Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Durigon
Cernunnos
Level 141
God Stats
7W - 5L
1,612 SR
Queue Stats
139W - 143L
1,538 Elo+
Solo
Tiamat
Tiamat
Fa3z8eX6
Tiamat
Level 123
God Stats
66W - 57L
1,492 SR
Queue Stats
332W - 317L
1,480 Elo+
Solo
Shiva
Shiva
ethampro
Shiva
Level 63
God Stats
3W - 3L
1,349 SR
Queue Stats
163W - 174L
1,425 Elo+
Solo
Team Averages
Level 129
1,491 SR
1,489 Elo+

VS

Team Averages
Level 115
1,540 SR
1,543 Elo+
Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LoxaTeam
Artemis
Level 60
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 2L
1,795 Elo+
Solo
Jormungandr
Jormungandr
Petro97
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,447 Elo+
Solo
Janus
Janus
YoloxDolox
Janus
Level 126
God Stats
5W - 4L
1,482 SR
Queue Stats
140W - 140L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
9 / 0 / 2
6,858
686
8,918
7,425
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
 
Geb
9
0 / 1 / 7
5,782
578
2,501
5,482
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Durigon
Cernunnos
10
1 / 2 / 1
6,018
602
3,253
4,346
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Fa3z8eX6
Tiamat
10
2 / 1 / 2
5,973
597
4,036
4,728
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
ethampro
Shiva
11
3 / 3 / 2
6,346
635
5,225
9,458
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 4 / 2
6,051
605
4,372
7,905
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
 
Tyr
9
1 / 4 / 2
5,302
530
4,132
8,642
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
LoxaTeam
Artemis
8
0 / 2 / 3
4,702
470
2,791
5,222
1,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Petro97
Jormungandr
8
1 / 1 / 1
4,574
457
3,580
7,579
4,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
10
0 / 4 / 1
5,095
510
1,764
4,896
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
7
7
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
9
0
2
10
W
Geb
 
Geb
0
1
7
3.5
L
Mercury
 
Mercury
5
4
2
1.5
L
Tyr
 
Tyr
1
4
2
0.5
W
Cernunnos
Durigon
Cernunnos
1
2
1
0.75
W
Tiamat
Fa3z8eX6
Tiamat
2
1
2
3
L
Artemis
LoxaTeam
Artemis
0
2
3
0.75
L
Jormungandr
Petro97
Jormungandr
1
1
1
1.5
L
Janus
0
4
1
0.13
W
Shiva
ethampro
Shiva
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
16,639
31,439
Taken
34,244
12,436
Mitigated
15,412
12,248
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
8,918
579
0
4,798
7,425
2,243
0
1,509
5,833
47,594
0
W
Geb
 
Geb
2,501
256
0
1,921
5,482
3,308
0
2,346
3,136
12,765
807
L
Mercury
 
Mercury
4,372
2,152
0
683
7,905
2,525
0
3,196
4,709
0
32,469
L
Tyr
 
Tyr
4,132
589
0
2,374
8,642
5,839
0
2,208
6,434
1,572
24,585
W
Cernunnos
Durigon
Cernunnos
3,253
1,825
0
1,501
4,346
1,306
2,091
811
3,535
0
41,730
W
Tiamat
Fa3z8eX6
Tiamat
4,036
564
0
2,116
4,728
2,427
0
1,538
2,948
34,168
0
L
Artemis
LoxaTeam
Artemis
2,791
760
0
1,124
5,222
1,632
64
2,668
2,554
943
21,141
L
Jormungandr
Petro97
Jormungandr
3,580
613
0
2,010
7,579
4,024
0
3,875
3,704
21,166
0
L
Janus
1,764
265
0
500
4,896
1,392
0
3,388
1,508
30,029
0
W
Shiva
ethampro
Shiva
5,225
1,116
0
1,912
9,458
3,152
0
371
8,707
0
33,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
25,724
291
Minions Killed
244
0
Camps Cleared
0
1,031,730
Distance Traveled
997,429
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,858
686
67
7
0
241,089
0
W
Geb
5,782
578
14
1
0
224,465
1
L
Mercury
6,051
605
57
6
0
243,039
0
L
Tyr
5,302
530
44
4
0
184,561
2
W
Cernunnos
6,018
602
77
8
0
159,385
2
W
Tiamat
5,973
597
74
7
0
200,493
0
L
Artemis
4,702
470
33
3
0
179,419
0
L
Jormungandr
4,574
457
40
4
0
205,921
0
L
Janus
5,095
510
70
7
0
184,489
0
W
Shiva
6,346
635
59
6
0
206,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role