Player Matchup

Hou Yi
Hou Yi
Diamond II
PatateDeBerger
Hou Yi
Diamond II
Level 88
God Stats
18W - 18L
1,583 SR
Queue Stats
415W - 326L
2,045 MMR
Party 2
Awilix
Awilix
Diamond III
RichardRicard
Awilix
Diamond III
Level 156
God Stats
89W - 32L
1,770 SR
Queue Stats
192W - 97L
1,912 MMR
Party 2
Ra
Ra
Masters
ravenback34
Ra
Masters
Level 157
God Stats
19W - 9L
1,700 SR
Queue Stats
238W - 155L
2,494 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,684 SR
2,150 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,645 SR
1,864 MMR
Scylla
Scylla
Platinum III
Akinm
Scylla
Platinum III
Level 159
God Stats
16W - 14L
1,575 SR
Queue Stats
340W - 341L
1,754 MMR
Solo
Yu Huang
Yu Huang
Diamond II
HarmbeTheSavior
Yu Huang
Diamond II
Level 197
God Stats
0W - 2L
1,754 SR
Queue Stats
227W - 209L
2,123 MMR
Party 1
Nike
Nike
Platinum I
urielperetz
Nike
Platinum I
Level 115
God Stats
11W - 10L
1,607 SR
Queue Stats
98W - 94L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,234
1,026
7,830
6,633
2,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 3 / 5
9,323
1,036
8,309
10,896
5,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 9
9,370
1,041
6,042
6,657
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FafnirBakasuraXbalanqueSerqetAthena

VS

Bans
KuzenboVulcanGebChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akinm
Scylla
10
0 / 1 / 1
6,516
724
1,230
3,239
782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
15
3 / 6 / 1
8,322
925
7,772
9,876
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 1
6,959
773
7,106
12,502
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
4
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akinm
Scylla
0
1
1
0.5
L
Yu Huang
3
6
1
0.58
W
4
0
8
8
W
6
3
5
2.83
W
3
1
9
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,181
Damage
16,108
24,186
Taken
25,617
9,747
Mitigated
13,962
7,362
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akinm
Scylla
1,230
132
0
125
3,239
782
0
594
2,601
8,878
0
L
Yu Huang
7,772
1,002
0
1,390
9,876
3,390
0
3,019
6,766
28,911
0
W
7,830
3,077
0
2,460
6,633
2,298
1,704
2,461
3,865
0
38,877
W
8,309
3,194
0
500
10,896
5,205
793
2,939
7,150
0
28,173
W
6,042
639
1,849
2,553
6,657
2,244
1,253
2,911
3,289
33,963
0
L
7,106
375
0
736
12,502
9,790
0
2,248
10,148
0
18,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
21,797
154
Minions Killed
87
0
Camps Cleared
0
592,471
Distance Traveled
394,262
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,516
724
23
3
0
87,780
3
L
Yu Huang
8,322
925
36
4
0
148,364
2
W
Hou Yi
9,234
1,026
49
5
0
177,903
3
W
Awilix
9,323
1,036
36
4
0
210,098
0
W
Ra
9,370
1,041
69
8
0
204,470
0
L
Nike
6,959
773
28
3
0
158,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role