Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Blon_787
Jing Wei
Level 146
God Stats
7W - 7L
1,557 SR
Queue Stats
516W - 526L
1,499 Elo+
Party 2
Hel
Hel
DanzoCastle
Hel
Level 124
God Stats
0W - 3L
1,162 SR
Queue Stats
284W - 278L
1,537 Elo+
Party 2
Apollo
Apollo
Itbudder
Apollo
Level 127
God Stats
1W - 1L
1,320 SR
Queue Stats
74W - 71L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
ZedsDeadIBETCHU
Gilgamesh
Level 127
God Stats
3W - 7L
1,484 SR
Queue Stats
266W - 269L
1,372 Elo+
Solo
Team Averages
Level 132
1,405 SR
1,484 Elo+

VS

Team Averages
Level 145
1,440 SR
1,446 Elo+
Danzaburou
Danzaburou
Elifuin
Danzaburou
Level 127
God Stats
2W - 0L
1,292 SR
Queue Stats
148W - 148L
1,421 Elo+
Solo
Aphrodite
Aphrodite
HaughtNGro0o0vy
Aphrodite
Level 155
God Stats
9W - 8L
1,446 SR
Queue Stats
541W - 549L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
RaidenShogun_UwU
Jormungandr
Level 158
God Stats
3W - 3L
1,404 SR
Queue Stats
72W - 70L
1,468 Elo+
Party 3
Erlang Shen
Erlang Shen
haught_ch0c0late
Erlang Shen
Level 158
God Stats
9W - 7L
1,559 SR
Queue Stats
420W - 395L
1,441 Elo+
Party 1
Hachiman
Hachiman
yae_mikow
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 6 / 5
7,879
657
8,466
15,481
17,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Blon_787
Jing Wei
17
5 / 5 / 2
8,855
738
12,566
12,083
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 5 / 7
8,114
676
7,848
11,941
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Itbudder
Apollo
7
0 / 3 / 1
6,547
546
220
3,342
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ZedsDeadIBETCHU
Gilgamesh
15
3 / 5 / 4
8,611
718
9,526
16,453
18,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elifuin
Danzaburou
16
6 / 1 / 8
10,158
847
10,388
9,228
4,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
HaughtNGro0o0vy
Aphrodite
17
5 / 2 / 11
10,370
864
12,476
12,360
8,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
RaidenShogun_UwU
Jormungandr
15
6 / 4 / 12
9,722
810
14,508
14,460
18,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
haught_ch0c0late
Erlang Shen
16
2 / 3 / 15
9,245
770
7,740
16,142
18,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
yae_mikow
Hachiman
16
5 / 5 / 10
9,852
821
10,088
10,462
4,720
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
11
Kills
24
24
Deaths
15
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
6
5
0.75
L
Jing Wei
Blon_787
Jing Wei
5
5
2
1.2
L
1
5
7
0.9
W
Danzaburou
Elifuin
Danzaburou
6
1
8
10
W
Aphrodite
HaughtNGro0o0vy
Aphrodite
5
2
11
5.25
L
Apollo
Itbudder
Apollo
0
3
1
0.17
W
Jormungandr
RaidenShogun_UwU
Jormungandr
6
4
12
3
L
Gilgamesh
ZedsDeadIBETCHU
Gilgamesh
3
5
4
1
W
Erlang Shen
haught_ch0c0late
Erlang Shen
2
3
15
3.17
W
Hachiman
yae_mikow
Hachiman
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,626
Damage
55,200
59,300
Taken
62,652
47,149
Mitigated
54,059
17,695
Healing
27,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,466
3,089
722
2,003
15,481
17,724
0
6,912
8,569
12,312
0
L
Jing Wei
Blon_787
Jing Wei
12,566
8,394
0
346
12,083
5,083
0
5,112
6,971
0
28,180
L
7,848
623
7,949
5,048
11,941
5,235
0
4,946
6,995
14,437
481
W
Danzaburou
Elifuin
Danzaburou
10,388
994
778
3,079
9,228
4,819
2,903
1,847
7,161
0
27,479
W
Aphrodite
HaughtNGro0o0vy
Aphrodite
12,476
1,393
7,652
6,436
12,360
8,170
291
3,607
8,501
27,320
0
L
Apollo
Itbudder
Apollo
220
178
0
133
3,342
950
0
1,604
1,738
0
798
W
Jormungandr
RaidenShogun_UwU
Jormungandr
14,508
4,167
563
1,750
14,460
18,006
116
4,831
9,024
25,414
1,312
L
Gilgamesh
ZedsDeadIBETCHU
Gilgamesh
9,526
1,586
482
1,012
16,453
18,157
0
7,465
8,988
0
19,051
W
Erlang Shen
haught_ch0c0late
Erlang Shen
7,740
2,966
1,284
3,586
16,142
18,344
192
2,981
12,817
0
17,504
W
Hachiman
yae_mikow
Hachiman
10,088
4,837
748
1,731
10,462
4,720
2,988
2,048
8,378
0
20,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
49,347
78
Minions Killed
120
0
Camps Cleared
0
761,068
Distance Traveled
1,030,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,879
657
7
1
0
169,993
0
L
Jing Wei
8,855
738
29
2
0
180,103
0
L
Hel
8,114
676
18
2
0
204,565
0
W
Danzaburou
10,158
847
29
2
0
205,318
0
W
Aphrodite
10,370
864
33
3
0
226,426
0
L
Apollo
6,547
546
5
0
0
27,666
0
W
Jormungandr
9,722
810
20
2
0
181,525
0
L
Gilgamesh
8,611
718
19
2
0
178,741
0
W
Erlang Shen
9,245
770
18
2
0
229,171
0
W
Hachiman
9,852
821
20
2
0
187,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role