Player Matchup

Hera
Hera
Gold III
MeloGondor
Hera
Gold III
Level 116
God Stats
8W - 11L
1,501 SR
Queue Stats
61W - 87L
1,605 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,501 SR
1,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,500 SR
1,355 MMR
Skadi
Skadi
Silver I
minimeatballtom
Skadi
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,654
1,073
8,915
6,556
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BakasuraLokiAh Muzen CabKaliAnhur

VS

Bans
AnubisHou YiHe BoUllrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,632
959
4,406
10,425
4,694
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,915
Damage
4,406
6,556
Taken
10,425
4,047
Mitigated
4,694
2,579
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,915
1,754
0
2,579
6,556
4,047
395
317
6,239
48,010
511
L
4,406
2,048
0
3,390
10,425
4,694
0
8,903
1,522
0
40,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,654
Gold Earned
8,632
94
Minions Killed
86
5
Camps Cleared
2
169,170
Distance Traveled
168,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,654
1,073
94
10
5
169,170
0
L
Skadi
8,632
959
86
10
2
168,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role