Player Matchup

Janus
Janus
H4VOK42267
Janus
Level 86
God Stats
4W - 4L
1,486 SR
Queue Stats
65W - 73L
1,420 Elo+
Solo
Horus
Horus
HolyMicrobusero
Horus
Level 62
God Stats
19W - 25L
1,412 SR
Queue Stats
205W - 220L
1,439 Elo+
Solo
Chiron
Chiron
PabloBlanco710
Chiron
Level 83
God Stats
11W - 4L
1,649 SR
Queue Stats
202W - 222L
1,402 Elo+
Solo
Arachne
Arachne
T-Bird_Da_Boss90
Arachne
Level 68
God Stats
20W - 23L
1,495 SR
Queue Stats
266W - 277L
1,401 Elo+
Solo
Bellona
Bellona
runaway_erik
Bellona
Level 105
God Stats
11W - 11L
1,492 SR
Queue Stats
484W - 469L
1,413 Elo+
Solo
Team Averages
Level 81
1,507 SR
1,415 Elo+

VS

Team Averages
Level 76
1,450 SR
1,429 Elo+
Olorun
Olorun
Cairobby618
Olorun
Level 105
God Stats
10W - 15L
1,381 SR
Queue Stats
327W - 332L
1,403 Elo+
Solo
Maui
Maui
HarleHeal
Maui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,499 Elo+
Solo
Hercules
Hercules
LIL_RASTAMAN
Hercules
Level 49
God Stats
8W - 10L
1,435 SR
Queue Stats
87W - 99L
1,449 Elo+
Solo
Neith
Neith
LegenTerry9101
Neith
Level 64
God Stats
257W - 295L
1,495 SR
Queue Stats
261W - 300L
1,441 Elo+
Solo
Nox
Nox
PukaLvs
Nox
Level 45
God Stats
8W - 10L
1,441 SR
Queue Stats
58W - 82L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 0 / 1
7,175
652
4,258
4,359
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
6,530
594
2,909
6,878
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
5 / 1 / 4
6,532
594
7,503
5,696
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 3
5,931
539
1,074
8,633
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
runaway_erik
Bellona
13
4 / 0 / 1
7,808
710
6,328
6,914
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 5 / 0
4,762
433
2,923
7,208
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
8
0 / 3 / 1
4,944
449
2,099
8,407
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
LIL_RASTAMAN
Hercules
10
0 / 3 / 0
5,277
480
2,310
8,078
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,624
420
2,214
6,098
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nox
11
1 / 2 / 0
5,855
532
2,565
4,654
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
1
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
0
0
W
Janus
3
0
1
3.5
L
Maui
0
3
1
0.17
W
2
0
3
3.5
L
Hercules
LIL_RASTAMAN
Hercules
0
3
0
0
L
0
3
1
0.17
W
5
1
4
7
L
Nox
1
2
0
0.5
W
2
0
3
3.5
W
Bellona
runaway_erik
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
12,111
32,480
Taken
34,445
15,645
Mitigated
17,279
13,065
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,923
1,409
362
1,680
7,208
2,222
0
0
7,208
26,667
662
W
Janus
4,258
104
0
1,339
4,359
1,399
171
2,001
2,358
48,898
1,033
L
Maui
2,099
444
0
1,587
8,407
5,382
0
1,306
6,981
10,458
0
W
2,909
1,716
514
3,197
6,878
4,490
36
2,758
4,120
0
23,573
L
Hercules
LIL_RASTAMAN
Hercules
2,310
479
0
2,328
8,078
6,785
0
0
8,078
0
29,925
L
2,214
667
0
1,243
6,098
1,362
0
1,025
4,985
0
27,040
W
7,503
2,569
486
2,023
5,696
1,686
855
2,464
3,232
0
33,028
L
Nox
2,565
496
0
978
4,654
1,528
0
1,598
3,007
33,414
1,089
W
1,074
794
0
1,457
8,633
3,093
24
94
8,539
0
38,183
W
Bellona
runaway_erik
Bellona
6,328
2,279
0
4,049
6,914
4,977
165
0
6,521
0
55,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
25,462
355
Minions Killed
235
0
Camps Cleared
0
1,072,908
Distance Traveled
1,068,406
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,762
433
48
4
0
193,280
0
W
Janus
7,175
652
117
11
0
219,522
1
L
Maui
4,944
449
22
2
0
216,597
3
W
Horus
6,530
594
35
3
0
198,525
0
L
Hercules
5,277
480
58
5
0
217,110
1
L
Neith
4,624
420
49
4
0
211,394
0
W
Chiron
6,532
594
40
4
0
198,362
0
L
Nox
5,855
532
58
5
0
230,025
0
W
Arachne
5,931
539
64
6
0
251,425
0
W
Bellona
7,808
710
99
9
0
205,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role