Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Necr0cracy
Zhong Kui
Level 94
God Stats
1W - 2L
1,693 SR
Queue Stats
233W - 219L
1,510 Elo+
Party 3
King Arthur
King Arthur
PathtoLlama
King Arthur
Level 146
God Stats
10W - 7L
1,654 SR
Queue Stats
420W - 410L
1,531 Elo+
Party 3
Chiron
Chiron
TterbM
Chiron
Level 115
God Stats
4W - 4L
1,653 SR
Queue Stats
161W - 136L
1,551 Elo+
Party 1
Bakasura
Bakasura
kidz210
Bakasura
Level 129
God Stats
0W - 3L
1,243 SR
Queue Stats
147W - 118L
1,546 Elo+
Party 1
Team Averages
Level 124
1,549 SR
1,528 Elo+

VS

Team Averages
Level 130
1,580 SR
1,548 Elo+
Loki
Loki
ConDonDiego
Loki
Level 125
God Stats
7W - 1L
1,848 SR
Queue Stats
64W - 70L
1,505 Elo+
Party 2
Bellona
Bellona
JorkinMyPeatnis
Bellona
Level 49
God Stats
2W - 1L
1,573 SR
Queue Stats
74W - 78L
1,546 Elo+
Solo
Ra
Ra
Vitalityeq
Ra
Level 164
God Stats
39W - 26L
1,735 SR
Queue Stats
451W - 417L
1,564 Elo+
Solo
Cabrakan
Cabrakan
Zerkel99
Cabrakan
Level 152
God Stats
1W - 0L
1,193 SR
Queue Stats
63W - 59L
1,571 Elo+
Party 2
Neith
Neith
criss421
Neith
Level 159
God Stats
7W - 4L
1,553 SR
Queue Stats
147W - 105L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 1 / 2
6,588
599
7,820
6,560
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Necr0cracy
Zhong Kui
8
1 / 1 / 1
4,867
442
3,369
4,590
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
PathtoLlama
King Arthur
7
0 / 4 / 1
4,986
453
3,390
8,942
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
TterbM
Chiron
11
2 / 0 / 2
6,191
563
4,979
6,217
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
kidz210
Bakasura
12
3 / 1 / 0
6,153
559
3,072
10,351
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,272
570
3,042
7,973
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 1 / 0
7,683
698
9,011
8,765
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 0
6,745
613
3,009
5,499
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cabrakan
Zerkel99
Cabrakan
7
0 / 3 / 1
5,093
463
1,534
8,056
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
criss421
Neith
10
1 / 1 / 0
6,249
568
5,586
4,561
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
7
7
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
2
4
W
2
3
0
0.67
W
4
1
0
4
L
Zhong Kui
Necr0cracy
Zhong Kui
1
1
1
1.5
L
King Arthur
PathtoLlama
King Arthur
0
4
1
0.13
L
Chiron
TterbM
Chiron
2
0
2
3
W
0
1
0
0
W
Cabrakan
Zerkel99
Cabrakan
0
3
1
0.17
W
Neith
criss421
Neith
1
1
0
1
L
Bakasura
kidz210
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
22,182
36,660
Taken
34,854
18,048
Mitigated
16,834
13,983
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,820
437
0
3,095
6,560
1,975
0
2,057
4,439
49,256
269
W
3,042
718
0
3,403
7,973
2,311
0
2,797
4,993
0
41,382
W
9,011
3,237
0
4,343
8,765
5,848
168
0
8,515
0
59,672
L
Zhong Kui
Necr0cracy
Zhong Kui
3,369
787
0
2,003
4,590
4,588
0
787
3,803
17,571
0
L
King Arthur
PathtoLlama
King Arthur
3,390
477
0
1,995
8,942
5,070
0
0
8,942
0
23,809
L
Chiron
TterbM
Chiron
4,979
1,928
148
2,515
6,217
2,031
0
523
5,694
0
44,736
W
3,009
230
246
1,953
5,499
1,545
0
4,354
1,135
49,635
460
W
Cabrakan
Zerkel99
Cabrakan
1,534
317
0
1,112
8,056
5,591
0
3,218
4,762
9,849
0
W
Neith
criss421
Neith
5,586
2,581
0
2,214
4,561
1,539
0
747
3,814
0
46,180
L
Bakasura
kidz210
Bakasura
3,072
1,969
0
4,227
10,351
4,384
0
1,062
9,289
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
32,042
333
Minions Killed
376
0
Camps Cleared
0
1,063,480
Distance Traveled
1,122,539
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,588
599
92
8
0
234,668
0
W
Loki
6,272
570
80
7
0
249,432
0
W
Bellona
7,683
698
104
9
0
217,990
0
L
Zhong Kui
4,867
442
35
3
0
204,439
4
L
King Arthur
4,986
453
38
3
0
151,166
0
L
Chiron
6,191
563
76
7
0
203,138
0
W
Ra
6,745
613
102
9
0
251,798
2
W
Cabrakan
5,093
463
13
1
0
196,047
5
W
Neith
6,249
568
77
7
0
207,272
0
L
Bakasura
6,153
559
92
8
0
270,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role