Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Albatrussy
Ra
Level 73
God Stats
22W - 9L
1,681 SR
Queue Stats
241W - 255L
1,444 Elo+
Party 2
Fenrir
Fenrir
KungFuWinslow
Fenrir
Level 125
God Stats
1W - 1L
1,362 SR
Queue Stats
390W - 371L
1,601 Elo+
Solo
King Arthur
King Arthur
Moxers
King Arthur
Level 147
God Stats
25W - 13L
1,677 SR
Queue Stats
70W - 52L
1,604 Elo+
Solo
Geb
Geb
killer75648
Geb
Level 158
God Stats
5W - 7L
1,405 SR
Queue Stats
251W - 235L
1,471 Elo+
Party 2
Team Averages
Level 132
1,525 SR
1,524 Elo+

VS

Team Averages
Level 118
1,585 SR
1,530 Elo+
Loki
Loki
ENR1IC
Loki
Level 156
God Stats
2W - 2L
1,598 SR
Queue Stats
117W - 109L
1,499 Elo+
Solo
Bellona
Bellona
Eef-Hoos-
Bellona
Level 149
God Stats
0W - 2L
1,362 SR
Queue Stats
91W - 82L
1,537 Elo+
Party 1
Chronos
Chronos
JFearo024
Chronos
Level 69
God Stats
2W - 1L
1,721 SR
Queue Stats
35W - 19L
1,650 Elo+
Party 1
Xbalanque
Xbalanque
JoJo Highkey
Xbalanque
Level 107
God Stats
1W - 2L
1,658 SR
Queue Stats
21W - 21L
1,519 Elo+
Party 1
Anubis
Anubis
Stern20
Anubis
Level 109
God Stats
63W - 52L
1,587 SR
Queue Stats
115W - 121L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 0 / 2
9,008
693
7,860
5,871
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 4
8,034
618
3,659
3,883
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 1 / 5
7,415
570
6,389
9,084
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Moxers
King Arthur
14
5 / 0 / 1
8,854
681
11,205
8,621
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 9
6,744
519
5,251
10,778
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ENR1IC
Loki
12
0 / 1 / 0
6,143
473
1,022
7,932
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Eef-Hoos-
Bellona
12
0 / 3 / 0
6,285
483
4,621
13,279
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
JFearo024
Chronos
11
1 / 5 / 0
6,219
478
5,725
10,399
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
JoJo Highkey
Xbalanque
12
1 / 2 / 0
6,913
532
3,278
5,789
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
Stern20
Anubis
11
0 / 10 / 0
5,959
458
4,562
11,880
3,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
21
Kills
2
2
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
2
8
W
3
0
4
5
L
Loki
ENR1IC
Loki
0
1
0
0
L
Bellona
Eef-Hoos-
Bellona
0
3
0
0
L
Chronos
JFearo024
Chronos
1
5
0
0.2
L
Xbalanque
JoJo Highkey
Xbalanque
1
2
0
0.5
W
4
1
5
6.5
W
King Arthur
Moxers
King Arthur
5
0
1
5.5
L
Anubis
Stern20
Anubis
0
10
0
0
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,364
Damage
19,208
38,237
Taken
49,279
16,118
Mitigated
21,315
19,361
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,860
2,560
0
2,367
5,871
1,786
0
2,236
3,351
0
70,024
W
3,659
205
991
1,658
3,883
1,273
0
252
3,631
53,772
1,177
L
Loki
ENR1IC
Loki
1,022
51
0
4,739
7,932
2,297
0
1,176
6,639
0
50,584
L
Bellona
Eef-Hoos-
Bellona
4,621
1,860
0
4,136
13,279
10,388
0
179
13,063
0
36,801
L
Chronos
JFearo024
Chronos
5,725
1,382
0
1,578
10,399
3,070
0
3,489
6,602
30,269
1,558
L
Xbalanque
JoJo Highkey
Xbalanque
3,278
283
0
1,091
5,789
1,689
54
1,051
4,582
0
42,502
W
6,389
914
0
6,170
9,084
3,275
0
1,541
7,424
0
38,629
W
King Arthur
Moxers
King Arthur
11,205
1,784
0
3,993
8,621
5,600
0
883
7,285
0
59,901
L
Anubis
Stern20
Anubis
4,562
129
0
1,919
11,880
3,871
0
1,819
9,822
38,692
776
W
5,251
351
0
4,182
10,778
4,184
98
5,147
5,293
23,373
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
31,519
438
Minions Killed
375
0
Camps Cleared
0
1,499,965
Distance Traveled
1,253,231
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,008
693
130
10
0
284,034
6
W
Ra
8,034
618
110
8
0
316,092
0
L
Loki
6,143
473
95
7
0
293,351
0
L
Bellona
6,285
483
66
5
0
251,220
6
L
Chronos
6,219
478
64
5
0
252,056
0
L
Xbalanque
6,913
532
80
6
0
234,123
0
W
Fenrir
7,415
570
60
5
0
309,232
3
W
King Arthur
8,854
681
114
9
0
299,657
0
L
Anubis
5,959
458
70
5
0
222,481
0
W
Geb
6,744
519
24
2
0
290,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role