Player Matchup

Raijin
Raijin
Jschliko
Raijin
Level 46
God Stats
0W - 1L
1,447 SR
Queue Stats
67W - 87L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Slumped8020
Morgan Le Fay
Level 85
God Stats
1W - 2L
1,748 SR
Queue Stats
74W - 88L
1,424 Elo+
Party 1
Rama
Rama
TheGamerHOMI
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,454 Elo+
Party 1
Team Averages
Level 64
1,565 SR
1,427 Elo+

VS

Team Averages
Level 179
1,485 SR
1,481 Elo+
Chang'e
Chang'e
CRISTO_1991
Chang'e
Level 158
God Stats
5W - 7L
1,341 SR
Queue Stats
481W - 501L
1,500 Elo+
Solo
Bellona
Bellona
Geros666 one
Bellona
Level 231
God Stats
7W - 2L
1,602 SR
Queue Stats
396W - 407L
1,480 Elo+
Solo
Chiron
Chiron
Invincebul
Chiron
Level 148
God Stats
6W - 6L
1,511 SR
Queue Stats
494W - 521L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jschliko
Raijin
14
5 / 7 / 2
10,748
827
5,803
9,874
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Slumped8020
Morgan Le Fay
16
3 / 6 / 6
10,851
835
18,221
14,057
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 3 / 7
9,893
761
7,049
10,714
3,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CRISTO_1991
Chang'e
16
4 / 6 / 6
10,629
818
7,656
16,209
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Geros666 one
Bellona
18
8 / 1 / 7
12,162
936
14,664
15,292
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Invincebul
Chiron
17
4 / 2 / 7
11,010
847
5,018
9,348
2,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
16
16
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CRISTO_1991
Chang'e
4
6
6
1.17
W
Bellona
Geros666 one
Bellona
8
1
7
11.5
W
Chiron
Invincebul
Chiron
4
2
7
3.75
L
Raijin
Jschliko
Raijin
5
7
2
0.86
L
Morgan Le Fay
Slumped8020
Morgan Le Fay
3
6
6
1
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
27,338
34,645
Taken
40,849
12,651
Mitigated
21,092
2,385
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CRISTO_1991
Chang'e
7,656
340
1,990
5,418
16,209
4,432
926
10,927
5,282
31,233
0
W
Bellona
Geros666 one
Bellona
14,664
2,712
0
1,248
15,292
13,673
865
7,612
7,680
584
40,212
W
Chiron
Invincebul
Chiron
5,018
425
1,032
1,792
9,348
2,987
1,636
5,618
3,712
0
41,523
L
Raijin
Jschliko
Raijin
5,803
672
169
303
9,874
3,506
288
2,248
7,382
13,935
0
L
Morgan Le Fay
Slumped8020
Morgan Le Fay
18,221
1,934
0
1,279
14,057
5,152
416
4,184
9,472
50,880
0
L
7,049
5,940
0
634
10,714
3,993
630
1,384
9,046
0
25,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
33,801
112
Minions Killed
164
0
Camps Cleared
0
564,965
Distance Traveled
694,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,629
818
47
4
0
205,353
0
W
Bellona
12,162
936
51
4
0
255,839
0
W
Chiron
11,010
847
66
5
0
233,782
0
L
Raijin
10,748
827
16
1
0
168,619
0
L
Morgan Le Fay
10,851
835
61
5
0
196,827
0
L
Rama
9,893
761
35
3
0
199,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role