Player Matchup

Cupid
Cupid
Gold I
DangerBallon46
Cupid
Gold I
Level 147
God Stats
3W - 1L
1,423 SR
Queue Stats
36W - 23L
1,743 MMR
Party 1
Hercules
Hercules
Platinum V
Mataperros04
Hercules
Platinum V
Level 130
God Stats
1W - 0L
1,463 SR
Queue Stats
37W - 20L
1,830 MMR
Party 1
Scylla
Scylla
Platinum V
VicSas29
Scylla
Platinum V
Level 155
God Stats
1W - 1L
1,251 SR
Queue Stats
37W - 22L
1,771 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,379 SR
1,781 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,549 SR
1,232 MMR
Athena
Athena
Bronze I
EinSTEINgpgt01
Athena
Bronze I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 67L
1,075 MMR
Solo
Cernunnos
Cernunnos
Silver I
PlowableTU PAPI
Cernunnos
Silver I
Level 127
God Stats
4W - 5L
1,525 SR
Queue Stats
25W - 54L
1,298 MMR
Solo
Agni
Agni
Silver I
SpecialButton
Agni
Silver I
Level 128
God Stats
23W - 19L
1,623 SR
Queue Stats
80W - 130L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
11,933
918
9,511
9,192
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Mataperros04
Hercules
17
2 / 2 / 10
10,793
830
11,219
13,954
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
VicSas29
Scylla
18
4 / 1 / 4
11,767
905
4,423
6,835
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AresHorusMartichorasKumbhakarnaVulcan

VS

Bans
KuzenboCharonDanzaburouBacchusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,371
721
4,284
12,350
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
PlowableTU PAPI
Cernunnos
16
0 / 5 / 2
9,518
732
5,578
11,419
5,086
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 0
9,496
730
7,177
6,731
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
2
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
0
3
3
0.5
W
Hercules
Mataperros04
Hercules
2
2
10
3.5
L
Cernunnos
PlowableTU PAPI
Cernunnos
0
5
2
0.2
L
2
4
0
0.5
W
Scylla
VicSas29
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
17,039
29,981
Taken
30,500
17,498
Mitigated
18,905
12,421
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,511
5,515
896
5,906
9,192
2,832
2,351
3,370
5,336
0
46,135
L
4,284
860
0
468
12,350
11,559
0
2,415
9,636
17,772
0
W
Hercules
Mataperros04
Hercules
11,219
3,711
0
4,103
13,954
12,575
43
3,723
9,619
0
29,108
L
Cernunnos
PlowableTU PAPI
Cernunnos
5,578
2,427
0
2,425
11,419
5,086
0
927
10,107
0
32,271
L
7,177
0
0
1,135
6,731
2,260
0
1,064
5,541
30,631
0
W
Scylla
VicSas29
Scylla
4,423
688
0
1,516
6,835
2,091
974
3,031
3,471
53,736
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
28,385
196
Minions Killed
137
0
Camps Cleared
0
769,556
Distance Traveled
644,697
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,933
918
69
5
0
246,911
2
L
Athena
9,371
721
25
2
0
239,201
0
W
Hercules
10,793
830
28
2
0
268,445
8
L
Cernunnos
9,518
732
50
4
0
220,320
4
L
Agni
9,496
730
62
5
0
185,176
1
W
Scylla
11,767
905
99
8
0
254,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role