Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Centaa
Maui
Level 108
God Stats
3W - 2L
1,505 SR
Queue Stats
298W - 291L
1,527 Elo+
Party 1
Mercury
Mercury
KuKlKan
Mercury
Level 127
God Stats
2W - 2L
1,347 SR
Queue Stats
432W - 380L
1,558 Elo+
Solo
Tiamat
Tiamat
Sirushie
Tiamat
Level 156
God Stats
10W - 2L
1,777 SR
Queue Stats
170W - 157L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
hstp122
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 31L
1,755 Elo+
Solo
Team Averages
Level 140
1,526 SR
1,578 Elo+

VS

Team Averages
Level 121
1,524 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SintoFighter_
Discordia
Level 159
God Stats
0W - 2L
1,537 SR
Queue Stats
63W - 60L
1,532 Elo+
Solo
Neith
Neith
WOTWorldofTanks
Neith
Level 128
God Stats
4W - 5L
1,582 SR
Queue Stats
258W - 243L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 1 / 8
6,377
1,275
5,015
3,605
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Maui
Centaa
Maui
11
2 / 0 / 9
6,483
1,297
1,878
4,580
3,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
KuKlKan
Mercury
10
2 / 1 / 3
5,845
1,169
1,338
2,689
1,206
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Sirushie
Tiamat
11
4 / 0 / 6
6,487
1,297
3,359
1,244
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
hstp122
Ah Puch
11
1 / 0 / 10
5,986
1,197
5,052
3,680
1,639
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 0
5,654
1,131
3,189
3,998
1,894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
5
0 / 5 / 1
4,327
865
1,809
6,743
4,704
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
 
Serqet
5
0 / 0 / 0
4,248
850
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
SintoFighter_
Discordia
11
0 / 2 / 1
5,205
1,041
4,965
3,795
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
4,749
950
1,162
3,431
1,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
12
Kills
1
2
Deaths
12
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
8
7
L
Scylla
 
Scylla
1
2
0
0.5
L
Geb
 
Geb
0
5
1
0.1
L
Serqet
 
Serqet
0
0
0
0
W
Maui
Centaa
Maui
2
0
9
6.5
W
Mercury
KuKlKan
Mercury
2
1
3
3.5
L
Discordia
SintoFighter_
Discordia
0
2
1
0.25
W
Tiamat
Sirushie
Tiamat
4
0
6
7
L
0
3
1
0.17
W
Ah Puch
hstp122
Ah Puch
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,642
Damage
11,125
15,798
Taken
17,967
8,791
Mitigated
8,883
8,041
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,015
1,416
1,256
1,380
3,605
1,501
640
1,671
1,934
0
13,825
L
Scylla
 
Scylla
3,189
225
199
357
3,998
1,894
0
2,965
997
11,132
348
L
Geb
 
Geb
1,809
96
0
345
6,743
4,704
0
2,870
3,527
1,933
90
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Maui
Centaa
Maui
1,878
26
198
1,742
4,580
3,844
174
2,591
1,890
4,903
0
W
Mercury
KuKlKan
Mercury
1,338
444
0
69
2,689
1,206
341
1,707
949
0
3,460
L
Discordia
SintoFighter_
Discordia
4,965
31
306
1,298
3,795
1,204
0
1,377
2,395
9,096
0
W
Tiamat
Sirushie
Tiamat
3,359
140
0
424
1,244
601
398
953
258
8,998
0
L
1,162
167
14
324
3,431
1,081
0
2,552
759
0
4,032
W
Ah Puch
hstp122
Ah Puch
5,052
186
354
2,618
3,680
1,639
137
2,533
1,082
8,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
24,183
52
Minions Killed
48
0
Camps Cleared
0
574,469
Distance Traveled
412,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,377
1,275
23
5
0
114,425
0
L
Scylla
5,654
1,131
32
6
0
102,417
0
L
Geb
4,327
865
0
0
0
89,059
0
L
Serqet
4,248
850
0
0
0
533
0
W
Maui
6,483
1,297
1
0
0
122,978
0
W
Mercury
5,845
1,169
7
1
0
116,156
0
L
Discordia
5,205
1,041
9
2
0
111,788
0
W
Tiamat
6,487
1,297
10
2
0
108,392
0
L
Neith
4,749
950
7
1
0
108,692
0
W
Ah Puch
5,986
1,197
11
2
0
112,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role