Player Matchup

Chaac
Chaac
DomNextDoor9688
Chaac
Level 76
God Stats
9W - 14L
1,490 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 1
Bakasura
Bakasura
GOS Tom3175
Bakasura
Level 42
God Stats
2W - 2L
1,392 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 1
Vulcan
Vulcan
GrimxMoon2329
Vulcan
Level 27
God Stats
2W - 2L
1,574 SR
Queue Stats
6W - 10L
1,201 Elo+
Party 1
Aphrodite
Aphrodite
SKIESking39
Aphrodite
Level 44
God Stats
1W - 1L
1,738 SR
Queue Stats
12W - 17L
1,355 Elo+
Party 1
Erlang Shen
Erlang Shen
YUGEN-_-25
Erlang Shen
Level 90
God Stats
6W - 2L
1,638 SR
Queue Stats
166W - 142L
1,459 Elo+
Solo
Team Averages
Level 56
1,566 SR
1,339 Elo+

VS

Team Averages
Level 72
1,509 SR
1,475 Elo+
Ratatoskr
Ratatoskr
Ace5169
Ratatoskr
Level 88
God Stats
4W - 5L
1,292 SR
Queue Stats
89W - 85L
1,464 Elo+
Party 2
Skadi
Skadi
DARKBLADE-47xd
Skadi
Level 87
God Stats
1W - 4L
1,354 SR
Queue Stats
89W - 107L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Poetro poeta
Cthulhu
Level 65
God Stats
65W - 55L
1,619 SR
Queue Stats
136W - 157L
1,474 Elo+
Solo
Ares
Ares
notbeans
Ares
Level 52
God Stats
0W - 1L
1,547 SR
Queue Stats
22W - 22L
1,487 Elo+
Solo
Scylla
Scylla
whatisoatmeal
Scylla
Level 66
God Stats
1W - 1L
1,735 SR
Queue Stats
30W - 29L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
11,190
533
13,700
17,003
18,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
GOS Tom3175
Bakasura
18
7 / 0 / 9
11,753
560
13,233
14,737
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 4 / 5
10,788
514
9,396
10,464
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Aphrodite
SKIESking39
Aphrodite
12
1 / 5 / 6
8,744
416
4,927
9,334
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
YUGEN-_-25
Erlang Shen
18
5 / 3 / 4
11,405
543
13,911
22,978
17,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ace5169
Ratatoskr
14
4 / 7 / 2
8,976
427
8,515
17,630
8,263
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
6,521
311
2,938
3,704
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Poetro poeta
Cthulhu
13
1 / 4 / 3
8,623
411
12,250
18,680
19,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
16
3 / 5 / 1
9,714
463
15,903
21,148
28,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 7 / 1
9,642
459
11,444
13,485
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
25
Kills
12
12
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Ace5169
Ratatoskr
4
7
2
0.71
L
0
2
1
0.25
W
7
0
7
10.5
W
Bakasura
GOS Tom3175
Bakasura
7
0
9
11.5
W
5
4
5
1.88
L
Cthulhu
Poetro poeta
Cthulhu
1
4
3
0.63
W
Aphrodite
SKIESking39
Aphrodite
1
5
6
0.8
W
Erlang Shen
YUGEN-_-25
Erlang Shen
5
3
4
2.33
L
Ares
3
5
1
0.7
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,167
Damage
51,050
74,516
Taken
74,647
48,754
Mitigated
62,162
30,017
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Ace5169
Ratatoskr
8,515
2,679
0
668
17,630
8,263
0
2,965
14,177
0
57,876
L
2,938
1,287
0
366
3,704
898
0
395
3,239
0
23,713
W
13,700
1,649
0
5,092
17,003
18,546
1,642
7,478
9,375
0
58,072
W
Bakasura
GOS Tom3175
Bakasura
13,233
10,075
0
6,369
14,737
6,245
2,870
5,271
9,394
0
68,736
W
9,396
119
0
0
10,464
3,585
1,060
5,611
4,842
48,614
2,015
L
Cthulhu
Poetro poeta
Cthulhu
12,250
705
522
3,525
18,680
19,333
0
3,492
14,933
50,864
1,678
W
Aphrodite
SKIESking39
Aphrodite
4,927
736
4,121
3,813
9,334
3,127
432
6,786
2,398
26,180
0
W
Erlang Shen
YUGEN-_-25
Erlang Shen
13,911
6,954
0
10,622
22,978
17,251
2,281
12,951
9,072
0
72,298
L
Ares
15,903
1,466
0
500
21,148
28,612
0
1,339
18,755
66,305
0
L
11,444
126
0
1,725
13,485
5,056
620
5,663
7,542
59,727
1,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
43,476
447
Minions Killed
425
0
Camps Cleared
0
1,902,033
Distance Traveled
1,612,137
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,976
427
89
4
0
444,692
0
L
Skadi
6,521
311
49
2
0
123,312
0
W
Chaac
11,190
533
76
4
0
414,302
5
W
Bakasura
11,753
560
134
6
0
475,821
0
W
Vulcan
10,788
514
80
4
0
392,412
0
L
Cthulhu
8,623
411
71
3
0
366,028
0
W
Aphrodite
8,744
416
46
2
0
210,674
0
W
Erlang Shen
11,405
543
111
5
0
408,824
0
L
Ares
9,714
463
96
5
0
346,743
0
L
Scylla
9,642
459
120
6
0
331,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role