Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
AIRO78
Scylla
Gold III
Level 125
God Stats
25W - 23L
1,526 SR
Queue Stats
53W - 52L
1,594 MMR
Party 1
Nemesis
Nemesis
Gold I
Fleche127
Nemesis
Gold I
Level 129
God Stats
11W - 17L
1,457 SR
Queue Stats
90W - 104L
1,571 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,494 SR
1,555 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,290 SR
1,171 MMR
Mulan
Mulan
Silver III
Alvino_8
Mulan
Silver III
Level 98
God Stats
6W - 5L
1,557 SR
Queue Stats
18W - 30L
1,208 MMR
Party 2
Tiamat
Tiamat
Silver IV
Buggle2005
Tiamat
Silver IV
Level 126
God Stats
0W - 1L
1,228 SR
Queue Stats
20W - 39L
1,006 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
ICADDY_05
Ne Zha
Silver IV
Level 121
God Stats
0W - 1L
1,085 SR
Queue Stats
17W - 28L
1,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 1 / 4
9,592
959
7,523
5,735
2,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
AIRO78
Scylla
16
6 / 1 / 7
9,739
974
10,574
4,828
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Fleche127
Nemesis
15
1 / 2 / 12
8,611
861
8,517
9,519
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CthulhuUllrSerqetAresThoth

VS

Bans
AchillesDiscordiaVulcanHeraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alvino_8
Mulan
13
2 / 5 / 2
8,009
801
3,493
12,864
8,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
Buggle2005
Tiamat
14
1 / 4 / 2
7,819
782
5,659
8,127
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ICADDY_05
Ne Zha
12
0 / 5 / 2
7,033
703
3,062
10,265
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
4
9
W
Scylla
AIRO78
Scylla
6
1
7
9.5
L
Mulan
Alvino_8
Mulan
2
5
2
0.6
L
Tiamat
Buggle2005
Tiamat
1
4
2
0.5
W
Nemesis
Fleche127
Nemesis
1
2
12
3.5
L
Ne Zha
ICADDY_05
Ne Zha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
12,214
20,082
Taken
31,256
12,047
Mitigated
18,689
4,521
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,523
2,905
0
1,383
5,735
2,169
1,858
983
4,679
0
38,882
W
Scylla
AIRO78
Scylla
10,574
1,001
0
1,439
4,828
1,638
961
1,905
2,807
36,490
0
L
Mulan
Alvino_8
Mulan
3,493
225
0
1,098
12,864
8,223
0
4,103
8,434
0
18,422
L
Tiamat
Buggle2005
Tiamat
5,659
185
0
1,257
8,127
4,669
0
4,086
3,788
20,366
312
W
Nemesis
Fleche127
Nemesis
8,517
2,684
0
1,699
9,519
8,240
457
2,508
6,510
0
21,081
L
Ne Zha
ICADDY_05
Ne Zha
3,062
175
0
1,344
10,265
5,797
0
2,441
7,554
0
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
22,861
149
Minions Killed
81
0
Camps Cleared
0
607,179
Distance Traveled
509,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,592
959
69
7
0
195,018
0
W
Scylla
9,739
974
60
6
0
197,173
3
L
Mulan
8,009
801
30
3
0
169,680
2
L
Tiamat
7,819
782
37
4
0
176,384
0
W
Nemesis
8,611
861
20
2
0
214,988
0
L
Ne Zha
7,033
703
14
1
0
163,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role