Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BonezMalone
Lancelot
Level 143
God Stats
8W - 6L
1,540 SR
Queue Stats
104W - 126L
1,453 Elo+
Party 1
Janus
Janus
Gaulivant
Janus
Level 128
God Stats
13W - 24L
1,416 SR
Queue Stats
233W - 221L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
lestat9000
Gilgamesh
Level 106
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 1
Medusa
Medusa
minimum-brisket2
Medusa
Level 107
God Stats
0W - 6L
1,425 SR
Queue Stats
21W - 37L
1,254 Elo+
Party 1
Team Averages
Level 130
1,512 SR
1,405 Elo+

VS

Team Averages
Level 118
1,491 SR
1,465 Elo+
Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Shoo7nJuk3
Ra
Level 127
God Stats
9W - 9L
1,375 SR
Queue Stats
119W - 104L
1,476 Elo+
Solo
Chaac
Chaac
TwoHighFourThis
Chaac
Level 113
God Stats
107W - 91L
1,557 SR
Queue Stats
376W - 361L
1,443 Elo+
Solo
Hades
Hades
cobeano
Hades
Level 129
God Stats
4W - 0L
1,300 SR
Queue Stats
77W - 68L
1,455 Elo+
Party 2
Xbalanque
Xbalanque
garyghastly
Xbalanque
Level 119
God Stats
10W - 6L
1,723 SR
Queue Stats
79W - 67L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 3 / 0
4,152
415
1,175
7,482
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
BonezMalone
Lancelot
8
0 / 0 / 1
4,550
455
1,056
5,528
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Gaulivant
Janus
11
1 / 1 / 0
5,810
581
3,260
4,797
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lestat9000
Gilgamesh
8
0 / 2 / 0
4,534
453
2,024
8,904
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 0
4,156
416
3,373
4,185
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 0 / 0
5,902
590
2,884
3,523
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
2 / 0 / 0
6,925
693
4,129
4,622
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 1 / 0
5,196
520
3,157
6,987
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
cobeano
Hades
11
0 / 0 / 4
6,058
606
3,178
6,626
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
garyghastly
Xbalanque
10
4 / 0 / 0
5,824
582
5,623
3,270
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Persephone
 
Persephone
0
0
0
0
L
Lancelot
BonezMalone
Lancelot
0
0
1
0.5
L
Janus
Gaulivant
Janus
1
1
0
1
W
2
0
0
2
W
1
1
0
1
W
Hades
cobeano
Hades
0
0
4
2
W
Xbalanque
garyghastly
Xbalanque
4
0
0
4
L
Gilgamesh
lestat9000
Gilgamesh
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,888
Damage
18,971
30,896
Taken
25,028
10,316
Mitigated
9,613
10,911
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,175
406
998
2,127
7,482
2,765
0
1,982
5,500
8,754
0
W
Persephone
 
Persephone
2,884
212
0
882
3,523
768
0
802
2,645
41,417
680
L
Lancelot
BonezMalone
Lancelot
1,056
204
0
3,422
5,528
1,637
0
1,343
4,141
0
23,864
L
Janus
Gaulivant
Janus
3,260
410
0
1,410
4,797
1,444
0
2,036
2,761
37,647
864
W
4,129
368
0
3,043
4,622
1,403
115
279
4,113
48,533
936
W
3,157
54
0
4,052
6,987
2,865
0
1,792
4,961
0
31,295
W
Hades
cobeano
Hades
3,178
927
1,726
4,109
6,626
3,637
0
1,114
5,512
27,509
0
W
Xbalanque
garyghastly
Xbalanque
5,623
3,091
0
928
3,270
940
0
61
3,209
0
36,448
L
Gilgamesh
lestat9000
Gilgamesh
2,024
519
0
2,608
8,904
3,438
0
3,098
5,438
0
26,131
L
3,373
1,074
0
346
4,185
1,032
0
1,196
2,989
0
19,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
29,905
245
Minions Killed
355
0
Camps Cleared
0
922,562
Distance Traveled
968,424
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,152
415
13
1
0
109,361
3
W
Persephone
5,902
590
86
9
0
198,539
2
L
Lancelot
4,550
455
44
4
0
236,388
0
L
Janus
5,810
581
105
11
0
219,200
0
W
Ra
6,925
693
107
11
0
193,597
3
W
Chaac
5,196
520
56
6
0
222,720
0
W
Hades
6,058
606
28
3
0
182,156
2
W
Xbalanque
5,824
582
78
8
0
171,412
0
L
Gilgamesh
4,534
453
51
5
0
195,381
1
L
Medusa
4,156
416
32
3
0
162,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role