Player Matchup

Janus
Janus
KingBaiN
Janus
Level 157
God Stats
1W - 1L
1,471 SR
Queue Stats
137W - 141L
1,520 Elo+
Solo
Hun Batz
Hun Batz
KuTTeX
Hun Batz
Level 115
God Stats
7W - 8L
1,658 SR
Queue Stats
47W - 46L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
StuTziiX
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,491 Elo+
Party 2
Ullr
Ullr
Tatakae07
Ullr
Level 145
God Stats
3W - 3L
1,374 SR
Queue Stats
209W - 212L
1,461 Elo+
Solo
Discordia
Discordia
weldon77
Discordia
Level 43
God Stats
9W - 8L
1,500 SR
Queue Stats
224W - 257L
1,382 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,472 Elo+

VS

Team Averages
Level 124
1,519 SR
1,473 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
StoneCamp
Atlas
Level 124
God Stats
2W - 1L
1,501 SR
Queue Stats
95W - 76L
1,506 Elo+
Solo
Chernobog
Chernobog
Und_Marcels_Bro
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 119L
1,460 Elo+
Party 1
King Arthur
King Arthur
jboys1970
King Arthur
Level 164
God Stats
4W - 3L
1,584 SR
Queue Stats
441W - 455L
1,466 Elo+
Party 1
Geb
Geb
sigma20
Geb
Level 99
God Stats
10W - 7L
1,512 SR
Queue Stats
39W - 35L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KingBaiN
Janus
7
2 / 7 / 1
4,776
478
3,455
5,771
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
KuTTeX
Hun Batz
10
1 / 2 / 1
5,287
529
4,313
6,658
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
StuTziiX
Zhong Kui
8
0 / 5 / 1
4,809
481
5,586
7,263
3,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
9
0 / 0 / 0
5,264
526
1,631
5,227
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
weldon77
Discordia
9
1 / 3 / 1
4,915
492
2,542
4,171
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 3
5,670
567
1,200
5,481
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
StoneCamp
Atlas
9
2 / 3 / 3
5,283
528
4,712
6,404
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Und_Marcels_Bro
Chernobog
11
1 / 0 / 1
6,038
604
2,748
5,288
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
jboys1970
King Arthur
11
5 / 1 / 3
6,783
678
5,178
9,787
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Geb
11
4 / 0 / 2
6,162
616
3,288
6,460
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Janus
KingBaiN
Janus
2
7
1
0.36
L
Hun Batz
KuTTeX
Hun Batz
1
2
1
0.75
W
Atlas
StoneCamp
Atlas
2
3
3
1.17
L
Zhong Kui
StuTziiX
Zhong Kui
0
5
1
0.1
L
Ullr
0
0
0
0
W
Chernobog
Und_Marcels_Bro
Chernobog
1
0
1
1.5
W
King Arthur
jboys1970
King Arthur
5
1
3
6.5
W
Geb
4
0
2
5
L
Discordia
weldon77
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
17,126
29,090
Taken
33,420
9,592
Mitigated
15,566
4,329
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,200
206
0
1,301
5,481
4,099
76
1,924
3,557
12,262
0
L
Janus
KingBaiN
Janus
3,455
222
0
196
5,771
1,286
0
1,894
3,635
19,038
507
L
Hun Batz
KuTTeX
Hun Batz
4,313
712
0
670
6,658
2,367
0
1,181
5,279
0
31,968
W
Atlas
StoneCamp
Atlas
4,712
660
0
498
6,404
2,330
0
3,047
3,357
19,720
1,324
L
Zhong Kui
StuTziiX
Zhong Kui
5,586
433
0
2,088
7,263
3,541
0
827
6,436
21,719
1,710
L
Ullr
1,631
275
0
735
5,227
1,399
236
1,403
3,824
0
36,636
W
Chernobog
Und_Marcels_Bro
Chernobog
2,748
1,918
0
2,948
5,288
1,662
730
577
4,711
0
48,026
W
King Arthur
jboys1970
King Arthur
5,178
327
0
3,376
9,787
5,116
0
5,173
4,614
0
35,062
W
Geb
3,288
477
0
4,390
6,460
2,359
0
635
5,825
38,564
886
L
Discordia
weldon77
Discordia
2,542
193
0
640
4,171
999
0
2,963
856
18,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
29,936
226
Minions Killed
272
0
Camps Cleared
0
965,948
Distance Traveled
1,029,787
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,670
567
21
2
0
192,584
2
L
Janus
4,776
478
27
3
0
205,667
0
L
Hun Batz
5,287
529
63
6
0
217,328
0
W
Atlas
5,283
528
36
4
0
198,548
0
L
Zhong Kui
4,809
481
40
4
0
158,141
2
L
Ullr
5,264
526
63
6
0
188,634
0
W
Chernobog
6,038
604
84
8
0
199,307
0
W
King Arthur
6,783
678
64
6
0
207,004
0
W
Geb
6,162
616
67
7
0
232,344
2
L
Discordia
4,915
492
33
3
0
196,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role