Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Jspurge04
Anhur
Level 125
God Stats
3W - 4L
1,397 SR
Queue Stats
129W - 124L
1,430 Elo+
Solo
Fenrir
Fenrir
RemiFreyo
Fenrir
Level 149
God Stats
3W - 8L
1,262 SR
Queue Stats
60W - 58L
1,497 Elo+
Solo
Team Averages
Level 94
1,432 SR
1,485 Elo+

VS

Team Averages
Level 56
1,610 SR
1,386 Elo+
Chaac
Chaac
DomNextDoor9688
Chaac
Level 76
God Stats
9W - 14L
1,507 SR
Queue Stats
12W - 18L
1,370 Elo+
Party 1
Bakasura
Bakasura
GOS Tom3175
Bakasura
Level 42
God Stats
2W - 2L
1,546 SR
Queue Stats
12W - 18L
1,370 Elo+
Party 1
Vulcan
Vulcan
GrimxMoon2329
Vulcan
Level 27
God Stats
2W - 2L
1,663 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
SKIESking39
Aphrodite
Level 44
God Stats
1W - 1L
1,801 SR
Queue Stats
12W - 17L
1,385 Elo+
Party 1
Neith
Neith
Vicanjel
Neith
Level 89
God Stats
26W - 22L
1,533 SR
Queue Stats
99W - 85L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 1 / 1
6,455
587
3,283
3,320
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
 
Ymir
10
3 / 0 / 4
6,107
555
4,230
6,829
5,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
 
Nu Wa
10
0 / 3 / 1
5,599
509
4,432
4,485
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anhur
Jspurge04
Anhur
11
4 / 0 / 2
6,290
572
5,075
4,370
1,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
RemiFreyo
Fenrir
11
1 / 0 / 5
5,518
502
2,982
5,822
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,903
446
4,227
9,656
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
GOS Tom3175
Bakasura
10
2 / 0 / 0
5,550
505
2,952
6,665
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 5 / 0
5,360
487
1,166
4,117
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SKIESking39
Aphrodite
9
0 / 2 / 1
4,982
453
2,977
5,260
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
Vicanjel
Neith
10
1 / 1 / 2
6,030
548
3,838
6,766
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
1
4.5
W
Ymir
 
Ymir
3
0
4
5
W
Nu Wa
 
Nu Wa
0
3
1
0.17
L
1
4
0
0.25
L
Bakasura
GOS Tom3175
Bakasura
2
0
0
2
L
0
5
0
0
W
Anhur
Jspurge04
Anhur
4
0
2
5
W
Fenrir
RemiFreyo
Fenrir
1
0
5
3.5
L
Aphrodite
SKIESking39
Aphrodite
0
2
1
0.25
L
Neith
Vicanjel
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
15,160
24,826
Taken
32,464
13,079
Mitigated
11,679
9,366
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,283
63
0
924
3,320
1,047
0
1,232
2,088
40,112
912
W
Ymir
 
Ymir
4,230
855
0
1,458
6,829
5,527
0
1,972
4,847
15,780
1,802
W
Nu Wa
 
Nu Wa
4,432
1,139
0
392
4,485
2,895
0
0
4,457
27,836
549
L
4,227
446
0
1,374
9,656
4,390
0
2,213
7,407
0
26,906
L
Bakasura
GOS Tom3175
Bakasura
2,952
2,028
0
2,249
6,665
2,700
0
1,050
5,517
0
30,354
L
1,166
41
0
0
4,117
1,119
39
2,131
1,937
27,237
817
W
Anhur
Jspurge04
Anhur
5,075
3,363
0
2,879
4,370
1,378
0
653
3,706
0
43,941
W
Fenrir
RemiFreyo
Fenrir
2,982
599
0
3,713
5,822
2,232
0
170
5,642
0
30,653
L
Aphrodite
SKIESking39
Aphrodite
2,977
910
1,585
2,786
5,260
1,685
0
2,277
2,896
19,996
0
L
Neith
Vicanjel
Neith
3,838
540
0
2,786
6,766
1,785
0
2,999
3,318
0
37,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
26,825
311
Minions Killed
287
0
Camps Cleared
0
1,009,950
Distance Traveled
1,092,327
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,455
587
84
8
0
191,713
1
W
Ymir
6,107
555
34
3
0
212,076
2
W
Nu Wa
5,599
509
54
5
0
183,396
0
L
Chaac
4,903
446
46
4
0
219,885
0
L
Bakasura
5,550
505
78
7
0
263,799
0
L
Vulcan
5,360
487
43
4
0
201,745
0
W
Anhur
6,290
572
85
8
0
201,844
0
W
Fenrir
5,518
502
54
5
0
220,921
0
L
Aphrodite
4,982
453
48
4
0
215,612
0
L
Neith
6,030
548
72
7
0
191,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role