Player Matchup

Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bardock72
Scylla
Level 117
God Stats
22W - 21L
1,601 SR
Queue Stats
205W - 194L
1,471 Elo+
Solo
Ne Zha
Ne Zha
CaptainFuse3759
Ne Zha
Level 123
God Stats
1W - 2L
1,696 SR
Queue Stats
99W - 93L
1,459 Elo+
Party 1
Terra
Terra
TheSerafem
Terra
Level 27
God Stats
2W - 1L
1,812 SR
Queue Stats
21W - 28L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
YogiGG
Ah Puch
Level 123
God Stats
14W - 13L
1,532 SR
Queue Stats
626W - 632L
1,438 Elo+
Solo
Team Averages
Level 91
1,628 SR
1,457 Elo+

VS

Team Averages
Level 131
1,501 SR
1,464 Elo+
Pele
Pele
BLACKFLASH523
Pele
Level 64
God Stats
21W - 13L
1,592 SR
Queue Stats
36W - 39L
1,473 Elo+
Solo
Hel
Hel
Jthegreat52
Hel
Level 126
God Stats
6W - 11L
1,350 SR
Queue Stats
39W - 55L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
NuttShot69
Erlang Shen
Level 103
God Stats
74W - 76L
1,480 SR
Queue Stats
272W - 256L
1,499 Elo+
Solo
Ra
Ra
castornatero
Ra
Level 203
God Stats
36W - 26L
1,579 SR
Queue Stats
1,003W - 905L
1,492 Elo+
Solo
Anhur
Anhur
xchaoticsxx
Anhur
Level 157
God Stats
25W - 22L
1,502 SR
Queue Stats
101W - 96L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
5 / 3 / 2
6,543
595
8,769
7,982
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
Bardock72
Scylla
11
1 / 5 / 1
5,963
542
4,491
5,011
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 0
5,694
518
4,730
8,456
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
9
1 / 2 / 4
5,834
530
2,028
6,665
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
YogiGG
Ah Puch
3
0 / 1 / 0
3,891
354
272
809
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,009
637
5,091
8,598
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 1
5,497
500
1,751
6,853
2,983
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
NuttShot69
Erlang Shen
12
3 / 1 / 2
7,467
679
4,629
9,283
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 2
8,364
760
3,395
4,894
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 1
6,096
554
3,425
6,963
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
14
14
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
3
2
2
W
5
3
3
2.17
L
Scylla
Bardock72
Scylla
1
5
1
0.3
L
3
3
0
1
W
0
2
1
0.25
W
Erlang Shen
NuttShot69
Erlang Shen
3
1
2
4
L
Terra
1
2
4
1.5
L
Ah Puch
YogiGG
Ah Puch
0
1
0
0
W
4
0
2
5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
18,291
28,923
Taken
36,591
10,523
Mitigated
13,379
6,138
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,769
3,308
0
1,146
7,982
2,243
948
624
7,358
0
48,539
W
5,091
1,519
0
1,352
8,598
2,862
0
387
8,171
0
40,390
L
Scylla
Bardock72
Scylla
4,491
494
0
0
5,011
978
0
548
4,463
31,834
0
L
4,730
1,371
0
1,728
8,456
2,885
0
1,679
6,777
0
36,637
W
1,751
347
697
3,205
6,853
2,983
98
207
6,646
20,180
0
W
Erlang Shen
NuttShot69
Erlang Shen
4,629
2,346
0
5,654
9,283
4,168
725
3,318
5,497
0
43,377
L
Terra
2,028
542
578
2,557
6,665
4,241
215
2,177
4,488
14,270
2,042
L
Ah Puch
YogiGG
Ah Puch
272
0
0
129
809
176
0
102
707
1,740
0
W
3,395
544
350
2,510
4,894
1,667
98
1,103
3,717
68,165
1,079
W
3,425
1,124
0
1,504
6,963
1,699
827
950
6,013
0
34,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
34,433
239
Minions Killed
375
0
Camps Cleared
0
876,665
Distance Traveled
1,102,887
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,543
595
87
8
0
192,944
0
W
Pele
7,009
637
63
6
0
243,927
4
L
Scylla
5,963
542
59
5
0
201,871
2
L
Ne Zha
5,694
518
57
5
0
262,105
0
W
Hel
5,497
500
31
3
0
213,694
0
W
Erlang Shen
7,467
679
89
8
0
210,869
0
L
Terra
5,834
530
32
3
0
193,034
4
L
Ah Puch
3,891
354
4
0
0
26,711
0
W
Ra
8,364
760
132
12
0
226,778
0
W
Anhur
6,096
554
60
5
0
207,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role