Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Lash_Hole
Olorun
Level 62
God Stats
11W - 7L
1,537 SR
Queue Stats
126W - 136L
1,438 Elo+
Solo
Sylvanus
Sylvanus
MonseShine
Sylvanus
Level 105
God Stats
5W - 3L
1,629 SR
Queue Stats
121W - 136L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
Ratfink122
Ao Kuang
Level 68
God Stats
52W - 61L
1,529 SR
Queue Stats
101W - 111L
1,468 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,474 Elo+

VS

Team Averages
Level 81
1,506 SR
1,428 Elo+
Maui
Maui
Draux7
Maui
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,391 Elo+
Solo
Fenrir
Fenrir
Flextin
Fenrir
Level 69
God Stats
0W - 1L
1,409 SR
Queue Stats
42W - 49L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Robb_a7x
Nu Wa
Level 106
God Stats
5W - 5L
1,649 SR
Queue Stats
200W - 197L
1,444 Elo+
Party 2
Medusa
Medusa
mikelegoldo
Medusa
Level 108
God Stats
29W - 30L
1,520 SR
Queue Stats
215W - 212L
1,409 Elo+
Party 2
Chaac
Chaac
xdankestdankx
Chaac
Level 29
God Stats
1W - 3L
1,452 SR
Queue Stats
26W - 27L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 2 / 1
7,081
708
5,963
9,407
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
 
Medusa
10
8 / 2 / 0
6,521
652
6,909
5,774
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Lash_Hole
Olorun
10
0 / 1 / 0
5,320
532
1,873
4,194
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
MonseShine
Sylvanus
11
2 / 0 / 6
6,246
625
5,056
11,655
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
Ratfink122
Ao Kuang
12
2 / 0 / 3
6,022
602
2,769
7,670
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Draux7
Maui
7
0 / 3 / 1
4,653
465
1,775
7,772
5,620
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Flextin
Fenrir
9
3 / 4 / 0
5,404
540
5,752
7,934
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
Robb_a7x
Nu Wa
11
0 / 0 / 1
5,915
592
2,257
2,372
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
1 / 5 / 0
4,913
491
4,669
7,563
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
5,649
565
4,289
7,249
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
5
5
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
1
2.25
W
Medusa
 
Medusa
8
2
0
4
L
Maui
Draux7
Maui
0
3
1
0.17
L
Fenrir
Flextin
Fenrir
3
4
0
0.75
W
Olorun
Lash_Hole
Olorun
0
1
0
0
W
Sylvanus
MonseShine
Sylvanus
2
0
6
5
W
Ao Kuang
Ratfink122
Ao Kuang
2
0
3
3.5
L
Nu Wa
Robb_a7x
Nu Wa
0
0
1
0.5
L
Medusa
1
5
0
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
18,742
38,700
Taken
32,890
16,501
Mitigated
14,323
17,218
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,963
704
0
3,362
9,407
5,648
346
214
9,193
0
44,468
W
Medusa
 
Medusa
6,909
2,814
0
1,392
5,774
1,764
911
852
4,922
0
27,718
L
Maui
Draux7
Maui
1,775
275
0
669
7,772
5,620
0
2,076
5,696
7,141
0
L
Fenrir
Flextin
Fenrir
5,752
1,008
0
1,298
7,934
2,579
0
3,410
4,524
0
27,034
W
Olorun
Lash_Hole
Olorun
1,873
151
0
1,752
4,194
1,299
0
1,331
2,863
33,457
0
W
Sylvanus
MonseShine
Sylvanus
5,056
1,777
766
5,161
11,655
5,391
37
932
10,723
24,050
9,924
W
Ao Kuang
Ratfink122
Ao Kuang
2,769
204
0
4,785
7,670
2,399
0
703
6,967
41,879
1,356
L
Nu Wa
Robb_a7x
Nu Wa
2,257
570
0
485
2,372
607
0
1,609
763
36,387
1,269
L
Medusa
4,669
1,536
25
1,190
7,563
2,266
0
1,940
5,623
0
29,483
L
4,289
636
0
1,308
7,249
3,251
0
198
7,051
0
28,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
26,534
349
Minions Killed
226
0
Camps Cleared
0
1,001,178
Distance Traveled
1,047,741
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,081
708
81
8
0
179,586
0
W
Medusa
6,521
652
43
4
0
201,813
4
L
Maui
4,653
465
20
2
0
212,923
0
L
Fenrir
5,404
540
46
5
0
239,203
0
W
Olorun
5,320
532
67
7
0
193,974
0
W
Sylvanus
6,246
625
62
6
0
190,287
0
W
Ao Kuang
6,022
602
96
10
0
235,518
3
L
Nu Wa
5,915
592
59
6
0
202,159
0
L
Medusa
4,913
491
47
5
0
190,534
1
L
Chaac
5,649
565
54
5
0
202,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role