Player Matchup

Yemoja
Yemoja
Damiem
Yemoja
Level 140
God Stats
1W - 1L
1,834 SR
Queue Stats
142W - 139L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Dark_junior95
Kukulkan
Level 149
God Stats
12W - 7L
1,629 SR
Queue Stats
156W - 140L
1,591 Elo+
Solo
Chiron
Chiron
FlyingFishCleo
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 310L
1,390 Elo+
Party 1
Bastet
Bastet
Solutiоn
Bastet
Level 158
God Stats
4W - 3L
1,651 SR
Queue Stats
255W - 246L
1,534 Elo+
Solo
Cliodhna
Cliodhna
StormSinner
Cliodhna
Level 129
God Stats
0W - 4L
1,199 SR
Queue Stats
280W - 268L
1,415 Elo+
Party 1
Team Averages
Level 128
1,563 SR
1,474 Elo+

VS

Team Averages
Level 112
1,538 SR
1,508 Elo+
Set
Set
AzaxSyndr
Set
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 90L
1,478 Elo+
Solo
Hera
Hera
Gomez5rap
Hera
Level 147
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Purple_Guy123257
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,489 Elo+
Solo
Rama
Rama
R-u-t-e-k-t
Rama
Level 146
God Stats
13W - 16L
1,425 SR
Queue Stats
339W - 333L
1,450 Elo+
Solo
Sol
Sol
iArtain
Sol
Level 85
God Stats
101W - 48L
1,740 SR
Queue Stats
185W - 146L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Damiem
Yemoja
9
2 / 0 / 3
5,418
602
6,794
7,116
3,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Dark_junior95
Kukulkan
10
0 / 2 / 1
4,932
548
1,822
4,382
1,329
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 2 / 2
4,918
546
4,271
6,767
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
Solutiоn
Bastet
8
2 / 3 / 0
4,888
543
3,772
6,946
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
StormSinner
Cliodhna
9
2 / 1 / 0
4,824
536
1,965
6,179
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,148
572
2,853
6,516
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hera
10
1 / 2 / 1
5,623
625
3,538
4,010
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,156
573
3,853
7,357
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 1 / 0
5,161
573
3,259
4,940
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
11
2 / 2 / 1
6,531
726
5,905
8,561
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
7
8
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Yemoja
Damiem
Yemoja
2
0
3
3.5
L
Kukulkan
Dark_junior95
Kukulkan
0
2
1
0.25
L
3
2
2
2
W
Hera
1
2
1
0.75
W
0
2
2
0.5
W
2
1
0
2
L
Bastet
Solutiоn
Bastet
2
3
0
0.67
L
Cliodhna
StormSinner
Cliodhna
2
1
0
2
W
Sol
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
19,408
31,390
Taken
31,384
10,864
Mitigated
13,652
10,229
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,853
968
0
1,309
6,516
2,657
0
1,559
4,957
0
24,628
L
Yemoja
Damiem
Yemoja
6,794
1,361
1,599
2,226
7,116
3,744
0
2,505
4,611
22,337
0
L
Kukulkan
Dark_junior95
Kukulkan
1,822
146
0
1,460
4,382
1,329
0
2,795
1,587
29,713
870
L
4,271
2,019
560
828
6,767
2,089
0
1,348
5,392
0
28,453
W
Hera
3,538
476
0
500
4,010
1,053
23
1,649
2,361
37,214
1,354
W
3,853
1,260
0
3,576
7,357
6,474
0
2,299
5,058
14,004
0
W
3,259
2,105
0
2,255
4,940
1,433
0
2,975
1,965
0
30,133
L
Bastet
Solutiоn
Bastet
3,772
367
0
2,468
6,946
1,967
0
4,559
2,387
0
23,285
L
Cliodhna
StormSinner
Cliodhna
1,965
114
0
1,088
6,179
1,735
0
2,089
4,090
0
26,234
W
Sol
5,905
2,310
0
5,848
8,561
2,035
53
0
8,561
53,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
27,619
213
Minions Killed
288
0
Camps Cleared
0
849,430
Distance Traveled
930,285
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,148
572
40
4
0
219,261
0
L
Yemoja
5,418
602
22
2
0
165,563
3
L
Kukulkan
4,932
548
61
7
0
175,657
3
L
Chiron
4,918
546
45
5
0
161,527
0
W
Hera
5,623
625
70
8
0
186,321
2
W
Fafnir
5,156
573
19
2
0
187,214
0
W
Rama
5,161
573
59
7
0
166,384
3
L
Bastet
4,888
543
44
5
0
165,107
0
L
Cliodhna
4,824
536
41
5
0
181,576
0
W
Sol
6,531
726
100
11
0
171,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role