Player Matchup

Raijin
Raijin
 
Raijin
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
MrGunIII
Da Ji
Level 157
God Stats
5W - 0L
1,563 SR
Queue Stats
85W - 71L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
RSWANSON
Cernunnos
Level 161
God Stats
11W - 7L
1,639 SR
Queue Stats
1,369W - 1,181L
1,570 Elo+
Party 1
Hel
Hel
TheOneWhoCarries
Hel
Level 128
God Stats
15W - 8L
1,651 SR
Queue Stats
776W - 724L
1,536 Elo+
Party 1
Merlin
Merlin
lilītu
Merlin
Level 251
God Stats
3W - 3L
1,649 SR
Queue Stats
471W - 474L
1,551 Elo+
Party 1
Team Averages
Level 182
1,601 SR
1,550 Elo+

VS

Team Averages
Level 139
1,509 SR
1,536 Elo+
Vulcan
Vulcan
Bill3027
Vulcan
Level 128
God Stats
5W - 4L
1,491 SR
Queue Stats
685W - 699L
1,518 Elo+
Party 2
Osiris
Osiris
ShakyWhale23
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,439 Elo+
Solo
Maui
Maui
imEarlyGame
Maui
Level 183
God Stats
4W - 10L
1,281 SR
Queue Stats
525W - 480L
1,562 Elo+
Party 3
Aphrodite
Aphrodite
imLateGame
Aphrodite
Level 145
God Stats
0W - 1L
1,733 SR
Queue Stats
125W - 114L
1,651 Elo+
Party 3
Charon
Charon
zzerroh
Charon
Level 134
God Stats
3W - 2L
1,541 SR
Queue Stats
343W - 352L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 3 / 2
6,247
1,041
3,060
5,365
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
MrGunIII
Da Ji
10
2 / 3 / 4
6,340
1,057
5,313
4,964
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
RSWANSON
Cernunnos
12
2 / 2 / 1
6,326
1,054
5,228
5,728
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 3
5,884
981
3,021
5,146
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Merlin
lilītu
Merlin
13
2 / 1 / 4
7,024
1,171
5,027
3,906
1,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bill3027
Vulcan
12
3 / 2 / 6
6,751
1,125
3,939
4,763
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
1
0 / 0 / 0
1,712
285
0
0
0
15
5 / 1 / 6
7,405
1,234
8,693
9,814
9,415
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Aphrodite
imLateGame
Aphrodite
13
3 / 2 / 6
6,673
1,112
5,114
6,967
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
zzerroh
Charon
10
0 / 2 / 7
6,023
1,004
2,522
6,710
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
11
11
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
3
2
0.67
L
Vulcan
Bill3027
Vulcan
3
2
6
3
W
Da Ji
MrGunIII
Da Ji
2
3
4
1.33
W
Cernunnos
RSWANSON
Cernunnos
2
2
1
1.25
L
Osiris
0
0
0
0
W
0
2
3
0.75
L
5
1
6
8
L
Aphrodite
imLateGame
Aphrodite
3
2
6
3
W
Merlin
lilītu
Merlin
2
1
4
4
L
Charon
zzerroh
Charon
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
20,268
25,109
Taken
28,254
11,956
Mitigated
22,107
8,810
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,060
173
12
0
5,365
1,982
0
4,023
1,342
10,629
381
L
Vulcan
Bill3027
Vulcan
3,939
84
0
623
4,763
2,211
0
1,644
3,119
13,949
883
W
Da Ji
MrGunIII
Da Ji
5,313
1,454
20
417
4,964
2,049
0
3,377
1,587
0
6,430
W
Cernunnos
RSWANSON
Cernunnos
5,228
1,438
144
1,172
5,728
2,373
62
4,249
1,479
0
16,286
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
3,021
73
3,975
2,163
5,146
4,162
0
4,562
584
7,372
0
L
8,693
1,224
575
1,543
9,814
9,415
40
4,066
5,748
19,441
2,331
L
Aphrodite
imLateGame
Aphrodite
5,114
221
4,149
3,893
6,967
5,746
0
3,602
3,365
11,848
0
W
Merlin
lilītu
Merlin
5,027
362
489
418
3,906
1,390
0
3,455
451
13,555
0
L
Charon
zzerroh
Charon
2,522
102
844
1,458
6,710
4,735
0
1,686
5,024
3,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
28,564
78
Minions Killed
70
0
Camps Cleared
0
611,404
Distance Traveled
488,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,247
1,041
18
3
0
123,056
0
L
Vulcan
6,751
1,125
18
3
0
127,188
0
W
Da Ji
6,340
1,057
3
1
0
127,242
0
W
Cernunnos
6,326
1,054
22
4
0
110,589
0
L
Osiris
1,712
285
0
0
0
0
0
W
Hel
5,884
981
11
2
0
136,244
0
L
Maui
7,405
1,234
25
4
0
120,290
0
L
Aphrodite
6,673
1,112
22
4
0
119,694
0
W
Merlin
7,024
1,171
24
4
0
114,273
0
L
Charon
6,023
1,004
5
1
0
121,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role