Player Matchup

Danzaburou
Danzaburou
CrImSoNKiNg6o8
Danzaburou
Level 155
God Stats
4W - 1L
1,818 SR
Queue Stats
21W - 25L
1,406 Elo+
Party 1
Artio
Artio
GTHANG86
Artio
Level 128
God Stats
4W - 1L
1,522 SR
Queue Stats
20W - 20L
1,449 Elo+
Party 1
Anubis
Anubis
XDANKSTANK420
Anubis
Level 81
God Stats
3W - 2L
1,700 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 1
Team Averages
Level 121
1,680 SR
1,431 Elo+

VS

Team Averages
Level 96
1,517 SR
1,451 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bokertov861684
Artemis
Level 80
God Stats
39W - 39L
1,497 SR
Queue Stats
512W - 526L
1,397 Elo+
Solo
Ah Puch
Ah Puch
braender101
Ah Puch
Level 105
God Stats
26W - 21L
1,553 SR
Queue Stats
133W - 133L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrImSoNKiNg6o8
Danzaburou
12
1 / 4 / 0
7,207
721
3,743
7,556
2,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
GTHANG86
Artio
12
0 / 2 / 1
6,863
686
2,003
12,975
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 5 / 1
7,272
727
693
8,647
2,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 0 / 6
9,666
967
12,418
3,715
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 4
8,740
874
6,373
3,415
1,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
braender101
Ah Puch
14
2 / 1 / 8
8,544
854
6,762
4,543
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
6
8
W
4
0
4
6
L
Danzaburou
CrImSoNKiNg6o8
Danzaburou
1
4
0
0.25
L
Artio
GTHANG86
Artio
0
2
1
0.25
L
0
5
1
0.1
W
Ah Puch
braender101
Ah Puch
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,439
Damage
25,553
29,178
Taken
11,673
12,215
Mitigated
3,967
4,166
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,418
5,103
210
461
3,715
1,314
1,396
670
3,045
40,309
938
W
6,373
1,822
0
1,277
3,415
1,168
1,418
1,050
2,365
0
19,362
L
Danzaburou
CrImSoNKiNg6o8
Danzaburou
3,743
584
0
1,501
7,556
2,054
0
4,837
2,492
0
20,519
L
Artio
GTHANG86
Artio
2,003
39
120
1,158
12,975
7,432
0
8,278
4,303
15,428
536
L
693
173
51
1,336
8,647
2,729
0
5,087
3,353
36,990
0
W
Ah Puch
braender101
Ah Puch
6,762
53
0
1,631
4,543
1,485
492
786
3,757
29,349
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,342
Gold Earned
26,950
138
Minions Killed
149
0
Camps Cleared
0
476,221
Distance Traveled
538,548
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,666
967
75
8
0
181,433
0
W
Artemis
8,740
874
30
3
0
191,829
3
L
Danzaburou
7,207
721
32
3
0
143,915
1
L
Artio
6,863
686
28
3
0
175,686
0
L
Anubis
7,272
727
78
8
0
156,620
0
W
Ah Puch
8,544
854
44
4
0
165,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role