Player Matchup

Hades
Hades
 
Hades
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DefconTwo
Da Ji
Level 128
God Stats
6W - 11L
1,376 SR
Queue Stats
419W - 391L
1,496 Elo+
Solo
Ganesha
Ganesha
ihavehuevos
Ganesha
Level 124
God Stats
1W - 1L
1,333 SR
Queue Stats
30W - 28L
1,459 Elo+
Party 1
Apollo
Apollo
oNoRickySpanish
Apollo
Level 155
God Stats
4W - 3L
1,523 SR
Queue Stats
57W - 51L
1,491 Elo+
Party 1
Bacchus
Bacchus
thejantasy
Bacchus
Level 154
God Stats
20W - 11L
1,594 SR
Queue Stats
558W - 549L
1,501 Elo+
Solo
Team Averages
Level 151
1,465 SR
1,489 Elo+

VS

Team Averages
Level 137
1,581 SR
1,515 Elo+
Ravana
Ravana
ESA-El_Flaco
Ravana
Level 104
God Stats
2W - 0L
1,750 SR
Queue Stats
87W - 82L
1,484 Elo+
Solo
Chang'e
Chang'e
Gil9505
Chang'e
Level 170
God Stats
12W - 10L
1,519 SR
Queue Stats
614W - 602L
1,492 Elo+
Solo
Surtr
Surtr
Kevinchoforo
Surtr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 109L
1,528 Elo+
Party 2
Ymir
Ymir
demexes_beast69
Ymir
Level 106
God Stats
105W - 88L
1,575 SR
Queue Stats
106W - 96L
1,530 Elo+
Solo
Jing Wei
Jing Wei
wolfi253
Jing Wei
Level 158
God Stats
3W - 2L
1,562 SR
Queue Stats
104W - 104L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 0 / 2
7,433
531
3,533
2,025
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
DefconTwo
Da Ji
15
2 / 1 / 3
7,792
557
4,882
8,715
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ihavehuevos
Ganesha
12
1 / 0 / 5
7,490
535
3,333
7,309
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 2
7,325
523
5,176
7,831
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
thejantasy
Bacchus
12
2 / 4 / 1
6,654
475
7,599
14,738
14,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 1 / 2
7,581
542
5,533
8,791
3,325
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Gil9505
Chang'e
12
0 / 1 / 0
6,400
457
1,263
4,353
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 0
8,512
608
10,079
13,795
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 3 / 0
7,103
507
2,684
8,858
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
wolfi253
Jing Wei
13
0 / 2 / 0
7,152
511
4,860
6,843
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
5
5
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
0
2
4
L
Da Ji
DefconTwo
Da Ji
2
1
3
3.5
W
Ravana
1
1
2
2
W
Chang'e
Gil9505
Chang'e
0
1
0
0
W
4
3
0
1.33
W
0
3
0
0
L
Ganesha
ihavehuevos
Ganesha
1
0
5
3.5
L
2
0
2
3
L
Bacchus
thejantasy
Bacchus
2
4
1
0.63
W
Jing Wei
wolfi253
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
24,419
40,618
Taken
42,640
28,121
Mitigated
21,996
12,821
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,533
143
389
1,401
2,025
1,029
351
704
1,321
38,956
1,073
L
Da Ji
DefconTwo
Da Ji
4,882
1,376
0
1,239
8,715
3,799
0
866
7,806
0
78,281
W
Ravana
5,533
2,085
0
3,681
8,791
3,325
0
1,313
7,407
0
57,763
W
Chang'e
Gil9505
Chang'e
1,263
179
502
1,873
4,353
1,123
420
877
3,373
40,243
0
W
10,079
3,334
0
5,330
13,795
9,799
8
5,985
6,794
2,887
51,641
W
2,684
468
131
1,971
8,858
5,744
319
2,899
5,939
24,374
568
L
Ganesha
ihavehuevos
Ganesha
3,333
867
0
2,331
7,309
5,784
221
1,285
6,024
20,260
0
L
5,176
3,005
0
4,226
7,831
2,694
1,121
900
6,931
0
59,258
L
Bacchus
thejantasy
Bacchus
7,599
812
0
3,235
14,738
14,815
0
1,738
12,009
34,954
968
W
Jing Wei
wolfi253
Jing Wei
4,860
3,489
0
2,557
6,843
2,005
0
1,526
5,277
0
61,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
36,748
453
Minions Killed
423
0
Camps Cleared
0
1,331,485
Distance Traveled
1,369,072
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,433
531
104
7
0
173,530
0
L
Da Ji
7,792
557
124
9
0
348,838
1
W
Ravana
7,581
542
113
8
0
326,367
0
W
Chang'e
6,400
457
79
6
0
258,759
4
W
Surtr
8,512
608
89
6
0
258,455
3
W
Ymir
7,103
507
26
2
0
271,021
8
L
Ganesha
7,490
535
13
1
0
272,598
3
L
Apollo
7,325
523
139
10
0
260,680
0
L
Bacchus
6,654
475
73
5
0
275,839
0
W
Jing Wei
7,152
511
116
8
0
254,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role