Player Matchup

Aphrodite
Aphrodite
Elisabeth9
Aphrodite
Level 164
God Stats
0W - 1L
1,445 SR
Queue Stats
14W - 8L
1,648 Elo+
Party 3
Khepri
Khepri
MateMeHorus
Khepri
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
21W - 22L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
StaticYeen
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,558 Elo+
Party 2
Odin
Odin
archaon1911
Odin
Level 195
God Stats
0W - 1L
1,700 SR
Queue Stats
39W - 18L
1,662 Elo+
Party 3
Chaac
Chaac
hamzaben
Chaac
Level 127
God Stats
0W - 1L
1,828 SR
Queue Stats
4W - 5L
1,509 Elo+
Solo
Team Averages
Level 147
1,638 SR
1,579 Elo+

VS

Team Averages
Level 120
1,460 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Eef-Hoos-
Amaterasu
Level 149
God Stats
27W - 14L
1,628 SR
Queue Stats
91W - 82L
1,515 Elo+
Party 1
Chronos
Chronos
JFearo024
Chronos
Level 69
God Stats
2W - 1L
1,568 SR
Queue Stats
35W - 19L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
JoJo Highkey
Ne Zha
Level 107
God Stats
1W - 0L
1,390 SR
Queue Stats
21W - 21L
1,491 Elo+
Party 1
Yu Huang
Yu Huang
striker3010
Yu Huang
Level 149
God Stats
3W - 4L
1,215 SR
Queue Stats
752W - 724L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elisabeth9
Aphrodite
10
0 / 1 / 0
5,407
492
3,162
7,037
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
7
0 / 2 / 0
4,802
437
1,338
5,815
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
StaticYeen
Danzaburou
11
0 / 3 / 1
6,259
569
1,278
5,281
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
6,104
555
3,943
9,239
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
hamzaben
Chaac
9
2 / 6 / 0
5,647
513
6,278
10,493
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 3
6,474
589
6,588
7,898
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Eef-Hoos-
Amaterasu
12
4 / 3 / 2
7,325
666
5,902
11,377
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
JFearo024
Chronos
13
6 / 1 / 0
7,465
679
5,937
4,406
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
9
0 / 0 / 7
5,893
536
3,107
4,745
2,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
striker3010
Yu Huang
11
0 / 0 / 2
5,861
533
6,491
4,026
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
3
6.5
W
Amaterasu
Eef-Hoos-
Amaterasu
4
3
2
1.67
L
Aphrodite
Elisabeth9
Aphrodite
0
1
0
0
W
Chronos
JFearo024
Chronos
6
1
0
6
W
Ne Zha
0
0
7
3.5
L
Khepri
0
2
0
0
L
Danzaburou
StaticYeen
Danzaburou
0
3
1
0.17
L
2
3
1
0.83
L
Chaac
hamzaben
Chaac
2
6
0
0.33
W
Yu Huang
striker3010
Yu Huang
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
28,025
37,865
Taken
32,452
14,674
Mitigated
15,753
14,124
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,588
834
0
4,378
7,898
3,583
0
1,732
6,079
0
42,845
W
Amaterasu
Eef-Hoos-
Amaterasu
5,902
2,213
0
4,976
11,377
6,637
625
0
10,940
0
49,883
L
Aphrodite
Elisabeth9
Aphrodite
3,162
78
1,083
4,086
7,037
2,158
0
3,216
3,821
36,151
2,299
W
Chronos
JFearo024
Chronos
5,937
2,383
0
766
4,406
1,442
0
345
4,061
43,487
2,803
W
Ne Zha
3,107
855
0
1,576
4,745
2,875
0
1,352
3,393
0
13,989
L
Khepri
1,338
157
1,170
739
5,815
1,877
0
3,206
2,505
7,553
0
L
Danzaburou
StaticYeen
Danzaburou
1,278
380
0
1,402
5,281
1,419
0
2,551
2,418
0
37,887
L
3,943
1,117
0
2,369
9,239
3,483
0
2,799
6,270
0
39,954
L
Chaac
hamzaben
Chaac
6,278
1,686
0
3,275
10,493
5,737
0
0
10,058
0
32,601
W
Yu Huang
striker3010
Yu Huang
6,491
41
0
529
4,026
1,216
0
804
3,222
48,836
804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
33,018
309
Minions Killed
346
0
Camps Cleared
0
1,035,073
Distance Traveled
1,122,043
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,474
589
69
6
0
245,783
2
W
Amaterasu
7,325
666
84
8
0
216,200
6
L
Aphrodite
5,407
492
89
8
0
220,439
0
W
Chronos
7,465
679
90
8
0
225,505
0
W
Ne Zha
5,893
536
20
2
0
218,535
4
L
Khepri
4,802
437
17
2
0
163,867
0
L
Danzaburou
6,259
569
75
7
0
206,694
0
L
Odin
6,104
555
71
6
0
257,741
2
L
Chaac
5,647
513
57
5
0
186,332
2
W
Yu Huang
5,861
533
83
8
0
216,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role