Player Matchup

Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Limberly 11777
Loki
Level 149
God Stats
2W - 0L
1,765 SR
Queue Stats
22W - 31L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
MuLaN2293
Xbalanque
Level 114
God Stats
1W - 1L
1,233 SR
Queue Stats
556W - 549L
1,447 Elo+
Solo
Athena
Athena
cantaim73
Athena
Level 86
God Stats
16W - 18L
1,495 SR
Queue Stats
245W - 322L
1,412 Elo+
Solo
Raijin
Raijin
manulek
Raijin
Level 123
God Stats
1W - 1L
1,218 SR
Queue Stats
37W - 36L
1,476 Elo+
Party 1
Team Averages
Level 115
1,442 SR
1,454 Elo+

VS

Team Averages
Level 112
1,464 SR
1,483 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GuffawOnDaH8rs
Neith
Level 51
God Stats
0W - 2L
1,221 SR
Queue Stats
84W - 102L
1,397 Elo+
Solo
Nemesis
Nemesis
Sgt_Odd-Ballx
Nemesis
Level 147
God Stats
3W - 3L
1,508 SR
Queue Stats
283W - 253L
1,551 Elo+
Solo
Scylla
Scylla
TheDawgg
Scylla
Level 159
God Stats
5W - 4L
1,673 SR
Queue Stats
140W - 149L
1,497 Elo+
Solo
Amaterasu
Amaterasu
ilovekids101
Amaterasu
Level 97
God Stats
1W - 1L
1,417 SR
Queue Stats
266W - 257L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 2 / 3
5,812
581
5,879
7,467
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 1 / 2
5,941
594
4,359
7,882
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MuLaN2293
Xbalanque
10
3 / 1 / 1
6,144
614
5,726
5,071
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
cantaim73
Athena
10
2 / 0 / 4
6,074
607
3,881
6,358
4,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
manulek
Raijin
12
2 / 1 / 2
6,513
651
2,398
4,018
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 2 / 0
5,291
529
2,491
7,112
4,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
4,078
408
3,044
6,695
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
10
1 / 4 / 1
5,314
531
5,686
8,877
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
TheDawgg
Scylla
13
2 / 1 / 0
6,710
671
1,789
3,492
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ilovekids101
Amaterasu
9
1 / 2 / 3
5,452
545
5,275
11,093
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
3
1.25
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
0
3
0
0
W
4
1
2
5
W
Xbalanque
MuLaN2293
Xbalanque
3
1
1
3.5
L
Nemesis
1
4
1
0.38
L
Scylla
TheDawgg
Scylla
2
1
0
2
W
Athena
cantaim73
Athena
2
0
4
4
L
Amaterasu
ilovekids101
Amaterasu
1
2
3
1.25
W
Raijin
manulek
Raijin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
18,285
30,796
Taken
37,269
16,487
Mitigated
17,652
10,417
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,879
2,279
0
1,394
7,467
7,106
0
228
6,857
0
29,909
L
Jormungandr
 
Jormungandr
2,491
1,161
0
2,051
7,112
4,187
0
678
6,434
22,228
0
L
3,044
1,362
0
1,953
6,695
1,629
0
1,879
4,816
0
13,338
W
4,359
1,355
0
4,516
7,882
2,142
0
91
7,760
0
32,639
W
Xbalanque
MuLaN2293
Xbalanque
5,726
3,060
0
1,761
5,071
1,510
0
1,025
4,046
0
40,520
L
Nemesis
5,686
2,758
0
3,700
8,877
2,695
0
665
8,068
0
39,861
L
Scylla
TheDawgg
Scylla
1,789
91
0
608
3,492
1,041
0
1,450
2,042
46,835
0
W
Athena
cantaim73
Athena
3,881
1,087
0
1,536
6,358
4,557
0
1,580
4,621
17,789
762
L
Amaterasu
ilovekids101
Amaterasu
5,275
1,820
0
4,822
11,093
8,100
0
1,334
9,331
0
27,763
W
Raijin
manulek
Raijin
2,398
202
0
1,210
4,018
1,172
0
1,172
2,666
42,877
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
26,845
292
Minions Killed
290
0
Camps Cleared
0
1,053,475
Distance Traveled
1,011,818
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,812
581
53
5
0
194,534
2
L
Jormungandr
5,291
529
38
4
0
202,997
6
L
Neith
4,078
408
19
2
0
178,391
0
W
Loki
5,941
594
60
6
0
231,395
0
W
Xbalanque
6,144
614
62
6
0
188,225
0
L
Nemesis
5,314
531
67
7
0
224,103
4
L
Scylla
6,710
671
121
12
0
215,236
1
W
Athena
6,074
607
33
3
0
231,671
2
L
Amaterasu
5,452
545
45
5
0
191,091
1
W
Raijin
6,513
651
84
8
0
207,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role