Player Matchup

Anubis
Anubis
Bluesky4life
Anubis
Level 87
God Stats
4W - 3L
1,444 SR
Queue Stats
126W - 129L
1,433 Elo+
Solo
Artemis
Artemis
Jinxtapose
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,246 Elo+
Solo
Neith
Neith
TheFunkyMonkey44
Neith
Level 29
God Stats
2W - 1L
1,387 SR
Queue Stats
212W - 213L
1,470 Elo+
Party 2
Bacchus
Bacchus
arthas331
Bacchus
Level 148
God Stats
1W - 0L
1,489 SR
Queue Stats
45W - 49L
1,184 Elo+
Solo
Thor
Thor
laceinyofacee
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 138L
1,458 Elo+
Party 2
Team Averages
Level 80
1,464 SR
1,358 Elo+

VS

Team Averages
Level 97
1,520 SR
1,350 Elo+
Sobek
Sobek
KingMushu02
Sobek
Level 144
God Stats
0W - 1L
1,658 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Luqasnt
Maman Brigitte
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
PokingSmot69
Bacchus
Level 157
God Stats
5W - 2L
1,832 SR
Queue Stats
728W - 775L
1,466 Elo+
Solo
Khepri
Khepri
TheLoserGamer
Khepri
Level 40
God Stats
0W - 2L
1,205 SR
Queue Stats
2W - 10L
1,247 Elo+
Party 1
Thoth
Thoth
darilua
Thoth
Level 129
God Stats
1W - 3L
1,406 SR
Queue Stats
354W - 372L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
8 / 2 / 13
9,379
1,042
14,481
6,878
3,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Jinxtapose
Artemis
16
8 / 1 / 18
9,643
1,071
12,198
9,484
3,688
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 2 / 17
8,248
916
8,856
6,870
2,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
arthas331
Bacchus
15
3 / 3 / 20
8,785
976
9,132
10,389
13,562
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 15
8,677
964
6,446
6,372
2,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
8,401
933
3,757
14,553
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Luqasnt
Maman Brigitte
10
1 / 7 / 3
6,503
723
2,429
7,974
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
PokingSmot69
Bacchus
14
3 / 5 / 3
7,766
863
9,026
13,266
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 6 / 6
6,955
773
4,179
15,626
9,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
darilua
Thoth
11
1 / 2 / 2
6,340
704
2,545
2,925
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
26
Kills
9
10
Deaths
26
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
2
13
7.25
W
Artemis
Jinxtapose
Artemis
8
1
18
17
L
4
6
5
1.08
L
Maman Brigitte
Luqasnt
Maman Brigitte
1
7
3
0.36
L
Bacchus
PokingSmot69
Bacchus
3
5
3
0.9
W
2
2
17
5.25
L
0
6
6
0.5
W
Bacchus
arthas331
Bacchus
3
3
20
4.33
L
Thoth
darilua
Thoth
1
2
2
1
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,113
Damage
21,936
39,993
Taken
54,344
25,557
Mitigated
41,705
17,795
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,481
803
1,604
1,930
6,878
3,311
993
3,928
2,950
31,045
428
W
Artemis
Jinxtapose
Artemis
12,198
7,689
805
3,992
9,484
3,688
3,401
6,332
3,152
0
28,099
L
3,757
166
170
1,246
14,553
14,989
0
5,125
9,136
5,924
117
L
Maman Brigitte
Luqasnt
Maman Brigitte
2,429
110
0
140
7,974
2,622
0
4,120
3,692
7,090
0
L
Bacchus
PokingSmot69
Bacchus
9,026
335
381
2,716
13,266
13,736
0
4,946
8,183
16,036
504
W
8,856
3,505
734
1,356
6,870
2,618
2,603
3,449
3,421
0
19,305
L
4,179
422
1,297
1,501
15,626
9,282
0
7,186
8,197
11,555
0
W
Bacchus
arthas331
Bacchus
9,132
1,146
1,774
2,697
10,389
13,562
142
4,390
5,999
13,887
352
L
Thoth
darilua
Thoth
2,545
248
64
124
2,925
1,076
0
877
1,988
9,878
0
W
6,446
468
1,772
1,131
6,372
2,378
833
3,242
3,130
0
12,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
35,965
102
Minions Killed
57
0
Camps Cleared
0
863,630
Distance Traveled
661,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,379
1,042
36
4
0
142,961
0
W
Artemis
9,643
1,071
21
2
0
167,446
0
L
Sobek
8,401
933
6
1
0
149,928
0
L
Maman Brigitte
6,503
723
7
1
0
112,676
0
L
Bacchus
7,766
863
12
1
0
160,315
0
W
Neith
8,248
916
28
3
0
176,565
0
L
Khepri
6,955
773
16
2
0
153,486
0
W
Bacchus
8,785
976
6
1
0
184,882
0
L
Thoth
6,340
704
16
2
0
84,601
0
W
Thor
8,677
964
11
1
0
191,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role