Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChromoHomo
Neith
Level 127
God Stats
7W - 5L
1,542 SR
Queue Stats
263W - 206L
1,607 Elo+
Solo
Nemesis
Nemesis
MothaL
Nemesis
Level 177
God Stats
3W - 7L
1,434 SR
Queue Stats
105W - 148L
1,520 Elo+
Party 1
Chronos
Chronos
SheWantMeAnhur
Chronos
Level 149
God Stats
2W - 1L
1,308 SR
Queue Stats
136W - 154L
1,508 Elo+
Party 1
Team Averages
Level 148
1,457 SR
1,527 Elo+

VS

Team Averages
Level 134
1,597 SR
1,569 Elo+
Agni
Agni
Alexander_XD2004
Agni
Level 129
God Stats
5W - 2L
1,770 SR
Queue Stats
92W - 75L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
CutesyMoon
Tsukuyomi
Level 141
God Stats
314W - 256L
1,637 SR
Queue Stats
315W - 264L
1,554 Elo+
Solo
Ne Zha
Ne Zha
Wedgly2345
Ne Zha
Level 158
God Stats
5W - 11L
1,461 SR
Queue Stats
546W - 477L
1,562 Elo+
Solo
Bacchus
Bacchus
WhyMePPHard
Bacchus
Level 85
God Stats
2W - 10L
1,449 SR
Queue Stats
208W - 140L
1,588 Elo+
Solo
Skadi
Skadi
ninjalol5
Skadi
Level 156
God Stats
35W - 19L
1,669 SR
Queue Stats
109W - 136L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 2 / 3
7,765
706
7,208
12,594
11,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
 
Cabrakan
12
1 / 0 / 6
6,694
609
3,225
6,758
7,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
13
5 / 0 / 1
6,987
635
6,097
5,305
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MothaL
Nemesis
13
5 / 0 / 2
6,965
633
4,202
6,407
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 3 / 5
7,584
689
7,217
7,245
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
6,464
588
4,119
7,537
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
CutesyMoon
Tsukuyomi
11
2 / 5 / 0
6,159
560
9,182
12,313
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Wedgly2345
Ne Zha
10
0 / 5 / 3
5,656
514
4,258
11,192
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WhyMePPHard
Bacchus
10
0 / 4 / 0
5,609
510
4,153
8,620
7,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
ninjalol5
Skadi
10
0 / 1 / 0
5,555
505
4,573
4,579
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
3
2.75
W
Cabrakan
 
Cabrakan
1
0
6
4
L
3
6
0
0.5
W
Neith
5
0
1
5.5
L
Tsukuyomi
CutesyMoon
Tsukuyomi
2
5
0
0.4
W
Nemesis
MothaL
Nemesis
5
0
2
6
W
6
3
5
2.83
L
Ne Zha
Wedgly2345
Ne Zha
0
5
3
0.3
L
Bacchus
WhyMePPHard
Bacchus
0
4
0
0
L
Skadi
ninjalol5
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
26,285
38,309
Taken
44,241
25,128
Mitigated
19,477
13,198
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,208
2,730
0
3,604
12,594
11,305
0
184
12,410
52,171
2,167
W
Cabrakan
 
Cabrakan
3,225
648
0
2,376
6,758
7,395
0
1,947
4,811
20,436
1,213
L
4,119
156
0
645
7,537
2,328
0
3,782
3,755
38,945
933
W
Neith
6,097
1,347
0
1,365
5,305
1,846
94
1,226
4,079
0
54,205
L
Tsukuyomi
CutesyMoon
Tsukuyomi
9,182
2,327
0
5,082
12,313
3,972
0
6,575
5,738
0
44,770
W
Nemesis
MothaL
Nemesis
4,202
1,310
0
4,034
6,407
2,008
0
1,025
5,382
0
52,497
W
7,217
2,047
0
1,819
7,245
2,574
0
3,723
3,522
43,610
3,117
L
Ne Zha
Wedgly2345
Ne Zha
4,258
1,509
0
1,746
11,192
4,290
0
2,448
8,744
0
38,813
L
Bacchus
WhyMePPHard
Bacchus
4,153
462
0
1,347
8,620
7,771
0
3,935
4,685
20,198
0
L
Skadi
ninjalol5
Skadi
4,573
1,463
0
300
4,579
1,116
0
267
4,312
0
44,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
29,443
404
Minions Killed
363
0
Camps Cleared
0
1,110,648
Distance Traveled
1,147,801
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,765
706
106
10
0
194,852
0
W
Cabrakan
6,694
609
31
3
0
208,339
8
L
Agni
6,464
588
97
9
0
220,625
0
W
Neith
6,987
635
89
8
0
195,640
1
L
Tsukuyomi
6,159
560
73
7
0
229,598
0
W
Nemesis
6,965
633
86
8
0
280,675
3
W
Chronos
7,584
689
92
8
0
231,142
0
L
Ne Zha
5,656
514
67
6
0
251,209
0
L
Bacchus
5,609
510
24
2
0
241,469
2
L
Skadi
5,555
505
102
9
0
204,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role