Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Baktomiraike
Morgan Le Fay
Level 87
God Stats
4W - 0L
1,436 SR
Queue Stats
19W - 20L
1,431 Elo+
Party 4
Nu Wa
Nu Wa
Justinzombi
Nu Wa
Level 106
God Stats
3W - 0L
1,625 SR
Queue Stats
26W - 21L
1,492 Elo+
Party 4
King Arthur
King Arthur
YoshuQC
King Arthur
Level 59
God Stats
15W - 8L
1,582 SR
Queue Stats
25W - 16L
1,510 Elo+
Party 4
Team Averages
Level 73
1,529 SR
1,487 Elo+

VS

Team Averages
Level 89
1,531 SR
1,471 Elo+
Nox
Nox
Aw Tysm 6555
Nox
Level 88
God Stats
3W - 3L
1,618 SR
Queue Stats
279W - 279L
1,430 Elo+
Party 2
Thanatos
Thanatos
HYDROGRANADE
Thanatos
Level 102
God Stats
0W - 2L
1,269 SR
Queue Stats
40W - 23L
1,536 Elo+
Party 3
Amaterasu
Amaterasu
KageCrimson
Amaterasu
Level 69
God Stats
2W - 2L
1,859 SR
Queue Stats
36W - 33L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mappleh
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 189L
1,423 Elo+
Party 2
The Morrigan
The Morrigan
Rigs207
The Morrigan
Level 105
God Stats
10W - 19L
1,409 SR
Queue Stats
245W - 252L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 1
6,073
675
3,990
7,568
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
 
Hades
10
2 / 2 / 2
5,425
603
3,002
6,223
1,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Baktomiraike
Morgan Le Fay
8
0 / 5 / 2
5,024
558
3,724
5,266
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 2 / 4
5,596
622
4,666
2,644
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
YoshuQC
King Arthur
8
3 / 3 / 4
5,346
594
4,909
6,953
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,813
424
367
2,994
1,300
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
HYDROGRANADE
Thanatos
8
4 / 5 / 2
5,271
586
4,034
8,135
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
KageCrimson
Amaterasu
9
4 / 1 / 0
5,812
646
4,347
8,029
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Muzen Cab
Mappleh
Ah Muzen Cab
9
3 / 3 / 0
5,205
578
3,649
6,270
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Morrigan
Rigs207
The Morrigan
10
3 / 3 / 1
5,785
643
5,143
5,312
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
14
14
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
1
2.75
W
Hades
 
Hades
2
2
2
1.5
L
0
2
1
0.25
W
Morgan Le Fay
Baktomiraike
Morgan Le Fay
0
5
2
0.2
L
Thanatos
HYDROGRANADE
Thanatos
4
5
2
1
W
4
2
4
3
L
Amaterasu
KageCrimson
Amaterasu
4
1
0
4
L
Ah Muzen Cab
Mappleh
Ah Muzen Cab
3
3
0
1
L
The Morrigan
Rigs207
The Morrigan
3
3
1
1.17
W
King Arthur
YoshuQC
King Arthur
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
17,540
28,654
Taken
30,740
10,970
Mitigated
11,745
5,212
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,990
506
0
1,166
7,568
2,677
0
1,332
6,059
0
35,900
W
Hades
 
Hades
3,002
111
140
2,107
6,223
1,936
0
3,272
2,621
24,168
1,308
L
367
36
0
950
2,994
1,300
0
801
2,036
4,394
0
W
Morgan Le Fay
Baktomiraike
Morgan Le Fay
3,724
327
0
341
5,266
1,192
0
0
4,836
19,750
1,078
L
Thanatos
HYDROGRANADE
Thanatos
4,034
990
79
3,638
8,135
2,271
0
1,901
6,037
0
19,404
W
4,666
1,335
0
510
2,644
539
281
243
2,364
19,544
0
L
Amaterasu
KageCrimson
Amaterasu
4,347
1,362
0
3,642
8,029
5,043
0
3,159
4,163
0
26,668
L
Ah Muzen Cab
Mappleh
Ah Muzen Cab
3,649
1,566
0
492
6,270
1,614
0
1,461
4,597
0
22,798
L
The Morrigan
Rigs207
The Morrigan
5,143
738
0
745
5,312
1,517
0
2,344
2,815
31,552
105
W
King Arthur
YoshuQC
King Arthur
4,909
998
0
948
6,953
4,626
0
124
6,829
0
21,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
25,886
203
Minions Killed
197
0
Camps Cleared
0
918,403
Distance Traveled
801,264
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,073
675
58
6
0
207,143
1
W
Hades
5,425
603
41
5
0
161,083
0
L
Nox
3,813
424
9
1
0
80,882
2
W
Morgan Le Fay
5,024
558
37
4
0
186,184
0
L
Thanatos
5,271
586
39
4
0
201,400
0
W
Nu Wa
5,596
622
34
4
0
164,384
1
L
Amaterasu
5,812
646
43
5
0
190,128
0
L
Ah Muzen Cab
5,205
578
41
5
0
157,859
0
L
The Morrigan
5,785
643
65
7
0
170,995
0
W
King Arthur
5,346
594
33
4
0
199,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role