Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
goldovasco
Izanami
Level 145
God Stats
2W - 5L
1,464 SR
Queue Stats
163W - 144L
1,579 Elo+
Party 2
Mulan
Mulan
lucianoRJplay
Mulan
Level 148
God Stats
116W - 102L
1,518 SR
Queue Stats
525W - 513L
1,508 Elo+
Solo
Thor
Thor
zKinGzDownGT
Thor
Level 117
God Stats
4W - 6L
1,492 SR
Queue Stats
224W - 227L
1,499 Elo+
Solo
Team Averages
Level 125
1,495 SR
1,517 Elo+

VS

Team Averages
Level 113
1,530 SR
1,446 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AlexBrs
Yu Huang
Level 160
God Stats
4W - 5L
1,418 SR
Queue Stats
244W - 257L
1,452 Elo+
Solo
Xbalanque
Xbalanque
Jasgamer123
Xbalanque
Level 84
God Stats
12W - 5L
1,630 SR
Queue Stats
38W - 42L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fedemercu
Kumbhakarna
Level 103
God Stats
6W - 3L
1,486 SR
Queue Stats
29W - 39L
1,375 Elo+
Party 1
Odin
Odin
injust220
Odin
Level 108
God Stats
16W - 12L
1,616 SR
Queue Stats
55W - 63L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 3
4,891
611
3,295
5,134
2,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
 
Chang'e
5
0 / 3 / 0
3,677
460
370
3,484
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
goldovasco
Izanami
9
3 / 1 / 1
4,957
620
4,411
4,933
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 0
5,743
718
4,712
7,241
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 1
4,283
535
2,034
6,155
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 1 / 1
5,030
629
3,682
5,907
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
AlexBrs
Yu Huang
10
3 / 0 / 1
5,632
704
3,287
2,441
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Jasgamer123
Xbalanque
9
2 / 1 / 0
4,974
622
4,219
4,242
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
fedemercu
Kumbhakarna
8
0 / 3 / 2
4,290
536
1,719
6,625
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
9
0 / 3 / 1
4,515
564
2,543
6,119
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
8
8
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Chang'e
 
Chang'e
0
3
0
0
W
Nemesis
 
Nemesis
3
1
1
3.5
W
Yu Huang
AlexBrs
Yu Huang
3
0
1
3.5
W
Xbalanque
Jasgamer123
Xbalanque
2
1
0
2
W
Kumbhakarna
fedemercu
Kumbhakarna
0
3
2
0.33
L
Izanami
goldovasco
Izanami
3
1
1
3.5
W
Odin
0
3
1
0.17
L
3
2
0
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
15,450
26,947
Taken
25,334
9,627
Mitigated
11,585
6,300
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,295
439
0
945
5,134
2,336
0
1,249
3,855
15,101
0
L
Chang'e
 
Chang'e
370
0
40
855
3,484
814
0
1,466
1,859
10,896
0
W
Nemesis
 
Nemesis
3,682
1,535
0
333
5,907
1,883
0
187
5,720
0
26,725
W
Yu Huang
AlexBrs
Yu Huang
3,287
496
0
1,026
2,441
685
0
439
2,002
37,741
717
W
Xbalanque
Jasgamer123
Xbalanque
4,219
1,570
0
1,864
4,242
1,105
0
1,356
2,886
0
31,908
W
Kumbhakarna
fedemercu
Kumbhakarna
1,719
30
0
1,717
6,625
4,129
0
1,683
4,942
10,692
0
L
Izanami
goldovasco
Izanami
4,411
2,928
0
1,849
4,933
1,380
0
744
4,189
0
35,922
W
Odin
2,543
525
0
740
6,119
3,783
0
0
6,119
0
26,485
L
4,712
1,371
0
2,111
7,241
3,187
0
0
7,241
0
36,610
L
2,034
752
0
500
6,155
1,910
0
1,150
4,941
0
21,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
24,441
231
Minions Killed
241
0
Camps Cleared
0
732,727
Distance Traveled
816,773
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,891
611
31
4
0
180,061
6
L
Chang'e
3,677
460
25
3
0
86,610
1
W
Nemesis
5,030
629
45
6
0
195,125
1
W
Yu Huang
5,632
704
82
10
0
155,687
0
W
Xbalanque
4,974
622
51
6
0
139,676
1
W
Kumbhakarna
4,290
536
14
2
0
163,929
2
L
Izanami
4,957
620
64
8
0
141,341
0
W
Odin
4,515
564
49
6
0
162,356
0
L
Mulan
5,743
718
71
9
0
156,263
2
L
Thor
4,283
535
40
5
0
168,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role