Player Matchup

Ra
Ra
AllureHomme
Ra
Level 146
God Stats
1W - 1L
1,441 SR
Queue Stats
5W - 10L
1,418 Elo+
Party 2
Mulan
Mulan
MYSTERY_GAMER123
Mulan
Level 155
God Stats
6W - 9L
1,473 SR
Queue Stats
126W - 146L
1,525 Elo+
Party 1
Hel
Hel
StoneDragon
Hel
Level 97
God Stats
4W - 2L
1,580 SR
Queue Stats
97W - 111L
1,513 Elo+
Party 1
Anhur
Anhur
chuy_34023
Anhur
Level 127
God Stats
10W - 7L
1,547 SR
Queue Stats
503W - 502L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hmSlim
Kumbhakarna
Level 137
God Stats
56W - 53L
1,564 SR
Queue Stats
198W - 192L
1,589 Elo+
Party 2
Team Averages
Level 132
1,521 SR
1,505 Elo+

VS

Team Averages
Level 142
1,528 SR
1,506 Elo+
Gilgamesh
Gilgamesh
GnarlyBaracooda
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 110L
1,449 Elo+
Solo
Horus
Horus
Jaynuke79
Horus
Level 145
God Stats
2W - 3L
1,456 SR
Queue Stats
374W - 352L
1,535 Elo+
Solo
Eset
Eset
Retzer
Eset
Level 159
God Stats
5W - 6L
1,591 SR
Queue Stats
660W - 610L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Wood-eeeh
Aphrodite
Level 157
God Stats
14W - 18L
1,523 SR
Queue Stats
27W - 39L
1,453 Elo+
Solo
Izanami
Izanami
XxTheFearLordxX
Izanami
Level 138
God Stats
53W - 45L
1,571 SR
Queue Stats
271W - 260L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,857
633
3,200
6,875
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 0
9,435
674
14,626
17,066
12,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 1 / 2
7,678
548
4,993
6,918
4,120
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
15
1 / 0 / 0
8,681
620
5,317
5,931
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
hmSlim
Kumbhakarna
11
0 / 2 / 3
6,791
485
3,175
13,081
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GnarlyBaracooda
Gilgamesh
11
1 / 6 / 1
6,661
476
8,187
15,512
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
Jaynuke79
Horus
13
6 / 1 / 1
7,807
558
9,158
12,045
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Eset
Retzer
Eset
14
0 / 1 / 3
8,265
590
8,385
7,866
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Wood-eeeh
Aphrodite
12
0 / 0 / 1
7,167
512
2,162
7,960
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

9
0 / 1 / 0
5,556
397
1,853
5,431
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
7
7
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Gilgamesh
GnarlyBaracooda
Gilgamesh
1
6
1
0.25
L
Horus
Jaynuke79
Horus
6
1
1
6.5
W
6
2
0
3
L
Eset
Retzer
Eset
0
1
3
1.5
W
0
1
2
1
L
Aphrodite
Wood-eeeh
Aphrodite
0
0
1
0.5
L
0
1
0
0
W
Anhur
1
0
0
1
W
Kumbhakarna
hmSlim
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
29,745
49,871
Taken
48,814
25,190
Mitigated
29,860
21,736
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,200
466
348
2,770
6,875
2,074
0
2,343
4,252
77,743
0
L
Gilgamesh
GnarlyBaracooda
Gilgamesh
8,187
2,567
0
1,896
15,512
15,006
0
1,840
13,672
0
36,876
L
Horus
Jaynuke79
Horus
9,158
4,814
745
5,768
12,045
5,166
0
2,740
9,305
0
54,793
W
14,626
2,814
0
6,806
17,066
12,543
0
1,662
14,570
222
65,626
L
Eset
Retzer
Eset
8,385
656
226
1,129
7,866
2,910
0
3,677
4,189
72,145
0
W
4,993
405
3,895
3,972
6,918
4,120
289
709
6,209
31,693
1,655
L
Aphrodite
Wood-eeeh
Aphrodite
2,162
366
2,315
6,064
7,960
5,096
0
1,386
6,574
39,823
0
L
1,853
1,500
0
1,419
5,431
1,682
0
1,741
3,690
0
30,782
W
Anhur
5,317
1,831
0
1,801
5,931
1,819
2,756
1,453
4,478
0
77,579
W
Kumbhakarna
hmSlim
Kumbhakarna
3,175
1,009
0
2,144
13,081
4,634
0
3,626
9,037
31,822
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
35,456
510
Minions Killed
433
0
Camps Cleared
0
1,536,407
Distance Traveled
1,306,248
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,857
633
148
11
0
329,913
2
L
Gilgamesh
6,661
476
61
4
0
264,451
0
L
Horus
7,807
558
87
6
0
344,806
0
W
Mulan
9,435
674
102
7
0
286,418
7
L
Eset
8,265
590
155
11
0
270,641
6
W
Hel
7,678
548
52
4
0
290,812
2
L
Aphrodite
7,167
512
61
4
0
269,516
7
L
Izanami
5,556
397
69
5
0
156,834
0
W
Anhur
8,681
620
153
11
0
285,383
1
W
Kumbhakarna
6,791
485
55
4
0
343,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role