Player Matchup

Hun Batz
Hun Batz
Imperialtuba287
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 274L
1,461 Elo+
Party 2
Mulan
Mulan
Marsguy2049
Mulan
Level 84
God Stats
89W - 89L
1,576 SR
Queue Stats
381W - 369L
1,531 Elo+
Solo
Danzaburou
Danzaburou
NBSVibes
Danzaburou
Level 88
God Stats
2W - 2L
1,537 SR
Queue Stats
12W - 17L
1,385 Elo+
Party 1
Sol
Sol
RaccUwUoon
Sol
Level 128
God Stats
1W - 2L
1,571 SR
Queue Stats
194W - 181L
1,467 Elo+
Party 2
Fenrir
Fenrir
TheyNeedHelp
Fenrir
Level 37
God Stats
4W - 3L
1,582 SR
Queue Stats
36W - 61L
1,359 Elo+
Party 1
Team Averages
Level 99
1,553 SR
1,441 Elo+

VS

Team Averages
Level 90
1,484 SR
1,489 Elo+
Chang'e
Chang'e
ByCamelas
Chang'e
Level 97
God Stats
3W - 6L
1,538 SR
Queue Stats
89W - 88L
1,481 Elo+
Solo
Surtr
Surtr
ClothGloves
Surtr
Level 64
God Stats
9W - 10L
1,510 SR
Queue Stats
77W - 90L
1,446 Elo+
Party 3
Charybdis
Charybdis
JJ13542
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
Snuffysunroof17
Cerberus
Level 143
God Stats
1W - 0L
1,304 SR
Queue Stats
80W - 63L
1,537 Elo+
Solo
Camazotz
Camazotz
p3p3smuggler
Camazotz
Level 42
God Stats
95W - 95L
1,568 SR
Queue Stats
111W - 120L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
1
0 / 0 / 0
2,595
433
0
0
0
7
1 / 2 / 0
3,992
665
2,023
4,698
2,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
NBSVibes
Danzaburou
7
2 / 1 / 3
4,277
713
4,421
3,870
983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 0 / 0
3,755
626
1,233
2,077
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
6
3 / 0 / 2
4,146
691
2,059
3,533
1,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ByCamelas
Chang'e
8
0 / 0 / 0
4,243
707
755
2,439
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 1 / 0
4,009
668
2,146
3,259
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
JJ13542
Charybdis
5
1 / 4 / 0
3,503
584
1,510
4,363
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
6
0 / 0 / 2
3,639
607
1,472
3,881
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
p3p3smuggler
Camazotz
5
0 / 2 / 0
3,308
551
1,163
5,500
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ByCamelas
Chang'e
0
0
0
0
W
2
1
0
2
L
Hun Batz
0
0
0
0
W
Charybdis
JJ13542
Charybdis
1
4
0
0.25
L
1
2
0
0.5
L
Danzaburou
NBSVibes
Danzaburou
2
1
3
3.5
L
1
0
0
1
W
Cerberus
0
0
2
1
L
Fenrir
3
0
2
4
W
Camazotz
p3p3smuggler
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,736
Damage
7,046
14,178
Taken
19,442
4,844
Mitigated
6,117
5,314
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ByCamelas
Chang'e
755
0
42
1,278
2,439
702
0
786
1,563
27,598
1,292
W
2,146
923
0
1,050
3,259
1,389
0
0
3,106
415
15,191
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
JJ13542
Charybdis
1,510
1,101
0
464
4,363
1,012
0
0
4,273
0
10,138
L
2,023
437
0
1,341
4,698
2,154
0
532
3,980
0
18,229
L
Danzaburou
NBSVibes
Danzaburou
4,421
2,370
0
1,372
3,870
983
0
582
3,288
0
19,485
L
1,233
240
0
1,076
2,077
462
0
415
1,662
17,323
0
W
Cerberus
1,472
75
0
2,795
3,881
1,880
0
0
3,816
10,288
0
L
Fenrir
2,059
747
0
1,525
3,533
1,245
0
839
2,694
0
12,492
W
Camazotz
p3p3smuggler
Camazotz
1,163
528
0
2,830
5,500
1,134
0
311
5,049
0
12,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,765
Gold Earned
18,702
139
Minions Killed
156
0
Camps Cleared
0
471,932
Distance Traveled
609,859
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,243
707
54
9
0
126,456
0
W
Surtr
4,009
668
28
5
0
115,674
0
L
Hun Batz
2,595
433
0
0
0
0
0
W
Charybdis
3,503
584
21
4
0
122,180
0
L
Mulan
3,992
665
44
7
0
106,716
2
L
Danzaburou
4,277
713
32
5
0
124,911
0
L
Sol
3,755
626
36
6
0
109,237
0
W
Cerberus
3,639
607
18
3
0
114,408
0
L
Fenrir
4,146
691
27
5
0
131,068
1
W
Camazotz
3,308
551
35
6
0
131,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role