Player Matchup

Ishtar
Ishtar
Bronze II
Martin03_YT
Ishtar
Bronze II
Level 95
God Stats
0W - 2L
1,224 SR
Queue Stats
3W - 11L
961 MMR
Party 1
Anubis
Anubis
Bronze III
Pedronym1
Anubis
Bronze III
Level 45
God Stats
0W - 2L
1,170 SR
Queue Stats
1W - 6L
1,264 MMR
Party 1
Surtr
Surtr
Bronze IV
StrickerTheKilla
Surtr
Bronze IV
Level 54
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 11L
761 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,193 SR
995 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,425 SR
1,032 MMR
Kukulkan
Kukulkan
Gold V
EmperorSloomy
Kukulkan
Gold V
Level 98
God Stats
32W - 26L
1,496 SR
Queue Stats
144W - 164L
1,076 MMR
Solo
Bastet
Bastet
Silver IV
Opz_21
Bastet
Silver IV
Level 68
God Stats
1W - 1L
1,210 SR
Queue Stats
25W - 42L
971 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
Tacticalwolf18_
Gilgamesh
Silver III
Level 104
God Stats
6W - 11L
1,568 SR
Queue Stats
74W - 93L
1,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 5 / 1
8,330
694
4,558
11,187
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Pedronym1
Anubis
14
1 / 8 / 0
8,559
713
3,697
10,390
3,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 7 / 1
8,264
689
2,984
13,564
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BacchusNu WaCthulhuNeithVulcan

VS

Bans
HeraOsirisSobekScyllaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EmperorSloomy
Kukulkan
19
16 / 0 / 3
13,110
1,093
20,333
6,548
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Opz_21
Bastet
16
2 / 0 / 16
10,384
865
2,538
5,245
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Tacticalwolf18_
Gilgamesh
17
2 / 1 / 16
10,587
882
7,224
11,211
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
20
20
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EmperorSloomy
Kukulkan
16
0
3
17.5
L
Ishtar
0
5
1
0.1
W
Bastet
Opz_21
Bastet
2
0
16
10
L
Anubis
Pedronym1
Anubis
1
8
0
0.13
L
0
7
1
0.07
W
Gilgamesh
Tacticalwolf18_
Gilgamesh
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,239
Damage
30,095
35,141
Taken
23,004
14,155
Mitigated
12,949
2,262
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EmperorSloomy
Kukulkan
20,333
1,109
0
840
6,548
2,934
1,781
886
5,662
74,235
0
L
Ishtar
4,558
1,048
0
460
11,187
3,400
0
6,991
4,196
0
31,018
W
Bastet
Opz_21
Bastet
2,538
574
0
530
5,245
1,682
764
655
4,590
0
17,540
L
Anubis
Pedronym1
Anubis
3,697
141
0
871
10,390
3,790
0
5,942
4,426
28,959
46
L
2,984
474
0
931
13,564
6,965
178
7,484
6,080
406
14,401
W
Gilgamesh
Tacticalwolf18_
Gilgamesh
7,224
1,133
0
913
11,211
8,333
826
2,320
8,891
0
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
34,081
123
Minions Killed
192
0
Camps Cleared
0
599,426
Distance Traveled
779,474
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,110
1,093
122
10
0
267,557
0
L
Ishtar
8,330
694
47
4
0
200,999
0
W
Bastet
10,384
865
25
2
0
274,172
9
L
Anubis
8,559
713
50
4
0
195,095
0
L
Surtr
8,264
689
26
2
0
203,332
0
W
Gilgamesh
10,587
882
45
4
0
237,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role