Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
SplashKinggg
Agni
Gold I
Level 159
God Stats
3W - 5L
1,529 SR
Queue Stats
558W - 555L
1,659 MMR
Solo
Anhur
Anhur
Gold III
TecWillSilva
Anhur
Gold III
Level 215
God Stats
11W - 21L
1,399 SR
Queue Stats
560W - 574L
1,519 MMR
Solo
Jormungandr
Jormungandr
Gold II
corenthius1
Jormungandr
Gold II
Level 163
God Stats
4W - 3L
1,641 SR
Queue Stats
294W - 309L
1,596 MMR
Solo
Surtr
Surtr
Gold IV
lxTZayaSTxl
Surtr
Gold IV
Level 148
God Stats
123W - 119L
1,548 SR
Queue Stats
317W - 335L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,524 SR
1,569 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,502 SR
1,586 MMR
Yu Huang
Yu Huang
Gold IV
BOSS_SEAL
Yu Huang
Gold IV
Level 109
God Stats
7W - 9L
1,474 SR
Queue Stats
132W - 129L
1,453 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Dragonassassin7
Cthulhu
Platinum II
Level 133
God Stats
3W - 3L
1,446 SR
Queue Stats
239W - 227L
1,738 MMR
Party 1
Odin
Odin
Gold III
JauhnnyJazz
Odin
Gold III
Level 126
God Stats
2W - 4L
1,471 SR
Queue Stats
28W - 26L
1,517 MMR
Solo
Charybdis
Charybdis
Platinum IV
WoodlandBeret92
Charybdis
Platinum IV
Level 155
God Stats
59W - 51L
1,520 SR
Queue Stats
531W - 528L
1,593 MMR
Solo
Chaac
Chaac
Gold II
shinkukun_sama
Chaac
Gold II
Level 177
God Stats
92W - 80L
1,600 SR
Queue Stats
255W - 261L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 5 / 1
5,228
523
1,840
6,755
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
5,711
571
3,535
5,423
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
4,991
499
1,496
5,786
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
corenthius1
Jormungandr
8
2 / 5 / 1
4,818
482
4,368
8,893
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 6 / 0
5,217
522
4,651
10,956
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesBastetCu ChulainnBake Kujira

VS

Bans
ThorSusanoKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BOSS_SEAL
Yu Huang
11
2 / 0 / 1
6,155
616
2,860
3,144
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 4
6,584
658
3,017
8,268
5,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 3
5,926
593
3,622
4,846
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
WoodlandBeret92
Charybdis
12
7 / 2 / 2
7,350
735
7,884
6,724
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 1
7,081
708
7,868
9,391
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
19
20
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
1
0.1
W
Yu Huang
BOSS_SEAL
Yu Huang
2
0
1
2.5
W
3
1
4
5
W
2
0
3
3.5
L
0
2
0
0
L
1
2
0
0.5
W
Charybdis
WoodlandBeret92
Charybdis
7
2
2
4
L
Jormungandr
corenthius1
Jormungandr
2
5
1
0.5
L
0
6
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
25,251
37,813
Taken
32,373
13,824
Mitigated
16,815
6,856
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,840
1,348
0
1,110
6,755
2,000
0
762
5,993
0
33,350
W
Yu Huang
BOSS_SEAL
Yu Huang
2,860
425
0
1,500
3,144
991
0
2,128
1,016
39,575
154
W
3,017
301
104
2,190
8,268
5,054
0
3,004
5,264
20,400
0
W
3,622
934
0
2,082
4,846
1,471
0
922
3,924
0
33,001
L
3,535
178
0
693
5,423
1,535
0
2,455
2,968
46,967
0
L
1,496
1,009
0
757
5,786
1,708
0
200
5,502
0
25,526
W
Charybdis
WoodlandBeret92
Charybdis
7,884
3,666
0
3,002
6,724
1,980
581
2,199
4,525
0
54,953
L
Jormungandr
corenthius1
Jormungandr
4,368
1,191
0
590
8,893
3,505
0
2,460
6,433
17,775
0
L
4,651
1,976
0
3,706
10,956
5,076
0
0
10,444
1,028
33,003
W
7,868
1,977
0
4,470
9,391
7,319
49
318
9,073
0
47,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
33,096
287
Minions Killed
376
0
Camps Cleared
0
953,539
Distance Traveled
1,001,605
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,228
523
58
6
0
186,798
0
W
Yu Huang
6,155
616
78
8
0
187,347
2
W
Cthulhu
6,584
658
33
3
0
234,053
0
W
Odin
5,926
593
66
7
0
203,728
0
L
Agni
5,711
571
93
9
0
203,535
2
L
Anhur
4,991
499
56
6
0
202,747
1
W
Charybdis
7,350
735
95
10
0
180,147
0
L
Jormungandr
4,818
482
21
2
0
176,459
3
L
Surtr
5,217
522
59
6
0
184,000
3
W
Chaac
7,081
708
104
10
0
196,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role