Player Matchup

Jing Wei
Jing Wei
BurritoSanchez
Jing Wei
Level 130
God Stats
2W - 1L
1,726 SR
Queue Stats
233W - 261L
1,422 Elo+
Solo
Terra
Terra
JenovasWitnesss
Terra
Level 147
God Stats
1W - 2L
1,740 SR
Queue Stats
229W - 269L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
LogansReign
Gilgamesh
Level 158
God Stats
10W - 9L
1,561 SR
Queue Stats
503W - 553L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Trend Kill II
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,535 Elo+
Solo
Odin
Odin
koZmik-KiDD23
Odin
Level 127
God Stats
1W - 4L
1,310 SR
Queue Stats
445W - 463L
1,473 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,481 Elo+

VS

Team Averages
Level 106
1,568 SR
1,512 Elo+
Martichoras
Martichoras
IllusionOL
Martichoras
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,474 Elo+
Solo
Nut
Nut
IzxColdxPepezi
Nut
Level 143
God Stats
3W - 2L
1,411 SR
Queue Stats
55W - 42L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
JESUISUNBEAR
Erlang Shen
Level 98
God Stats
6W - 1L
1,764 SR
Queue Stats
577W - 565L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Shirt21
Heimdallr
Level 136
God Stats
1W - 1L
1,441 SR
Queue Stats
25W - 20L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
fwutt
Ix Chel
Level 86
God Stats
2W - 0L
1,725 SR
Queue Stats
223W - 214L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 1 / 3
5,623
1,125
5,015
4,453
1,529
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
1,260
252
0
0
0
Gilgamesh
LogansReign
Gilgamesh
11
3 / 2 / 3
5,923
1,185
4,199
4,887
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
Trend Kill II
Danzaburou
10
1 / 4 / 1
5,291
1,058
4,973
5,850
2,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 2 / 3
5,299
1,060
2,953
5,341
4,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IllusionOL
Martichoras
11
1 / 1 / 6
5,969
1,194
5,360
5,085
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

10
3 / 1 / 4
6,164
1,233
3,534
3,487
1,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erlang Shen
JESUISUNBEAR
Erlang Shen
10
1 / 1 / 8
6,142
1,228
2,037
4,958
5,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Shirt21
Heimdallr
10
1 / 1 / 5
5,840
1,168
3,001
3,954
1,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
fwutt
Ix Chel
11
3 / 2 / 6
6,295
1,259
4,395
5,325
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
9
9
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
1
3
2.5
W
Martichoras
IllusionOL
Martichoras
1
1
6
4
W
3
1
4
5
W
Erlang Shen
JESUISUNBEAR
Erlang Shen
1
1
8
5
L
0
0
0
0
L
Gilgamesh
LogansReign
Gilgamesh
3
2
3
2.25
W
Heimdallr
Shirt21
Heimdallr
1
1
5
3.5
L
Danzaburou
Trend Kill II
Danzaburou
1
4
1
0.38
W
Ix Chel
fwutt
Ix Chel
3
2
6
3
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
18,327
20,531
Taken
22,809
10,892
Mitigated
13,051
6,362
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,015
3,350
0
2,412
4,453
1,529
0
427
3,942
0
11,119
W
Martichoras
IllusionOL
Martichoras
5,360
1,799
446
955
5,085
2,444
274
371
4,678
0
12,634
W
3,534
1,745
0
0
3,487
1,525
360
320
3,100
0
9,698
W
Erlang Shen
JESUISUNBEAR
Erlang Shen
2,037
830
466
1,576
4,958
5,225
169
294
4,593
0
4,680
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
LogansReign
Gilgamesh
4,199
707
343
639
4,887
2,536
0
731
4,042
0
6,143
W
Heimdallr
Shirt21
Heimdallr
3,001
1,337
182
994
3,954
1,639
402
300
3,654
0
8,049
L
Danzaburou
Trend Kill II
Danzaburou
4,973
1,386
170
1,355
5,850
2,030
0
1,327
4,369
0
12,286
W
Ix Chel
fwutt
Ix Chel
4,395
430
1,329
1,580
5,325
2,218
255
425
4,758
7,977
0
L
2,953
297
319
1,124
5,341
4,797
0
1,360
3,783
2,035
2,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,396
Gold Earned
30,410
43
Minions Killed
65
0
Camps Cleared
0
447,237
Distance Traveled
544,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,623
1,125
23
5
0
102,812
0
W
Martichoras
5,969
1,194
25
5
0
103,391
0
W
Nut
6,164
1,233
13
3
0
104,826
0
W
Erlang Shen
6,142
1,228
4
1
0
114,545
0
L
Terra
1,260
252
0
0
0
0
0
L
Gilgamesh
5,923
1,185
5
1
0
137,470
0
W
Heimdallr
5,840
1,168
17
3
0
102,505
0
L
Danzaburou
5,291
1,058
11
2
0
94,799
0
W
Ix Chel
6,295
1,259
6
1
0
118,746
0
L
Odin
5,299
1,060
4
1
0
112,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role