Player Matchup

Lancelot
Lancelot
AsuranXed
Lancelot
Level 41
God Stats
3W - 2L
1,694 SR
Queue Stats
93W - 78L
1,552 Elo+
Party 1
Chaac
Chaac
CALI1697
Chaac
Level 72
God Stats
57W - 39L
1,608 SR
Queue Stats
369W - 441L
1,467 Elo+
Party 2
Neith
Neith
ERROR-luisprota
Neith
Level 88
God Stats
2W - 4L
1,484 SR
Queue Stats
401W - 464L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
Gíllbert
Kukulkan
Level 64
God Stats
16W - 14L
1,609 SR
Queue Stats
74W - 64L
1,548 Elo+
Party 1
Yemoja
Yemoja
JOAN-MI
Yemoja
Level 85
God Stats
0W - 2L
1,284 SR
Queue Stats
305W - 376L
1,507 Elo+
Party 2
Team Averages
Level 70
1,536 SR
1,507 Elo+

VS

Team Averages
Level 131
1,548 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
A-K-S89
Morgan Le Fay
Level 143
God Stats
18W - 6L
1,725 SR
Queue Stats
606W - 590L
1,496 Elo+
Solo
Nike
Nike
LeoArgentinaCBA
Nike
Level 146
God Stats
5W - 6L
1,418 SR
Queue Stats
299W - 280L
1,466 Elo+
Solo
Thor
Thor
Romanda1
Thor
Level 148
God Stats
20W - 17L
1,587 SR
Queue Stats
204W - 190L
1,535 Elo+
Solo
Cthulhu
Cthulhu
bablos22
Cthulhu
Level 61
God Stats
2W - 1L
1,511 SR
Queue Stats
24W - 25L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AsuranXed
Lancelot
13
5 / 4 / 4
7,644
510
12,406
13,857
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
CALI1697
Chaac
14
2 / 2 / 1
7,752
517
9,637
13,506
14,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
1 / 5 / 4
6,346
423
5,773
13,158
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Gíllbert
Kukulkan
14
2 / 5 / 1
7,926
528
4,682
8,718
2,988
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
JOAN-MI
Yemoja
12
1 / 1 / 3
7,441
496
2,729
12,101
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 2 / 2
8,285
552
8,911
8,261
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
A-K-S89
Morgan Le Fay
15
4 / 1 / 6
9,064
604
8,855
8,139
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 7
7,977
532
12,683
12,773
8,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
15
2 / 2 / 4
7,813
521
5,531
10,790
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
bablos22
Cthulhu
15
2 / 3 / 2
8,772
585
10,483
13,417
10,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
11
Kills
17
17
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
2
3.5
W
Morgan Le Fay
A-K-S89
Morgan Le Fay
4
1
6
7
L
Lancelot
AsuranXed
Lancelot
5
4
4
1.75
L
Chaac
CALI1697
Chaac
2
2
1
1.25
L
1
5
4
0.6
L
Kukulkan
Gíllbert
Kukulkan
2
5
1
0.5
L
Yemoja
JOAN-MI
Yemoja
1
1
3
2.5
W
3
3
7
2.17
W
Thor
2
2
4
2
W
Cthulhu
bablos22
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,227
Damage
46,463
61,340
Taken
53,380
33,882
Mitigated
28,206
17,546
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,911
635
0
1,711
8,261
2,899
385
645
7,616
0
52,693
W
Morgan Le Fay
A-K-S89
Morgan Le Fay
8,855
660
0
2,403
8,139
2,760
0
2,446
5,693
61,027
0
L
Lancelot
AsuranXed
Lancelot
12,406
2,312
0
2,397
13,857
5,806
0
4,893
8,964
0
54,685
L
Chaac
CALI1697
Chaac
9,637
1,673
0
2,460
13,506
14,819
0
9,188
4,318
681
56,919
L
5,773
1,760
0
2,172
13,158
3,735
689
425
12,733
0
45,620
L
Kukulkan
Gíllbert
Kukulkan
4,682
862
0
729
8,718
2,988
0
3,011
5,707
59,512
835
L
Yemoja
JOAN-MI
Yemoja
2,729
977
5,216
4,572
12,101
6,534
180
1,673
10,428
19,738
0
W
12,683
1,440
118
3,680
12,773
8,127
70
3,148
9,625
0
49,333
W
Thor
5,531
1,016
0
4,758
10,790
3,989
0
1,270
9,520
0
62,170
W
Cthulhu
bablos22
Cthulhu
10,483
1,901
465
4,413
13,417
10,431
84
250
13,167
58,776
3,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
41,911
379
Minions Killed
439
0
Camps Cleared
0
1,466,184
Distance Traveled
1,532,160
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,285
552
78
5
0
297,469
4
W
Morgan Le Fay
9,064
604
97
6
0
303,358
4
L
Lancelot
7,644
510
79
5
0
337,374
3
L
Chaac
7,752
517
91
6
0
304,840
0
L
Neith
6,346
423
65
4
0
257,007
2
L
Kukulkan
7,926
528
109
7
0
291,239
7
L
Yemoja
7,441
496
35
2
0
275,724
2
W
Nike
7,977
532
61
4
0
314,336
1
W
Thor
7,813
521
101
7
0
320,447
1
W
Cthulhu
8,772
585
102
7
0
296,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role