Player Matchup

Terra
Terra
BragaXII
Terra
Level 69
God Stats
4W - 4L
1,409 SR
Queue Stats
152W - 149L
1,578 Elo+
Solo
Zeus
Zeus
Hotpocket11
Zeus
Level 165
God Stats
12W - 11L
1,544 SR
Queue Stats
325W - 255L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
SuperSterlz
Cthulhu
Level 141
God Stats
21W - 4L
1,864 SR
Queue Stats
654W - 554L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
cavegamer691
Danzaburou
Level 147
God Stats
4W - 1L
1,471 SR
Queue Stats
196W - 129L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wolvywolverine
Ah Muzen Cab
Level 198
God Stats
6W - 1L
1,748 SR
Queue Stats
173W - 176L
1,542 Elo+
Solo
Team Averages
Level 144
1,607 SR
1,606 Elo+

VS

Team Averages
Level 128
1,560 SR
1,630 Elo+
Ix Chel
Ix Chel
Guerra04
Ix Chel
Level 157
God Stats
5W - 5L
1,591 SR
Queue Stats
413W - 279L
1,712 Elo+
Party 2
Xbalanque
Xbalanque
MoistMeatRocket
Xbalanque
Level 17
God Stats
2W - 1L
1,721 SR
Queue Stats
78W - 38L
1,794 Elo+
Party 2
Ganesha
Ganesha
MoodyNumber1
Ganesha
Level 159
God Stats
15W - 10L
1,635 SR
Queue Stats
1,165W - 1,216L
1,587 Elo+
Solo
Surtr
Surtr
Rams3d
Surtr
Level 157
God Stats
2W - 5L
1,368 SR
Queue Stats
391W - 417L
1,519 Elo+
Solo
Janus
Janus
WAAAAAAAGGHH
Janus
Level 149
God Stats
2W - 3L
1,483 SR
Queue Stats
77W - 70L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BragaXII
Terra
11
1 / 1 / 7
6,596
1,099
3,919
9,995
6,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 7
6,709
1,118
8,363
3,801
1,631
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SuperSterlz
Cthulhu
11
2 / 1 / 8
6,489
1,082
6,298
7,425
7,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
cavegamer691
Danzaburou
11
1 / 1 / 10
6,432
1,072
4,734
5,221
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
wolvywolverine
Ah Muzen Cab
13
4 / 1 / 6
6,925
1,154
6,670
4,635
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Guerra04
Ix Chel
10
0 / 2 / 4
5,298
883
3,867
6,471
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
MoistMeatRocket
Xbalanque
10
1 / 3 / 2
5,775
963
7,463
6,514
2,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MoodyNumber1
Ganesha
11
0 / 2 / 3
5,782
964
1,909
7,227
5,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
Rams3d
Surtr
10
2 / 2 / 0
5,604
934
4,337
8,120
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 2 / 0
5,844
974
4,157
3,278
1,251
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
11
Kills
4
5
Deaths
11
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
BragaXII
Terra
1
1
7
4.5
L
Ix Chel
Guerra04
Ix Chel
0
2
4
1
W
3
1
7
6.5
L
Xbalanque
MoistMeatRocket
Xbalanque
1
3
2
0.67
L
Ganesha
MoodyNumber1
Ganesha
0
2
3
0.75
L
Surtr
Rams3d
Surtr
2
2
0
1
W
Cthulhu
SuperSterlz
Cthulhu
2
1
8
6
L
1
2
0
0.5
W
Danzaburou
cavegamer691
Danzaburou
1
1
10
6
W
Ah Muzen Cab
wolvywolverine
Ah Muzen Cab
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
21,733
31,077
Taken
31,610
20,479
Mitigated
17,261
17,254
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BragaXII
Terra
3,919
290
6,877
6,148
9,995
6,594
0
2,506
7,338
5,392
960
L
Ix Chel
Guerra04
Ix Chel
3,867
790
5,210
3,786
6,471
2,359
0
4,359
2,112
6,351
0
W
8,363
671
0
0
3,801
1,631
462
1,072
2,666
18,557
0
L
Xbalanque
MoistMeatRocket
Xbalanque
7,463
1,546
0
1,388
6,514
2,477
0
4,098
2,416
0
14,500
L
Ganesha
MoodyNumber1
Ganesha
1,909
71
326
1,631
7,227
5,743
0
3,412
3,815
5,337
61
L
Surtr
Rams3d
Surtr
4,337
351
266
898
8,120
5,431
0
4,647
3,473
2,099
5,762
W
Cthulhu
SuperSterlz
Cthulhu
6,298
58
1,287
1,375
7,425
7,605
88
2,988
4,355
11,093
0
L
4,157
0
264
178
3,278
1,251
0
1,840
1,438
10,439
0
W
Danzaburou
cavegamer691
Danzaburou
4,734
596
263
627
5,221
2,498
174
2,819
2,339
0
14,980
W
Ah Muzen Cab
wolvywolverine
Ah Muzen Cab
6,670
2,313
245
432
4,635
2,151
1,127
1,243
3,312
0
16,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
28,303
95
Minions Killed
63
0
Camps Cleared
0
620,136
Distance Traveled
527,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,596
1,099
10
2
0
116,726
0
L
Ix Chel
5,298
883
8
1
0
118,059
0
W
Zeus
6,709
1,118
25
4
0
111,384
0
L
Xbalanque
5,775
963
21
4
0
124,272
0
L
Ganesha
5,782
964
0
0
0
94,670
0
L
Surtr
5,604
934
10
2
0
122,183
0
W
Cthulhu
6,489
1,082
7
1
0
134,094
0
L
Janus
5,844
974
24
4
0
68,289
0
W
Danzaburou
6,432
1,072
23
4
0
123,778
0
W
Ah Muzen Cab
6,925
1,154
30
5
0
134,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role