Player Matchup

Cerberus
Cerberus
Cringe2014
Cerberus
Level 121
God Stats
4W - 3L
1,324 SR
Queue Stats
206W - 215L
1,380 Elo+
Party 1
Medusa
Medusa
Hyperdrol
Medusa
Level 127
God Stats
2W - 1L
1,423 SR
Queue Stats
192W - 187L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
cTrL-k1d
Kukulkan
Level 109
God Stats
4W - 1L
1,485 SR
Queue Stats
173W - 187L
1,516 Elo+
Solo
Eset
Eset
kryzchun
Eset
Level 25
God Stats
2W - 0L
1,806 SR
Queue Stats
43W - 59L
1,383 Elo+
Solo
Da Ji
Da Ji
vlDemonzIv
Da Ji
Level 95
God Stats
7W - 5L
1,534 SR
Queue Stats
218W - 191L
1,450 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,426 Elo+

VS

Team Averages
Level 87
1,456 SR
1,431 Elo+
Odin
Odin
Big_Pack024
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,341 Elo+
Solo
Amaterasu
Amaterasu
Grincrant
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,457 Elo+
Solo
Anhur
Anhur
LilPorksword
Anhur
Level 48
God Stats
0W - 2L
1,272 SR
Queue Stats
80W - 79L
1,435 Elo+
Solo
Olorun
Olorun
VictoriaVale83
Olorun
Level 97
God Stats
4W - 6L
1,485 SR
Queue Stats
278W - 345L
1,482 Elo+
Solo
Merlin
Merlin
WVChevyMan420
Merlin
Level 139
God Stats
4W - 3L
1,525 SR
Queue Stats
256W - 259L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cringe2014
Cerberus
17
3 / 2 / 20
10,005
834
8,038
13,421
18,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Hyperdrol
Medusa
16
4 / 6 / 13
9,666
806
11,660
11,614
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
cTrL-k1d
Kukulkan
19
12 / 1 / 17
11,701
975
21,048
6,239
3,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
15
3 / 2 / 18
9,186
766
6,500
7,525
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
12 / 1 / 11
10,713
893
12,392
8,333
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,546
712
6,091
14,478
6,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Grincrant
Amaterasu
14
4 / 7 / 6
8,442
704
7,411
17,479
15,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 7 / 5
7,954
663
7,087
12,856
8,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 8 / 4
8,551
713
4,799
11,272
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

17
5 / 7 / 4
9,727
811
14,854
9,834
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
34
Kills
12
12
Deaths
34
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Cerberus
Cringe2014
Cerberus
3
2
20
6.5
L
Amaterasu
Grincrant
Amaterasu
4
7
6
1
W
Medusa
Hyperdrol
Medusa
4
6
13
1.75
L
1
7
5
0.5
L
1
8
4
0.38
L
5
7
4
1
W
Kukulkan
cTrL-k1d
Kukulkan
12
1
17
20.5
W
Eset
3
2
18
6
W
Da Ji
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,638
Damage
40,242
47,132
Taken
65,919
32,895
Mitigated
37,332
12,618
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,091
1,271
248
782
14,478
6,937
0
9,368
4,858
687
10,838
W
Cerberus
Cringe2014
Cerberus
8,038
975
1,281
4,062
13,421
18,110
84
4,840
8,581
12,880
1,635
L
Amaterasu
Grincrant
Amaterasu
7,411
3,271
773
2,677
17,479
15,125
0
9,409
7,802
0
10,311
W
Medusa
Hyperdrol
Medusa
11,660
4,823
810
891
11,614
4,340
1,980
5,826
5,788
0
21,546
L
7,087
2,448
634
1,206
12,856
8,017
0
5,441
7,335
0
17,037
L
4,799
1,658
400
927
11,272
3,943
20
4,595
6,557
14,431
0
L
14,854
686
163
586
9,834
3,310
0
4,706
5,044
33,197
0
W
Kukulkan
cTrL-k1d
Kukulkan
21,048
1,317
244
932
6,239
3,028
622
3,459
2,780
48,046
929
W
Eset
6,500
1,297
1,257
1,776
7,525
2,808
765
3,512
4,013
11,851
0
W
Da Ji
12,392
2,006
198
1,167
8,333
4,609
158
2,423
5,910
0
18,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,271
Gold Earned
43,220
146
Minions Killed
109
0
Camps Cleared
0
1,093,297
Distance Traveled
947,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,546
712
9
1
0
184,438
0
W
Cerberus
10,005
834
27
2
0
239,046
0
L
Amaterasu
8,442
704
4
0
0
219,541
0
W
Medusa
9,666
806
22
2
0
208,323
0
L
Anhur
7,954
663
23
2
0
178,972
0
L
Olorun
8,551
713
29
2
0
168,168
0
L
Merlin
9,727
811
44
4
0
196,840
0
W
Kukulkan
11,701
975
72
6
0
215,317
0
W
Eset
9,186
766
17
1
0
197,190
0
W
Da Ji
10,713
893
8
1
0
233,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role