,362
0
2,867
2,178
30,662
0
L
10,509
132
0
490
4,623
1,683
0
2,172
2,451
38,496
0
L
Fafnir
1,963
1,193
0
875
5,398
5,668
27
3,637
1,761
8,486
98
W
3,918
38
181
1,473
5,963
4,076
0
4,253
1,642
19,040
1,356
W
Shiva
GTHANG86
Shiva
4,683
645
410
499
9,601
5,782
77
5,292
4,261
0
19,008
L
Loki
4,398
833
0
1,441
7,437
2,344
0
2,999
4,438
0
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,678
Gold Earned
24,132
121
Minions Killed
124
0
Camps Cleared
0
524,360
Distance Traveled
580,446
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,226
823
49
5
0
198,259
0
L
Vulcan
7,909
791
65
7
0
194,423
1
L
Fafnir
6,474
647
10
1
0
109,504
0
W
Cthulhu
7,932
793
38
4
0
192,761
3
W
Shiva
7,974
797
37
4
0
189,426
0
L
Loki
7,295
730
46
5
0
220,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role