Player Matchup

Nike
Nike
WPI111
Nike
Level 138
God Stats
22W - 25L
1,408 SR
Queue Stats
175W - 189L
1,430 Elo+
Solo
Merlin
Merlin
gam3rfinatc
Merlin
Level 29
God Stats
1W - 2L
1,558 SR
Queue Stats
9W - 25L
1,143 Elo+
Party 1
Camazotz
Camazotz
leahdyne
Camazotz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,167 Elo+
Party 1
Team Averages
Level 84
1,489 SR
1,247 Elo+

VS

Team Averages
Level 101
1,493 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
johnstef
Janus
Level 71
God Stats
96W - 105L
1,479 SR
Queue Stats
125W - 133L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
WPI111
Nike
13
1 / 2 / 2
7,613
761
5,928
9,002
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
11
1 / 6 / 3
7,163
716
3,757
8,036
1,812
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
leahdyne
Camazotz
14
2 / 2 / 2
7,934
793
1,789
7,964
2,298
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 1 / 5
8,576
858
6,486
6,659
2,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
 
Fenrir
12
2 / 3 / 5
7,937
794
4,564
6,717
3,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
johnstef
Janus
15
4 / 1 / 6
8,887
889
8,430
6,042
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
5
6.5
W
Fenrir
 
Fenrir
2
3
5
1.5
L
Nike
WPI111
Nike
1
2
2
1
L
Merlin
1
6
3
0.42
W
Janus
johnstef
Janus
4
1
6
7
L
Camazotz
leahdyne
Camazotz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,474
Damage
19,480
25,002
Taken
19,418
10,185
Mitigated
7,822
2,852
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,486
1,699
0
1,384
6,659
2,091
428
1,028
5,530
0
22,556
W
Fenrir
 
Fenrir
4,564
861
0
528
6,717
3,984
42
1,183
5,393
0
11,006
L
Nike
WPI111
Nike
5,928
448
122
1,023
9,002
6,075
0
2,303
6,699
0
21,419
L
Merlin
3,757
249
0
151
8,036
1,812
0
3,790
4,145
14,353
120
W
Janus
johnstef
Janus
8,430
599
0
1,610
6,042
1,747
279
1,524
4,282
34,007
0
L
Camazotz
leahdyne
Camazotz
1,789
321
0
1,556
7,964
2,298
768
2,369
5,528
0
19,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,710
Gold Earned
25,400
94
Minions Killed
103
0
Camps Cleared
0
511,116
Distance Traveled
581,614
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,576
858
29
3
0
208,324
4
W
Fenrir
7,937
794
11
1
0
176,505
0
L
Nike
7,613
761
28
3
0
168,960
2
L
Merlin
7,163
716
26
3
0
145,299
0
W
Janus
8,887
889
63
6
0
196,785
0
L
Camazotz
7,934
793
40
4
0
196,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role