Player Matchup

Scylla
Scylla
Platinum I
Purdze
Scylla
Platinum I
Level 224
God Stats
1W - 0L
1,702 SR
Queue Stats
153W - 123L
1,912 MMR
Solo
Charon
Charon
Platinum I
TheDeathChin
Charon
Platinum I
Level 136
God Stats
4W - 1L
1,792 SR
Queue Stats
127W - 107L
1,765 MMR
Solo
Anubis
Anubis
Platinum V
U1326069528
Anubis
Platinum V
Level 69
God Stats
9W - 19L
1,383 SR
Queue Stats
149W - 149L
1,775 MMR
Solo
Anhur
Anhur
Platinum II
akokos
Anhur
Platinum II
Level 143
God Stats
4W - 10L
1,522 SR
Queue Stats
102W - 110L
1,841 MMR
Solo
Hades
Hades
Platinum I
sergioswolf9
Hades
Platinum I
Level 157
God Stats
8W - 4L
1,694 SR
Queue Stats
98W - 94L
1,841 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,619 SR
1,827 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 175
1,489 SR
1,724 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
HnGo PHANTOM
Nemesis
Platinum II
Level 158
God Stats
2W - 6L
1,365 SR
Queue Stats
373W - 351L
1,836 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
PhantomKingPin
Sun Wukong
Gold I
Level 157
God Stats
3W - 2L
1,731 SR
Queue Stats
212W - 207L
1,684 MMR
Solo
Khepri
Khepri
Platinum IV
Tyrannt
Khepri
Platinum IV
Level 240
God Stats
41W - 36L
1,541 SR
Queue Stats
391W - 401L
1,900 MMR
Solo
Rama
Rama
Gold I
VenomousKangaroo
Rama
Gold I
Level 193
God Stats
2W - 7L
1,310 SR
Queue Stats
246W - 238L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Purdze
Scylla
11
3 / 1 / 1
6,621
602
4,626
2,885
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
10
0 / 0 / 2
6,103
555
2,314
3,779
2,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
3 / 2 / 1
6,046
550
2,739
4,639
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
akokos
Anhur
13
1 / 0 / 1
6,776
616
3,732
4,980
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 2
6,504
591
5,128
9,888
6,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
RavanaXbalanqueHun BatzAphrodite

VS

Bans
CamazotzNeithThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 0
5,590
508
3,208
3,531
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
HnGo PHANTOM
Nemesis
7
2 / 2 / 0
4,842
440
2,314
4,319
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
PhantomKingPin
Sun Wukong
10
0 / 2 / 0
5,528
503
6,853
10,376
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Tyrannt
Khepri
10
0 / 0 / 0
5,101
464
1,245
5,279
1,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,361
487
2,398
6,730
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
3
3
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
0
1
L
Nemesis
HnGo PHANTOM
Nemesis
2
2
0
1
L
Sun Wukong
PhantomKingPin
Sun Wukong
0
2
0
0
W
Scylla
Purdze
Scylla
3
1
1
3.5
W
Charon
0
0
2
1
L
Khepri
Tyrannt
Khepri
0
0
0
0
W
Anubis
3
2
1
1.75
L
0
2
0
0
W
Anhur
akokos
Anhur
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
16,018
26,171
Taken
30,235
12,535
Mitigated
13,450
14,956
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,208
198
0
655
3,531
881
0
2,377
996
36,262
0
L
Nemesis
HnGo PHANTOM
Nemesis
2,314
1,352
0
951
4,319
978
0
2,758
1,353
0
18,697
L
Sun Wukong
PhantomKingPin
Sun Wukong
6,853
1,588
0
2,226
10,376
7,861
0
6,171
4,119
0
42,527
W
Scylla
Purdze
Scylla
4,626
716
0
875
2,885
717
0
1,443
1,262
44,714
0
W
Charon
2,314
254
0
1,298
3,779
2,354
0
1,179
2,432
17,317
2,978
L
Khepri
Tyrannt
Khepri
1,245
0
1,168
2,332
5,279
1,514
0
1,797
3,432
15,808
0
W
Anubis
2,739
195
0
2,483
4,639
1,498
0
845
3,640
41,726
0
L
2,398
1,430
0
1,483
6,730
2,216
0
703
6,027
0
43,466
W
Anhur
akokos
Anhur
3,732
1,989
0
4,066
4,980
1,684
246
380
4,600
0
59,270
W
5,128
752
0
6,234
9,888
6,282
0
104
9,784
44,475
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
26,422
386
Minions Killed
308
0
Camps Cleared
0
1,093,176
Distance Traveled
1,025,442
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,590
508
81
7
0
224,588
0
L
Nemesis
4,842
440
40
4
0
184,214
0
L
Sun Wukong
5,528
503
75
7
0
206,030
0
W
Scylla
6,621
602
106
10
0
225,022
2
W
Charon
6,103
555
19
2
0
242,514
6
L
Khepri
5,101
464
31
3
0
211,066
3
W
Anubis
6,046
550
67
6
0
231,648
0
L
Rama
5,361
487
81
7
0
199,544
5
W
Anhur
6,776
616
107
10
0
202,389
1
W
Hades
6,504
591
87
8
0
191,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role