Player Matchup

Bacchus
Bacchus
BigFerda
Bacchus
Level 15
God Stats
5W - 9L
1,473 SR
Queue Stats
10W - 15L
1,449 Elo+
Party 1
Medusa
Medusa
ItchyMexicano
Medusa
Level 29
God Stats
11W - 14L
1,461 SR
Queue Stats
46W - 60L
1,402 Elo+
Party 1
Bastet
Bastet
Ray-bees13
Bastet
Level 89
God Stats
22W - 21L
1,484 SR
Queue Stats
128W - 135L
1,450 Elo+
Solo
Mulan
Mulan
baaayouafreakk
Mulan
Level 45
God Stats
6W - 8L
1,492 SR
Queue Stats
90W - 115L
1,363 Elo+
Party 1
Eset
Eset
blazetv5154
Eset
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 136L
1,416 Elo+
Solo
Team Averages
Level 44
1,482 SR
1,416 Elo+

VS

Team Averages
Level 112
1,429 SR
1,384 Elo+
Hou Yi
Hou Yi
ChevalBaleine81
Hou Yi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,109 Elo+
Solo
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 155
God Stats
293W - 256L
1,486 SR
Queue Stats
712W - 754L
1,423 Elo+
Solo
Camazotz
Camazotz
GxZ10
Camazotz
Level 168
God Stats
2W - 1L
1,327 SR
Queue Stats
231W - 222L
1,456 Elo+
Solo
Fenrir
Fenrir
Umbla200
Fenrir
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 15L
1,564 Elo+
Solo
Horus
Horus
YEII0VV
Horus
Level 37
God Stats
3W - 3L
1,330 SR
Queue Stats
39W - 47L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigFerda
Bacchus
10
2 / 5 / 5
6,719
480
5,242
12,402
10,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 5 / 2
7,754
554
9,907
10,057
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Ray-bees13
Bastet
11
0 / 2 / 2
6,474
462
4,700
10,391
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 0
6,169
441
7,054
14,678
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 0
7,353
525
264
8,006
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,360
454
3,577
7,395
2,223
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 5
8,484
606
10,547
2,107
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
GxZ10
Camazotz
16
8 / 0 / 1
8,962
640
6,419
10,104
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Umbla200
Fenrir
14
8 / 0 / 2
8,614
615
11,226
11,866
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Horus
YEII0VV
Horus
10
1 / 2 / 5
6,690
478
2,402
11,958
10,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
19
22
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigFerda
Bacchus
2
5
5
0.9
W
1
5
3
0.5
W
1
0
5
3.5
W
Camazotz
GxZ10
Camazotz
8
0
1
8.5
L
5
5
2
1.2
L
Bastet
Ray-bees13
Bastet
0
2
2
0.5
W
Fenrir
Umbla200
Fenrir
8
0
2
9
W
Horus
YEII0VV
Horus
1
2
5
1.75
L
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
34,171
55,534
Taken
43,430
26,298
Mitigated
26,377
9,909
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigFerda
Bacchus
5,242
691
0
1,534
12,402
10,243
30
2,004
10,267
20,200
0
W
3,577
1,521
0
250
7,395
2,223
0
1,420
5,975
0
28,083
W
10,547
4,052
0
362
2,107
664
40
462
1,565
61,441
658
W
Camazotz
GxZ10
Camazotz
6,419
1,878
436
5,758
10,104
4,508
68
577
9,527
0
70,559
L
9,907
3,334
0
1,781
10,057
3,223
136
619
9,306
0
63,381
L
Bastet
Ray-bees13
Bastet
4,700
962
0
3,063
10,391
3,269
0
1,372
8,845
0
44,486
W
Fenrir
Umbla200
Fenrir
11,226
2,310
0
4,007
11,866
8,653
0
367
11,499
0
49,713
W
Horus
YEII0VV
Horus
2,402
1,232
1,317
4,792
11,958
10,329
0
2,600
9,358
2,030
12,519
L
7,054
1,376
0
1,824
14,678
7,591
0
609
13,937
0
37,555
L
264
81
181
1,526
8,006
1,972
0
4,836
2,641
66,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
39,110
412
Minions Killed
374
0
Camps Cleared
0
1,364,425
Distance Traveled
1,380,183
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,719
480
26
2
0
316,235
0
W
Hou Yi
6,360
454
42
3
0
240,540
0
W
Nu Wa
8,484
606
110
8
0
250,624
0
W
Camazotz
8,962
640
107
8
0
315,943
3
L
Medusa
7,754
554
99
7
0
282,589
0
L
Bastet
6,474
462
75
5
0
289,067
4
W
Fenrir
8,614
615
79
6
0
283,573
0
W
Horus
6,690
478
36
3
0
289,503
4
L
Mulan
6,169
441
64
5
0
270,238
0
L
Eset
7,353
525
148
11
0
206,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role