Player Matchup

Neith
Neith
MoodyNumber1
Neith
Level 159
God Stats
8W - 6L
1,665 SR
Queue Stats
1,148W - 1,197L
1,564 Elo+
Solo
Thanatos
Thanatos
Nodnarb San
Thanatos
Level 159
God Stats
9W - 13L
1,437 SR
Queue Stats
313W - 331L
1,511 Elo+
Solo
Chaac
Chaac
Proxxied
Chaac
Level 125
God Stats
3W - 2L
1,623 SR
Queue Stats
115W - 121L
1,480 Elo+
Party 1
Olorun
Olorun
SagaciousBovine
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 133L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
roy1747
Kuzenbo
Level 149
God Stats
2W - 4L
1,320 SR
Queue Stats
130W - 139L
1,484 Elo+
Party 1
Team Averages
Level 136
1,509 SR
1,504 Elo+

VS

Team Averages
Level 138
1,619 SR
1,513 Elo+
Kuzenbo
Kuzenbo
ALAXMTME
Kuzenbo
Level 176
God Stats
3W - 1L
1,705 SR
Queue Stats
181W - 190L
1,568 Elo+
Solo
Ah Puch
Ah Puch
Dosaraith
Ah Puch
Level 128
God Stats
4W - 3L
1,507 SR
Queue Stats
98W - 92L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
JustHoldW
Baron Samedi
Level 158
God Stats
2W - 1L
1,703 SR
Queue Stats
84W - 75L
1,590 Elo+
Solo
Shiva
Shiva
Spray Station
Shiva
Level 108
God Stats
3W - 1L
1,586 SR
Queue Stats
241W - 263L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tantoi
Kumbhakarna
Level 118
God Stats
3W - 1L
1,595 SR
Queue Stats
105W - 107L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,144
649
9,066
8,514
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Nodnarb San
Thanatos
15
3 / 4 / 4
8,075
734
7,148
10,190
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Proxxied
Chaac
13
1 / 4 / 3
7,177
652
9,780
12,443
10,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 2 / 2
7,745
704
9,984
7,718
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
roy1747
Kuzenbo
15
2 / 4 / 6
8,138
740
7,019
12,686
22,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALAXMTME
Kuzenbo
16
5 / 1 / 9
10,107
919
7,121
13,939
21,027
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Dosaraith
Ah Puch
16
3 / 1 / 10
9,623
875
14,573
9,342
4,977
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
JustHoldW
Baron Samedi
14
2 / 3 / 12
8,684
789
8,473
9,880
5,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 9
9,069
824
13,180
17,913
18,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
Tantoi
Kumbhakarna
15
0 / 1 / 12
9,286
844
4,958
15,978
13,081
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
7
Kills
15
15
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALAXMTME
Kuzenbo
5
1
9
9.5
W
Ah Puch
Dosaraith
Ah Puch
3
1
10
8
W
Baron Samedi
JustHoldW
Baron Samedi
2
3
12
2.67
L
0
1
3
1.5
L
Thanatos
Nodnarb San
Thanatos
3
4
4
1.25
L
Chaac
Proxxied
Chaac
1
4
3
0.63
L
1
2
2
1
W
5
2
9
4.75
W
Kumbhakarna
Tantoi
Kumbhakarna
0
1
12
6
L
Kuzenbo
roy1747
Kuzenbo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
48,305
51,551
Taken
67,052
46,845
Mitigated
63,084
21,813
Healing
34,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALAXMTME
Kuzenbo
7,121
1,824
1,762
2,973
13,939
21,027
1,045
2,855
11,084
12,706
924
W
Ah Puch
Dosaraith
Ah Puch
14,573
520
2,558
3,305
9,342
4,977
1,413
1,610
7,732
36,747
522
W
Baron Samedi
JustHoldW
Baron Samedi
8,473
601
6,335
3,760
9,880
5,388
1,733
1,935
7,945
18,778
0
L
9,066
1,314
701
3,339
8,514
3,231
0
6,718
1,674
0
23,821
L
Thanatos
Nodnarb San
Thanatos
7,148
460
1,163
4,650
10,190
7,630
0
6,038
3,860
0
12,671
L
Chaac
Proxxied
Chaac
9,780
383
972
3,317
12,443
10,540
0
8,795
3,426
0
20,244
L
9,984
4,086
2,768
2,446
7,718
3,259
0
5,703
1,969
25,174
433
W
13,180
1,317
1,744
3,469
17,913
18,611
145
5,681
12,232
0
25,465
W
Kumbhakarna
Tantoi
Kumbhakarna
4,958
86
4,623
4,465
15,978
13,081
78
4,743
11,235
11,841
437
L
Kuzenbo
roy1747
Kuzenbo
7,019
2,436
424
2,033
12,686
22,185
0
7,194
5,097
14,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
46,769
138
Minions Killed
147
0
Camps Cleared
0
1,015,539
Distance Traveled
1,103,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,107
919
11
1
0
231,344
0
W
Ah Puch
9,623
875
53
5
0
208,129
0
W
Baron Samedi
8,684
789
28
3
0
194,968
0
L
Neith
7,144
649
28
3
0
202,085
0
L
Thanatos
8,075
734
17
2
0
219,780
0
L
Chaac
7,177
652
25
2
0
205,324
0
L
Olorun
7,745
704
56
5
0
193,221
0
W
Shiva
9,069
824
23
2
0
228,384
0
W
Kumbhakarna
9,286
844
32
3
0
241,122
0
L
Kuzenbo
8,138
740
12
1
0
195,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role